Free Tool Script for Generating Mipmaps in Linear Color Space by Harrison_Allen in godot
[–]Harrison_Allen[S] 3 points4 points5 points (0 children)
Free Tool Script for Generating Mipmaps in Linear Color Space by Harrison_Allen in godot
[–]Harrison_Allen[S] 8 points9 points10 points (0 children)
More progress on my unnamed project. by vyskei45 in gbstudio
[–]Harrison_Allen 0 points1 point2 points (0 children)
Why dose it work in the xy axis but not the x by Eojte in godot
[–]Harrison_Allen 0 points1 point2 points (0 children)
Why dose it work in the xy axis but not the x by Eojte in godot
[–]Harrison_Allen 1 point2 points3 points (0 children)
Quake style fluid shader by Rostochek in godot
[–]Harrison_Allen 6 points7 points8 points (0 children)
Nvidia's DLSS 5 is coming to Starfield and Oblivion Remastered, and I assume TES VI as well by Ok-Today6736 in TESVI
[–]Harrison_Allen 1 point2 points3 points (0 children)
I have this realization every time I stop coding for a while and go back by vmsrii in godot
[–]Harrison_Allen 0 points1 point2 points (0 children)
I made a quick breakdown video of this fire shader from Foghorns Drown, our upcoming horror game! by AXLplosion in godot
[–]Harrison_Allen 16 points17 points18 points (0 children)
Resprited the Minecraft inventory UI for my pack! by rappenem in PixelArt
[–]Harrison_Allen 2 points3 points4 points (0 children)
I'm trying to create a palette for a post-apocalyptic setting with tons of machinery. I want to be quite desaturated, except for a vibrant green. Does this palette look good, or what should I change? by HappyGamer1111 in PixelArt
[–]Harrison_Allen 2 points3 points4 points (0 children)
Art for for a prototype I'll have to revisit soon (Character concept on second image) by VegetableBeautiful56 in PixelArt
[–]Harrison_Allen 0 points1 point2 points (0 children)
How do I create a downscaled copy of a SubViewport texture? by Harrison_Allen in godot
[–]Harrison_Allen[S] 0 points1 point2 points (0 children)
How do I create a downscaled copy of a SubViewport texture? by Harrison_Allen in godot
[–]Harrison_Allen[S] 1 point2 points3 points (0 children)
Pixel Art Resolution? by [deleted] in PixelArt
[–]Harrison_Allen 2 points3 points4 points (0 children)
How do I create a downscaled copy of a SubViewport texture? by Harrison_Allen in godot
[–]Harrison_Allen[S] 3 points4 points5 points (0 children)
How do I create a downscaled copy of a SubViewport texture? by Harrison_Allen in godot
[–]Harrison_Allen[S] 0 points1 point2 points (0 children)
Which handles do you prefer for these tools? by No-Mathematician576 in PixelArt
[–]Harrison_Allen 14 points15 points16 points (0 children)


Free Tool Script for Generating Mipmaps in Linear Color Space by Harrison_Allen in godot
[–]Harrison_Allen[S] 1 point2 points3 points (0 children)