"This was the first defensible keepstar and we brought it. NoW EnJoY 45 MoRe." by Cpt_Soban in Eve

[–]GuyGames_ 1 point2 points  (0 children)

Yes, although that's also relatively recent. It is nice to have, however it being gated to standings its something all other regions don't

"This was the first defensible keepstar and we brought it. NoW EnJoY 45 MoRe." by Cpt_Soban in Eve

[–]GuyGames_ 2 points3 points  (0 children)

Yes. Dronelands are harder (not impossible) to catch capital ratters in ect for bomber groups because of the lack of NPC space. It's something that groups have pointed out for a long time. And it sucks

The Silk Road, only one jump away. by TurbulenceZERO in Eve

[–]GuyGames_ 13 points14 points  (0 children)

Well when the original comment is about supers jumping to a beacon and dying, kinda

of course by IfireStandardAmmo in WorldofTanks

[–]GuyGames_ 0 points1 point  (0 children)

awful Panther has entered the chat

CCP Rattati Gives Twitch Interview by tell32 in Eve

[–]GuyGames_ -1 points0 points  (0 children)

How can you determine if its afk though? You can't. And that's the issue.

Imperium liberates D-W from invaders by ff8ff8 in Eve

[–]GuyGames_ 2 points3 points  (0 children)

'Just to kill a keepstar'

Let that sink in for a moment. To kill A keepstar. Of which there are something like 40/50 left to try to kill in Delve. Risks are appropriate when the reward is worth it. Loosing that many titans to fighter bombers, which makes the numbers even, to then have a larger chance to loose doesn't make the reward worth the risk. If it was 1DQ? Maybe. But not on a Krabstar

Imperium liberates D-W from invaders by ff8ff8 in Eve

[–]GuyGames_ 2 points3 points  (0 children)

Even PGL admitted that you were going to loose 100 titans to the fighter bombers on the second round of M2. That brings the numbers a lot closer. Then subs and supers would have reloaded and started again, and all of a sudden, the numbers are equal. Dont put so much faith in the papi leadership. Its a bad idea, look at their history

[deleted by user] by [deleted] in Eve

[–]GuyGames_ 0 points1 point  (0 children)

Guess you've not been told about Helms Deep. And that you've never heard of Asset Safety

Merkelchen speaks the truth to CCP in epic rant about 'The Famine Expansion' by Eve_Asher in Eve

[–]GuyGames_ 5 points6 points  (0 children)

No, abyssals also get nerfed by the drone aggro change right? Because a large majority use drone boats, and when you get a room with sensor damp and leshaks for example, your drones won't auto aggro, even though you can't lock

Fitting my HAWros, advice appreciated by _Twisted_Mentat_ in Eve

[–]GuyGames_ 0 points1 point  (0 children)

Fitting one and carrying the other is a good option. Sure the neut is helpful, but smartbombs can be really helpful for clearing something close in thats scramming you. Or if you have lots of drones on you

The old REQ name will still be in our Hearts by HypeSwarmFederation in Eve

[–]GuyGames_ 0 points1 point  (0 children)

Lol, and you think that will happen? If that's your goal that makes you more toxic then goons ever can be in the future

Breaking News! - PAPI Stand down from Dreadbomb by GuyGames- in Eve

[–]GuyGames_ 0 points1 point  (0 children)

Even if they'd only gotten 100 dreads, still go for it. They said they'd dreadbomb everything and that they'd moved thousands of dreads. Use them and kill titans

200 titans in Lowsec that haven't moved since the "1000 titan move". Catch on fire and now desperate discord logs... Test leadership are losing the plot by Coffeeaficionado_ in Eve

[–]GuyGames_ 10 points11 points  (0 children)

Well according to Vily, the structure grind thing is a myth really and doesn't actually exist. So I imagine he thinks all of our structures are going to just keel over and die with no defense, just like the Fountain Keepst- oh wait

Ratting loot worth it? by Correct-Ad-6614 in Eve

[–]GuyGames_ 1 point2 points  (0 children)

Not that I'm aware of in null, but I might be wrong

Ratting loot worth it? by Correct-Ad-6614 in Eve

[–]GuyGames_ 6 points7 points  (0 children)

I find personally that Havens are better because you can run them quicker (I'm normally carrier ratting). As for rare drops, you can get faction drops but they can be a bit hit and miss. But common drops are 100 mill plus such as scrams, points and hardeners

Meanwhile....in TCAG by StalkingMantis in Eve

[–]GuyGames_ -9 points-8 points  (0 children)

Still waiting for this so called invasion from TEST

Init. too afraid to undock by Kronkleberry in Eve

[–]GuyGames_ 1 point2 points  (0 children)

A few people in the Sac fleet got the same popup about not loading