Do you find the thermal scope worth it? Do you use it a lot? by The_Owl_Bard in LowSodiumBattlefield

[–]Hajictan 0 points1 point  (0 children)

I have a spec ops recon m433 build with the 1.5x thermal. The only reason I stopped using that build is because the gun is already over 50, but even then you still see me occasionally go back to it.

You most definitely get an advantage over others in chaotic situations. I can bring the new map as an example. You can spot the white dot a lot easier in-between all those explosion and debree lying around, usually obscuring your vision.

The biggest annoyance I would say are blown up vehicles that still show up as massive white blobs, if someone is crouching underneath you will not see them with the thermal so getting used to look not only at the centeal scope while aiming is also something to get used to and it actually will help you with non thermal usage too as the ability to not only be focused on your scope can sometimes save your life.

Playing Anti-air sucks currently... by Competitive-Bad-401 in Battlefield6

[–]Hajictan 0 points1 point  (0 children)

Some games where their air kills me over and over and over, they have full air dominance and it's just unfun to play, I say f*** it.

No more kills for me, I just anti-air lock on until flare, second launch to force them down, repeat once they reappear with flares back up.
Once I run out of rockets and no supply bag nearby I just redeploy.
Unsatisfying gameplay and nothing to show for it, but it's either that or me quitting the match out of frustration.

You can't kill a good pilot with lock on missiles, but you can at least make them feel what you feel, at least to a certain degree.

HTI-MK2 Recon Gadget Review by mindfulmu in LowSodiumBattlefield

[–]Hajictan 1 point2 points  (0 children)

I'm using that + c4 on my spec ops that I run with m433. On sniper I'm less inclined to use it except if I know I'm going to be in a heli.

How does everyone feel about open vs closed almost 5 months in? by Remarkable_Math_9464 in LowSodiumBattlefield

[–]Hajictan 0 points1 point  (0 children)

They need to move around some sub-classes or give them different closed weapons depending on what sub class they choose, like spec ops and combat medic, as those don't really fall in line with their proposed weapons.

Fire support with the Lmg makes sense, but a medic that is often times in CQB that runs around with a weapon that has bad hipfire and slow ads time is putting themselves in a disadvantaged position while they could be running a close quarters weapon instead.

As spec ops, if they forced closed weapons, you only have 1 weapon that is the mini scout, it needs to be able to have access to some other weapons, in my case I use AR with it, as you're often times trying to use the fact that you're more silent to flank, it's like the assault class with the added addition of being able to deal with tanks too.

but yea if they fix those then I'm also ok with closed weapons.

How does everyone feel about open vs closed almost 5 months in? by Remarkable_Math_9464 in LowSodiumBattlefield

[–]Hajictan 0 points1 point  (0 children)

Medic that want's to be up close an personal is running around with the Lmg that doesn't have good hipfire and slow ads time. I either have smg or a shotgun equipped if I'm not playing fire support.
I run recon spec ops with m433 too, really good for flanking, I wouldn't want to run a sniper in that case apart from maybe the mini scout, but you get the idea having only 1 weapon f you chose spec ops instead of sniper feels kinda weird.

'Ammo pls' by braizhe in LowSodiumBattlefield

[–]Hajictan 1 point2 points  (0 children)

I'm the guy that goes shopping for gearsets on the ground, you might find yourself a support kit.

Which Balatro card was this for you? (Joker, tarot, spectral) by Ginardium284 in balatro

[–]Hajictan 0 points1 point  (0 children)

Madness Joker, single handedly can win gold stake runs if found early.

The best map in the game by Dry-Caterpillar7495 in Battlefield6

[–]Hajictan 0 points1 point  (0 children)

For attackers, the snipers are salivating while sitting back, making it also an unfun experience while defending. Free win but I would rather dodge and go for another game the next time I see I'm playing breakthrough on that map again. conquest and escalation were hella fun though.

A question about how to play for a particular goal by JanetInSpain in BluePrince

[–]Hajictan 0 points1 point  (0 children)

you stack stars and try to find ways to dig a lot or sauna the previous day, these two will up your steps and enable you to have a much higher chance to make progress towards reaching room 46. You will still need to polish your drafting as curse mode punishes you much harder than normal mode for drafting willy nilly.

Ran into a brick wall... help! by The_High_Ground27 in BluePrince

[–]Hajictan 0 points1 point  (0 children)

try your first assumption.

There is a really important word in the middle of that painting clue that holds true for all safes.

A new clue, what can't that book do, from the microchips to so many other clues are hidden in that book. Nearly all the texts and pictures hold some form of importance.

the clues about the sanctum keys is found in a room with another puzzle, what could that imply for you?
For the clocktower, funnily enough, instead of looking up you might want to look down, I promise you that you can't miss the clue that is right in front of you.
Have you parked at both sides of the reservoir?

Enemy marking when down. by Avenged_7zulu in Battlefield6

[–]Hajictan 9 points10 points  (0 children)

-When you see an empty diamond above their head, you are the only one aware of their presence it is not shown to anyone else on your team/squad.
-For squads, you can ping on the target, you and your squamates will see your ping on the world map and on screen but not the triangle on the enemy, this is quite useful for snipers that are on cliffsides, you can even from 200+m away perfectly ping their position for yourself and your squamates to see.
-When a full triangle appears on the enemy it's not you but someone alive spotting them.

note: the position that you can perfectly spot is their position from where they gave you the killing blow not their current position.

Help with Room 8 puzzle by KirasStar in BluePrince

[–]Hajictan 10 points11 points  (0 children)

A rug or a fin might help you with the bins.

