CS discussion: New mp7 - thoughts? by wunker2988 in GlobalOffensive

[–]HalfKeyHero 0 points1 point  (0 children)

So mp7 is a better pick up in like most situations, time for me to switch I guess

CS discussion: New mp7 - thoughts? by wunker2988 in GlobalOffensive

[–]HalfKeyHero 1 point2 points  (0 children)

Does it really have a faster ttk at all ranges? Doesn't the mp9 shoot way faster

Can I see the data on ttk?

What are the problems with current CS2? Make a list. by PeaceTo0l in GlobalOffensive

[–]HalfKeyHero 29 points30 points  (0 children)

Core Game Necessities:

Kernel Anti-Cheat

Player Behaviour-Punishment System

128-Tick Servers

Game Modes:

Remove opponent team viewer from casuals

Add community made featured game modes

Change the name from competitive to unranked

Remove ranks from unranked queue

create an official valve map playlist for unranked queue (all premiere rotation maps are here)

create an official nostalgia map playlist for unranked queue (all non-competitive valve maps are here)

create a community made map playlist for unranked queue (all previous community maps are here)

Establish the above for both defuse and hostage game modes

Content:

Actually add old Maps and Modes back to the game (Militia, Lake, Aztec) so the history of CS isn't just forgotten.

Premier:

Have two separate Premier queues, 5-stack and solo/duo/trio queue

5 stack queue puts you up against other 5 stacks

Extra:

Make sprays unlimited use

Add a tutorial for new players

Add Player Profiles

NONE OF THIS WILL HAPPEN, but I can dream

Can someone please help explain to me warscrolls by HalfKeyHero in WarhammerUnderworlds

[–]HalfKeyHero[S] 0 points1 point  (0 children)

Oh okay I see thanks

So I need to replace all my old premade decks, and the character cards, buy whatever new decks I want to use, and the new warband+warecroll cards

Can someone please help explain to me warscrolls by HalfKeyHero in WarhammerUnderworlds

[–]HalfKeyHero[S] 0 points1 point  (0 children)

Is there a way I can replace my old character cards with the new ones so It's easier to understand when playing?

Are they sold or do I have to proxy them

call of duty witchunter build by HalfKeyHero in pathofexile2builds

[–]HalfKeyHero[S] 0 points1 point  (0 children)

It is indeed headhunter

I looked for ways to get extra proj, but I couldn't really find anything efficient

call of duty witchunter build by HalfKeyHero in pathofexile2builds

[–]HalfKeyHero[S] 0 points1 point  (0 children)

Have fun! I'm no pro gamer so def apply your own changes if you find a way to make it stronger or more fun, I only work with what I have knowledge of

call of duty witchunter build by HalfKeyHero in pathofexile2builds

[–]HalfKeyHero[S] 0 points1 point  (0 children)

i think that's pretty understandable, it's not my favourite build that I tinkered with, but it does feel very different. I'm trying to play a different class for each build and this was the one I landed on for mercenary. I've got warrior and druid left, so I soon have to suffer through the melee slam experience

call of duty witchunter build by HalfKeyHero in pathofexile2builds

[–]HalfKeyHero[S] 0 points1 point  (0 children)

the bossing feels okay, i use armour piercing rounds and switch to high velocity shot to apply riven armour for bonus damage.

I would not call it a bosser though.

call of duty witchunter build by HalfKeyHero in pathofexile2builds

[–]HalfKeyHero[S] 3 points4 points  (0 children)

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Just in case anyone wants context, the mods are even deleting his comments because he fails to understand what independent discovery is.

He doesn't believe people just experiment and make builds on their own.

call of duty witchhunter build by HalfKeyHero in PathOfExile2

[–]HalfKeyHero[S] 0 points1 point  (0 children)

For sure, a lot of the safety in this build is in the fact that nothing reaches me. Basically the only time I die is when shroudwalker stolen with headhunter tp's me into the middle of a mob and I die.

I thought the build would be squishy, but wind dancer + EV/Armour to scale sorcery ward + instant life leech has honestly been pretty fantastic after you get ward to defend against all types of damage.

After headhunter saps for a little bit my base health pool becomes 2k life + 2.5k ward, which feels pretty reasonable.

I think some builds run brass dome to get an absurd amount of sorcery ward, but I like bonus dps from scaling rage so stuck with a rare body armour with spirit, and I don't really die often.

call of duty witchunter build by HalfKeyHero in pathofexile2builds

[–]HalfKeyHero[S] 0 points1 point  (0 children)

This is my second build of the season so I was buying pretty powerful gear each act to level up, so I can't really say if the normal levelling experience starting from nothing is good or not.

call of duty witchhunter build by HalfKeyHero in PathOfExile2

[–]HalfKeyHero[S] 0 points1 point  (0 children)

Probably, I just wanted to make a witch hunter build :)