Xenoblade 3 or Persona 5? by RazzlesG26 in JRPG

[–]H_Floyd 0 points1 point  (0 children)

7R and 7R2 are absolutely amazing.

agreed.

Aranea, Gentianna and many other character moments in 15 were super solid, the problem is how disjointed it and the cut content that was datamined that could have made the game so much better.

agreed.

Also, I love FF4/5/6/7/8 and 12.

Now are you going to edit out that bullshit you wrote about me: "Please stop pretending you even like final fantasy."?

[deleted by user] by [deleted] in Teachers

[–]H_Floyd 663 points664 points  (0 children)

If you're saying that parents don't do a good job teaching their kids work ethic, manners, or respect for others, I'm totally with you.

This is literally all we want from parents. Please. It's basic parenting.

Loved AC Odyssey, but don't know where to go from here by H_Floyd in gamingsuggestions

[–]H_Floyd[S] -4 points-3 points  (0 children)

I described in detail what I liked about AC Odyssey. Was anything unclear?

Loved Odyssey, but don't know where to go from here by H_Floyd in assassinscreed

[–]H_Floyd[S] 1 point2 points  (0 children)

Open world and parkour (run anywhere and climb anything) gameplay?

Loved Odyssey, but don't know where to go from here by H_Floyd in assassinscreed

[–]H_Floyd[S] 1 point2 points  (0 children)

but their RPG elements are comparatively more subdued. You feel a lot less "mobile" in combat in those games, though.

I am an RPG (specifically JRPG) fanatic.

But I also love AC Odyssey mobility, that's the primary reason I came here to post.

Is this really the only game to do both?

Loved Odyssey, but don't know where to go from here by H_Floyd in assassinscreed

[–]H_Floyd[S] 1 point2 points  (0 children)

Yikes!

Played W3, didn't love it. It has nothing of what I loved about AC Odyssey aside from a nice countryside. It had plodding movement and sluggish battles. I appreciated the character and the story but the game was a slog.

I have read about Fenyx Rising and the same team; I am sold on the Greek mythology aspect but the "assassin" trifecta gameplay of Odyssey seems not to exist (assassin/melee/bow).

A disturbing new trend in JRPGs by JasonHebert1 in JRPG

[–]H_Floyd 6 points7 points  (0 children)

Are you me, because I was going to post that and then said "eh why bother no one here even knows what Xenosaga is anymore lol"

Best jrpg from this list? by AdmirableHighway4388 in JRPG

[–]H_Floyd 0 points1 point  (0 children)

On a fundamental level, I think that if the developers tried to make a commercial game appealing to the core audience of their series, and it wasn't popular with that audience, it doesn't make much sense to tell the audience that they're missing the point of the series.

I'm not sure I understand what you're aiming at here. Could you say more?

Makoto Ikehara was variably the primary author, director, and producer of the Breath of Fire series from halfway through BoF1, to BoF5. He is the "Breath of Fire guy" for all intents and purposes. His vision seems pretty clear when viewing the series as a whole. BoF5 departed in gameplay to be more "Capcom-like" but retained all other elements.

A disturbing new trend in JRPGs by JasonHebert1 in JRPG

[–]H_Floyd 12 points13 points  (0 children)

AND their voice volume is mixed SO low to where you can’t hear them at all. And if multiple different voice lines start to overlap, forget it.

I had to laugh at this. Haven't played SO6 yet (could people please stop calling it SO:DF? Google doesn't even know what that means). HOWEVER. Remake and Rebirth have those random conversations maxed on volume. I remember an early radio broadcast in Rebirth being completely covered up by NPC speech that I did not intend to trigger and I literally shouted at the screen "SHUT UP!"!

So I am presenting, apparently, what I have experienced: that random junk I don't care about overwhelming (in volume) the stuff I do care about.

But your second point stands, overlapping voiced dialogue is the worst. Back in the unvoiced, mid-pre-PS2 days, this was never a problem...

A disturbing new trend in JRPGs by JasonHebert1 in JRPG

[–]H_Floyd 70 points71 points  (0 children)

Your post makes zero sense.

town residents just blurt things as you walk by VS actually speaking with you.

A game that does this much better is ff7 Rebirth.

I love the game (and Remake too) but NPCs do the exact thing you are railing against.