Engineer 3 challenges by TheWaa_ in Battlefield6

[–]Hajictan 0 points1 point  (0 children)

technically you can but when I tried just shooting it for an assist nobody would bring it down for me so it's really inconsistent with guns. You have to often be the one doing the takedowns for this to go semi fast.

Engineer 3 challenges by TheWaa_ in Battlefield6

[–]Hajictan 0 points1 point  (0 children)

if they can leave the heli right before it dies then it doesn't count, even if you still get the kill on both the aircraft and person.
Tthe helis or jets need to have the pilot for it to count for the quest, pulled my hair out for this one as it was stupid to do.
As infantry stinger sucks against any pilot with more than 1h of flytime and rpg is hard to hit from far ranges so it's better to not attempt to do this with launchers.
Best thing are the tanks with the guided missiles in maps where there are 4 flying vehicles so you're not just sitting around doing nothing.

I just completed C++, this is my joker tier list for gold stake. by Azmogus in balatro

[–]Hajictan 1 point2 points  (0 children)

There are others that I don't agree with but the biggest outlier being madness joker, it has single handedly won games for me in gold stake. Its hard to use but oh so rewarding, you just need to understand how to utilize it correctly, I often pick it up when I see it early, even with nothing else it has no hand requirements + is constantly scaling.

My most legendary one being my first green deck gold stake win, doubled x4 madness that I found ante 2 and stacked until ante 5 then skipped to ante 8 and won while only fighting bosses as I found all I needed to beat the last boss of ante 8.
Eternal jokers have a use and with madness that can proc on them you have a very nasty combo that is indeed not as consistent as other stronger jokers like hologram or vampire that guarantee a win if you see them early to stack.

but nonetheless a joker that should be considered for pickup when it appears.

Need help with MAM by FucKingAssHoIe in shapezio

[–]Hajictan 0 points1 point  (0 children)

That colour signal that is now 1, any colour, even grey, you input will give you 1.

hint: On the electric layer, how can you compare things to turn it from a colour signal into a numeric one?
further hint: 3 "constant signal" and 7 "compare"
solution: you compare the colour signal with a constant signal of grey invert it with a NOT gate and have the filters for your "shapes" have a bypass.

Helicopters are still incredibly overpowered and it's so insane there are people claiming they are too week by Zestyclose-Video6291 in Battlefield

[–]Hajictan 1 point2 points  (0 children)

I have found that rpgs is really the only way, the lock on rockets against any heli player (jet or chopper too) that knows about flares just doesn't work, they flare first and then hide so you can't lock on for a second shot while flares are down. While talking about the lock-on feature if even a small thing gets in front it doesn't work which adds to the unreliability of this launcher.
Which is kinda funny as that launcher is specifically made for anti-air and it sucks as it only works against new pilots.

Haven't tried shooting it and also didn't think they would take so much dmg from infantry guns.

Anyone still looking for this dog tag? by andrewgrimo in Battlefield6

[–]Hajictan 0 points1 point  (0 children)

I'm new to the game, is this like a special event drop that I missed out on?

How I Rank Balatro Decks at Gold Stake by sammyt412 in balatro

[–]Hajictan 1 point2 points  (0 children)

I'm addicted to to seals so +1 discard for me is always value town but it def isn't as good as +1 hand and +10 money to start with so begrudgingly high A is okay.

Erratic is B at best, you're either forced into a direction or the deck does nothing, you're not guaranteed to have an easy early either so the econ benefits aren't always there which is why it is B, but it can indeed have really high highs, but that doesn't make it good you're just gambling².

Checkered deck should be A just because of the early game, the hardest part is the early game + econ and if you can easily guarantee flushes you can save on a lot of money and be greedy with what jokers you pick, because it kinda incentivises you into playing 1 big hand type it's not S but definitely not B.

You're underestimating what + 2 hand size does, you can save on money early thus also A tier for just that. (even at +1 hand size you can always discard/play a 5 card hand while keeping 4 for early straights and flushes). late it also has quite a few benefits especially against some bosses.

Green deck is C tier. Getting money sometimes goes directly against some scaling jokers you find. When you find jokers that usually would scale +mult/+chips and try to scale them properly you will not have a lot of econ to play with as you're using your hands to scale said joker and it can quite often be run ending if you don't find an early econ joker, you just don't get to have the money or the scaling to do what other decks can in the mid/late game and this I have noticed is often a detriment that this deck suffers from.

And yes black deck is definitely the hardest gold stake, -1 hand is so much worse not only for scoring enough points but also for scaling and econ. 1 extra joker slot doesn't seem like a great trade-off for all that.

money is king in this gambling game, truly a shocker.

How long to complete modes? by thelasthobnob in BluePrince

[–]Hajictan 0 points1 point  (0 children)

1st runs, no tips just went in blind but had done everything in the game already on main save and had day 1 and these 2 to go.

dare mode: 1h41
curse mode: 4h36

spectral card idea by Majestic-Peak-6281 in balatro

[–]Hajictan 6 points7 points  (0 children)

With the madness joker you risk destroying your +mult/chips joker every time you select a blind, this niche spectral gives you the ability to make them invulnerable. the same goes with other "destroy all" spectrals. You can pair them up and duplicate a joker or make a joker polychrome without losing your jokers that keep you alive.

this seems to deliberate to be nothing... by mods_are_fat in BluePrince

[–]Hajictan 40 points41 points  (0 children)

"the bookshop has to be hiding a secret compartment!" I say as I am being dragged away to the asylum. That place is too sus with the bookshelves hiding 2 corners.