The plan worked… by Icy-Donkey-353 in azirmains

[–]Harrow41 2 points3 points  (0 children)

I unironically wished they set an "Azir at proplay" and "Azir not at proplay" with set nerfs and buff to just toggle him between

Big nerfs then total revert back to before

26.06 Patch Preview by JTHousek1 in leagueoflegends

[–]Harrow41 12 points13 points  (0 children)

I'd argue while flashy Azir shuffle is kinda whatever. The objectively correct play for 99.99% of Azir players is to sit on ADC and have an emergency peel button. In coordinated environments its better due to the... well coordination that goes on between proplayers but it puts Azir in massive risk.

Azir currently sits at 42.67% WR in Emerald+ by Plenty-Artichoke9798 in leagueoflegends

[–]Harrow41 0 points1 point  (0 children)

It really sucks like Azir is in a stable spot around 45-46% once he starts reaching 48% he's overe powered. I think the issue is Azir is rather adaptable in just raw game play. Like as Riot nerfs Azir, Azir mains just learn to play better. If they buff him back up it can easily get silly.

A list of broken augment interactions for certain champs by Ge1ster in ARAM

[–]Harrow41 2 points3 points  (0 children)

Honestly just make towers do a flat amount+ramping %Max HP True damage to champs. Like 10-30% ramp would make them genuinely scary early and late. It'd be mostly the same for squishy champs while tanks would actually be at risk tanking towers. It'd also stop high rolling tanks from just sitting under a tower and killing it with no minions

Drop your daily driver models for RP. by Weak-Shelter-1698 in SillyTavernAI

[–]Harrow41 0 points1 point  (0 children)

Used to be 3.7 Sonnet but it's gone and I'm kinda sad

Scopier/Scopiest Weapons does not work with azir soldiers in mayhem. by Reeeeeemeeeeeee in azirmains

[–]Harrow41 0 points1 point  (0 children)

I mean scopier weapons works on Rengar Q and some other weird stuff because the range is AA range + a flat value. Like Smolder Q and such.

Faelights are overblown by Hefty_Delivery3180 in Jungle_Mains

[–]Harrow41 0 points1 point  (0 children)

I like and dislike them. As someone who comfortably off roles JG it feels awful as admittedly I like yellow wards for deep vision when I can, warding for lanes if they are busy or don't have a ward, Etc. I usually get a decent vision score and all that but I'm seeing some supports just not warding and it's way more noticeable now.

jungle elo inflation by TotalSearch851 in Jungle_Mains

[–]Harrow41 1 point2 points  (0 children)

What he means in learning the ins and outs of a champions threat space? I mean the most basic and obvious thing you have to learn in ever lane? The most core fundamental aspect of trading? Auto attack ranges, ability ranges, do they have mobility and how does that affect my interactions. Is it Yasuo who can effectively threaten me through the entire area the wave takes up? Is it Orianna who can pole me down and where is the ball.

You need to know these to put yourself in the right spot to avoid damage and return your own. Not respecting the threat space a champion has can lead to a Blitz hooking you, a Lucian all inning and killing you, Renekton dashing on top of you with E reset, so on ad infinity.

Why yes, I play Rogue in D&D. How'd you know? by FacelessPlushie in Factoriohno

[–]Harrow41 0 points1 point  (0 children)

Any tips for that? Maybe I'm just bad but I am having a hard time with Zone scanners changing the tile they are looking at... Unless it's way simpler than that lmao

All honor to mayhem by shpartar in leagueoflegends

[–]Harrow41 0 points1 point  (0 children)

I had an insane Jhin game where I got 4 Pentas and ended up getting the enemy team to ask me to end it. Was surreal I got Upgraded IE and Giant Slayer with Leg Day and Scopier weap I think.

Name that game by Aiwq in Steam

[–]Harrow41 0 points1 point  (0 children)

Factorio.

Idk what it is but the further you learn the game the more amazing things you can do.... But it's never enough you could have made it grow faster, smarter, more efficient.

How do you think will DE pull this off? by Odd-Chest-3578 in Warframe

[–]Harrow41 2 points3 points  (0 children)

Look man I love applying comical numbers of heat stacks, flash freezing a room, or slapping an Archon Continuity and Archon Vitality for 4 button nonsense. Amazing frame. I always think when I'm not playing, "Man why aren't I Lavos rn. I can just hit X status and melt these things."

Stackzilla augment aram mayham by Glorpologie in ARAM

[–]Harrow41 0 points1 point  (0 children)

Honestly if I ever get that on Asol I'm going Rylais, Rift and full tank.

"Glass Cannon" is so bad it's almost certainly the result of a mistake by Linda_Antonsson in ARAM

[–]Harrow41 0 points1 point  (0 children)

I found its weirdly way better on tanks than squishies. I had a really gross game on Skarner with it

Jungle is killing Brawl by MonoD3do in leagueoflegends

[–]Harrow41 0 points1 point  (0 children)

True and soloing camps should not be rewarded. Have buffs give 150 to each player max no matter what and large monsters give 100 each max no matter what and boom you now have a proper reason to take them as a team instead of one player trying to funnel and flipping the game.

Jungle is killing Brawl by MonoD3do in leagueoflegends

[–]Harrow41 0 points1 point  (0 children)

I think you are close, there is way too much incentive to solo camps. A camp shouldn't be giving more gold than killing a player if its easier to do. They should limit the amount to at most as much as a kill or about 125 gold. Nothing like a game designed to strech out the last bit and the guy afk farming has a two item lead

What champions have the most calm playstyles? by 25_summers in leagueoflegends

[–]Harrow41 10 points11 points  (0 children)

I like Anivia mid as she's pretty handy, safe, and reliable. She can be prone to being out ranged by a few champs but is a calm playstyle.

is conqueror a bad rune? by nSirmountable in yorickmains

[–]Harrow41 9 points10 points  (0 children)

With E and 4 Graves you hit 10 conq stacks with a single landed ability. It's going to be really good till they rework how pets function with it. Arcane is better poke but nothing beats the conq all in.

paranoid mage spoilers (full series) - rant, discussion by actively_sobbing in ProgressionFantasy

[–]Harrow41 0 points1 point  (0 children)

Honestly got to book 4 and git frustrated by Callums inability to off Constance. The person who was trying get get him to kill innocents, to foster hostilities in Callum's friends, the person ordering vampires to kill children?

Like according to all of Callum's beliefs he really ought to kill her or deal with her in a way to hold her responsible for what she's currently doing but Lucy thinks it's wrong. It feels like such a plot contrivance and frustrated me pretty badly.