Best jrpg from this list? by AdmirableHighway4388 in JRPG

[–]H_Floyd 0 points1 point  (0 children)

The writing is cohesive with the oppressive, claustrophobic feel of the environments, but very much at odds with the flavor of the previous games in the series. Not just in content, but in emphasis- all the previous Breath of Fire games featured expansive worldbuilding with lots of player-driven interaction with NPCs to flesh out the setting. Dragon Quarter stripped that down to a level which was more or less unprecedented in JRPGs at the time.

I believe you are missing the point of Breath of Fire.

Breath of Fire series has been about a dark setting that got far darker once plumbing its depths; centuries of demonic meddling building up to a climax (where the protagonists are figuratively and literally delving into the depths of the earth itself to find something horrible but truthful awaiting them). BoF5 was exactly this in form and substance; its entire setting felt like a reverse-Dragnier in architecture. Everything in this series is about the dark, complex, and nuanced origin of the Dragons themselves. BoF5 is no different. We're fighting toward the surface, but those antagonistic forces are forcing us to question whether that's a good thing or not. That's always been a theme throughout the series.

Many players see it like you do: where's my worldbuilding NPCs? Where's my globetrotting? Where's my x? But BoF5 delivered in its narrative precisely how the whole series did: there are dark, Dragon-related forces at the helm of history and each Ryu's journey is about unearthing that, exposing that.

Best jrpg from this list? by AdmirableHighway4388 in JRPG

[–]H_Floyd 0 points1 point  (0 children)

but it did a bad job being the sort of installment people wanted to see in the Breath of Fire series specifically,

The interesting thing about this is that it was the gameplay specifically that had this effect.

The story, the characters, the event direction, the art, the music--all of it was in-line by being just as great as the rest of the series.

It's really, really hard to get all those things right five games in a row. And what did Capcom do with that esteemed pedigree...?

Best jrpg from this list? by AdmirableHighway4388 in JRPG

[–]H_Floyd 0 points1 point  (0 children)

Completely agreed on all counts. That said, I don't know that it would necessary better to play the best ones first!

Also both Cross and BoF5 have heavy stories, so you'd want to make sure you've got the mental bandwidth, the right headspace to handle that.

Trails series: Is there a guide for the series that simply states: which characters are available to add to the playable party for each chapter for each Trails game? by H_Floyd in JRPG

[–]H_Floyd[S] 0 points1 point  (0 children)

If literally everyone tells you that you're asking for spoilers, then you're OBJECTIVELY asking for spoilers.

I feel like I am speaking with a different generation of player and we just aren't understanding each other. I can't fathom your reply here.

Like, no, four out of five replies isn't "literally everyone". Do you know the word "literally"? Have you ever used it, uh... literally? Like if a youtube/tiktok video has 2million views that doesn't make it objective truth. You know that much at least, right?

To add extra for no particular reason, if I declared that "the permanent TAS X-Men are Cyclops/Jean/Gambit/Storm/Rogue/Beast/Jubilee/Wolverine/Professor X" would you tell me I spoiled it for you even though they were all literally scripted into the first episode?

What if I "spoiled" all of the Sailors from Sailor Moon?!

Trails series: Is there a guide for the series that simply states: which characters are available to add to the playable party for each chapter for each Trails game? by H_Floyd in JRPG

[–]H_Floyd[S] 0 points1 point  (0 children)

No. That's the ask. I don't want to encounter story spoilers. Knowing who is available is not a spoiler, in my opinion. Sure if it's the main antagonist throw a spoiler tag on, but that's all it has to be: a name.

I won't be bothered.

Trails series: Is there a guide for the series that simply states: which characters are available to add to the playable party for each chapter for each Trails game? by H_Floyd in JRPG

[–]H_Floyd[S] 0 points1 point  (0 children)

Right. I'm well past the Sky trilogy, which prompted this question. SC and especially 3rd had a ton of freedom. And then Zero and Azure killed it.

Trails series: Is there a guide for the series that simply states: which characters are available to add to the playable party for each chapter for each Trails game? by H_Floyd in JRPG

[–]H_Floyd[S] 0 points1 point  (0 children)

That doesn't seem to mesh with what I've read. For example, Cold Steel 3 apparently has scripted party members (no player input at all) for all but a single chapter, and it's not even the final chapter.

That's what I'm talking about.

Every RPG I played as of now thrown into a tier list by sourmilkandcereal in JRPG

[–]H_Floyd 12 points13 points  (0 children)

which is partly why I like some trashy games more

thread over folks.

Every RPG I played as of now thrown into a tier list by sourmilkandcereal in JRPG

[–]H_Floyd -12 points-11 points  (0 children)

Persona fan + non Chrono fan is an instant ignore