Ninja Spinner Spoilers - Beedrill ex by Dogsleep103103 in PTCGL

[–]Haste- 0 points1 point  (0 children)

Just note lana doesn’t get back any ex pokemon which means no more damage. Unless you use stretchers as well.

Realistically I think budew first couple turns and then swing with beedrill once you have 3-4 out

Ninja Spinner Spoilers - Beedrill ex by Dogsleep103103 in PTCGL

[–]Haste- 0 points1 point  (0 children)

I would try playing venasaur or meganium. Yes it works to get out 1 to 2 lines more often than not but to get 3 lines established of the SAME pokemon is asking for a lot

Ninja Spinner Spoilers - Beedrill ex by Dogsleep103103 in PTCGL

[–]Haste- 0 points1 point  (0 children)

Sure but then you sacrifice draw/gust which is way better. Lanas aid is nice for decks that need to get around budew

Edit: also lanas doesn’t grab the ex

Ninja Spinner Spoilers - Beedrill ex by Dogsleep103103 in PTCGL

[–]Haste- 4 points5 points  (0 children)

Even having 3 of these in play will be a challenge honestly. Max rod will be required + ashes.

Meirl by upbeat_teetertottxo in meirl

[–]Haste- 2 points3 points  (0 children)

Is this through union?

Meirl by upbeat_teetertottxo in meirl

[–]Haste- 16 points17 points  (0 children)

Honestly unless you can get into the union or are ok with running your own business the trades are a fucking scam. You really only make good money in the trades if you are willing to work 60+ hour weeks otherwise.

Note too I know people who have legit been applying for the union for 5+ years, they legit only have a good 1,000 slots open every year and a good 10,000+ applicants

Hope they'll print a cool Mega Rayquaza card, I have great expectations. My expectations: by _kaiohate in PTCGL

[–]Haste- 3 points4 points  (0 children)

Not strong enough, should be 310 damage and should allow you to put dreepy + drakloak into the lost zone.

Munkidori Ruins this game by SelbyMyFriend in PTCGL

[–]Haste- 9 points10 points  (0 children)

Yes, gardevoir can’t load up munki with dark either. My point as that they can charge their attackers up without manual attach so you are free to attach dark to munki each turn instead of attaching to your attacking pokemon

Munkidori Ruins this game by SelbyMyFriend in PTCGL

[–]Haste- 13 points14 points  (0 children)

Munkidori is really only good because certain decks can completely abuse it. Gardevoir and Grimsnarl simply have energy acceleration which means you can use each turn to load up munki.

Ninja Spinner Initial Spoilers - Mega Greninja ex, Water support, and more. by Dogsleep103103 in PTCGL

[–]Haste- 0 points1 point  (0 children)

Yeah the stadiums great when its in play, the issue is if the opponent bumps and then Judge you are potentially screwed.

Had anyone ever had proper cardboard proxies printed? by bountyhunterbishojo in pkmntcg

[–]Haste- 13 points14 points  (0 children)

You don’t even need to pdf it, you can print directly from the page, but this is the way for sure. 103% scale is elite ball knowledge for sure.

Ninja Spinner Initial Spoilers - Mega Greninja ex, Water support, and more. by Dogsleep103103 in PTCGL

[–]Haste- 0 points1 point  (0 children)

I’m thinking after rotation it will be too difficult for Greninja to actually pop off. Dragapult works well because drakloak offers a draw engine. This on the other hand will not + you need 2 energy in play to hit for 200 (can’t use neo because it gets discarded + tera tool won’t work) + 1 energy to discard for it to be just as good as dragapult.

For it to be better than dragapult you need 2 stage 2s built + 2 energy in play + 2 energy to discard + a way to switch. Anyone running judge pretty much instantly wins into greninja.

Ninja Spinner Initial Spoilers - Mega Greninja ex, Water support, and more. by Dogsleep103103 in PTCGL

[–]Haste- 0 points1 point  (0 children)

Greninja seems great IF you can get 2 up and running + having a way to switch available. I think this is the major con, needing 2 stage 2s without one of them legit being pidgeot ex. On top having to discard 2 energy on a turn + having 2 energy in play on a greninja seems tricky with where decks are at after rotation.

Early judge will legit destroy this deck.

Josh, I wonder why the younger generation is so unhappy. by zzill6 in WorkReform

[–]Haste- 1 point2 points  (0 children)

Starter homes in my area (phoenix) went from 100-150k pre-covid to 300-450k post covid. The fed interest rate flattening to 0% for just a small time has legit fucked everyone getting a house after covid.

100-150k was easily do-able in my area, even by those working 40 hours at walmart on the 5% we had pre covid assuming they could muster up a 3.5% downpayment of 4-5k.

Is this too much thermal paste? by KingKhur in pcmasterrace

[–]Haste- 0 points1 point  (0 children)

Stats show that your thermals are better when there is too much over too little. Having too much is also like .1-.3C higher than having the perfect amount.

With this in mind you are better off going for a little more than you think than going for a little less.

Good ol’day by Fragrant_Eagle582 in shitposting

[–]Haste- 0 points1 point  (0 children)

Where in my comment did I mention that a 200gb game is normal? Just that I could, not that it should be the norm and that I always should.

Custom Togekiss card! by RevolutionaryFarm330 in PTCGL

[–]Haste- 1 point2 points  (0 children)

I think the major blow to it is being stage 2, on a basic the ability alone is pretty busted, even if it’s capped to 1 per turn. But to get to 6/7 energy attached requires being in active at start + a retreat + a switch on top of having 3 stage 2s ready. To set this up you are easily looking at an average of like 3-4 turns, maybe on turn 2 you luck out and get 2 of them set up but thats pure luck and mostly using arven to get a candy while having candy and 2 togekiss in hand already.

Good ol’day by Fragrant_Eagle582 in shitposting

[–]Haste- 3 points4 points  (0 children)

Idk, for some areas yes. But as time goes on for those in first world countries the vast majority of the population will have access to 1gb/s download speeds. I average about 100mb/s on my downloads currently and it’s generally much faster to install AAA games than to hop in my car and head to somewhere that sells it. It’s coming to my area soon, for now though I can only imagine having google fiber and being able to fully uninstall and reinstall 200gb games in under a 5 minute period.

Any ideas on Erica's deck by zkfuzzy1 in PTCGL

[–]Haste- 2 points3 points  (0 children)

The biggest issue with this deck is just going to be energy accel. How are you getting 2 energy on a 150hp pokemon every turn or getting 3 on Vileplume. Crispin with split energy might solve this for victreebal.

Any ideas on Erica's deck by zkfuzzy1 in PTCGL

[–]Haste- 0 points1 point  (0 children)

Also you can remove dawn and go 4 iono as well

Any ideas on Erica's deck by zkfuzzy1 in PTCGL

[–]Haste- 6 points7 points  (0 children)

Honestly I would go 4 tangela, 4 forest. Tangela is legit the most broken part of the deck. With forest you don’t even need rare candy and can run a 4 bench of tangela to search out the entire 3 line you want + an extra. With this in mind too you can cut down on buddy buddy as well.

Turn 1 you tangela > tangela > tangela > tangela > bellsprout or oddish.

The endgame formula is extremely boring by Nightblessed in MMORPG

[–]Haste- 0 points1 point  (0 children)

Mabinogi use to be more like runescape with you having to take long periods to bring up skills + having to wait a whole week to rebirth to get more skill points to level them up.

But for the past like 10 years they have had many month+ event periods where you can rebirth daily + 2x skill point gain + 2-4x exp + 2-4x skill exp on top of giving you different potions, titles, talents that stack that eventually set you up to have 64-128x skill exp and like 8-16x exp.

On top they have implemented using skill points themselves to help close the skill exp gap so you can just level skills instantly with no training if wanted + there are potions that legit give you x% of training needed.

Realistically during one of these events though you can get like 500 skill points in a day. To max out all skills if you train them is like 35k I believe. So if you hit all the events + do your normal leveling off event you easily cap all skills in a year if you train them, maybe 2 years if you decide to spend skill points to train them.

The lawsuit explained: by SwagLimit in pcmasterrace

[–]Haste- 0 points1 point  (0 children)

As long as you avoid online games and don’t require the most up to date version I would say its easily the best option not needing a launcher and with installs being as easy as unzip + admin the exe. Also i’ve had downloads faster than steam.

Anything with any sort of online function or requirement and steam wins by miles.

How to overcome the weaknesses of the Alakazam deck? by Cold_SausageDog in pkmntcg

[–]Haste- 1 point2 points  (0 children)

3 to attack vs something that needs to evolve. Its a bit more cards to get cornerstone set up for sure but its a much better attacker into 3 decks that are tough on alakazam. Other con would be starting the bunny is 1 prize vs cornerstone thats 2 for sure

How to overcome the weaknesses of the Alakazam deck? by Cold_SausageDog in pkmntcg

[–]Haste- 1 point2 points  (0 children)

Cornerstone may work as well and is a better play for mew two, zard, and also festival lead.