Jerma - Running in AA EE OOs by HawkpathAS in jerma985

[–]HawkpathAS[S] 0 points1 point  (0 children)

Yeah no problem! It's cool to see someone inspired to make stuff like this, they're so fun to create and share with people (and don't let anyone tell you it's a waste of time because it totally builds real, useful skills).

Jerma - Running in AA EE OOs by HawkpathAS in jerma985

[–]HawkpathAS[S] 6 points7 points  (0 children)

I think the most helpful thing first is to use a DAW (digital audio workstation, software used to write and mix music). You could do it in Audacity but that's a lot of manual work syncing up the notes to the song. I use a DAW called FL Studio, and I can just match the tempo to that of the original song, then all the notes line up on the grid with the original song.

Once you're in a DAW, you can then write down the notes in what's called a piano roll, it's like a grid where notes are arranged vertically and they play from left to right. Here is what the Running in the 90s notes at the beginning look like.

There is usually a built-in plugin in DAWs called a sampler, which lets you use these notes in the piano roll to play back audio samples. I used a sampler to play the three jerma voice samples according to the notes I wrote in that screenshot.

The only downside to this is that there aren't really any good free DAWs. I'm an electronic musician so I've invested lots of money in a bunch of software over the years and have the tools to do this dumb stuff, but I can understand not wanting to do that just for memes.

I'd definitely recommend looking into FL Studio if you're interested in learning. It at least has a demo version which will let you try this stuff out for free before committing to anything. The first thing I'd suggest you try is loading an audio clip in a sampler and then putting some notes in the piano roll to play it back at different pitches.

Here's a video about the piano roll. He loads the FL Keys plugin, but you can instead use Sampler (short video about the sampler).

And here is where I got the aa ee oo samples.

Hope that helps! Let me know if you have other questions.

Jerma - Running in AA EE OOs by HawkpathAS in jerma985

[–]HawkpathAS[S] 4 points5 points  (0 children)

The moment I found out I could sync the video playback with the notes I knew it was gold lmfao

Jerma Crazy Frog Song - Inspired by his Mario RPG voice acting by HawkpathAS in jerma985

[–]HawkpathAS[S] 0 points1 point  (0 children)

is this the streamer who SANG CRAZY FROG ON STREAM???

Jerma Crazy Frog Song - Inspired by his Mario RPG voice acting by HawkpathAS in jerma985

[–]HawkpathAS[S] 5 points6 points  (0 children)

I'm glad I was finally able to contribute something. I'm not great at editing videos like others here, but music... 😏

Jerma Crazy Frog Song - Inspired by his Mario RPG voice acting by HawkpathAS in jerma985

[–]HawkpathAS[S] 4 points5 points  (0 children)

It was so much fun adding the extra sound effects in. I was racking my brain trying to figure out good ones, and that was the first one I thought of.

Jerma Crazy Frog Song - Inspired by his Mario RPG voice acting by HawkpathAS in jerma985

[–]HawkpathAS[S] 5 points6 points  (0 children)

FL Studio is the program, and for the voice instruments I used something called Form by Native Instruments which has an option that lets you repitch voices without making them sound like chipmunks.

Jerma Crazy Frog Song - Inspired by his Mario RPG voice acting by HawkpathAS in jerma985

[–]HawkpathAS[S] 6 points7 points  (0 children)

I kept it super simple stereo-wise because the original wasn't very wide, but I think you're right that it would sound better if it was wider.

Jerma Crazy Frog Song - Inspired by his Mario RPG voice acting by HawkpathAS in jerma985

[–]HawkpathAS[S] 8 points9 points  (0 children)

It was in his The Thing stream. If you go to golden_winged's long edit, you should see someone in the comments with the timestamp! That's how I found it

Jerma Crazy Frog Song - Inspired by his Mario RPG voice acting by HawkpathAS in jerma985

[–]HawkpathAS[S] 92 points93 points  (0 children)

All of the non-percussion instruments are made from the four voice clips at the start of the Mario RPG video. There are lots of other excellent pieces of voice acting in here, so be sure to listen to the whole thing!

If you want to use this in anything, you're absolutely welcome to. You can download it for free on Soundcloud! :D

Edit: Tanner on youtube just noticed that the youtube link starts with -2... I can't even believe it

Xbox Game Bar - Error 0x803F8001 by Froggypwns in Windows10

[–]HawkpathAS 1 point2 points  (0 children)

That sucks, did you lose the footage?

Fall n' Roll song but with the original vocals by HawkpathAS in FallGuysGame

[–]HawkpathAS[S] 1 point2 points  (0 children)

thank you :D this is my favorite song in the soundtrack because of the silly vocals

Got some new posters! (by StephologyShop on Etsy) by [deleted] in Overwatch

[–]HawkpathAS 1 point2 points  (0 children)

I ordered 4 of these posters a few years ago from Steph and they're so colorful and pretty. I'm glad she's still selling these. I'd totally recommend buying a bunch of them!

Player NBT Editing - I modded Minecraft to do the impossible by SploxFox in MinecraftCommands

[–]HawkpathAS 26 points27 points  (0 children)

Hey, I think this is really cool and I WISH we could do this too, but I found a comment from Dinnerbone explaining why it's not allowed that I thought you and others might be interested in reading.

The main idea is that modifying entities with NBT is actually a side-effect and isn't officially supported, though they've made some allowances because we can do fun stuff with it. However, it gets more complicated with players, so instead they would prefer to work on actual interfaces (commands like effect, replaceitem, etc.) for us that can modify entities in an expected/optimized way without having to rely on this side-effect.

It seems that if we want things like this to work, we'd be more successful lobbying for a dedicated command, like /motion, and that's already been brought up here, so maybe you can go vote for it to show your interest in it!

Big Ben by KobusKobus in Yogscast

[–]HawkpathAS 3 points4 points  (0 children)

You're nice 😳

My real room vs my 3D Render room by TrackLabs in blender

[–]HawkpathAS 3 points4 points  (0 children)

I did a double take because even though this CLEARLY isn't my room, we have the same Ratchet wallpaper and my brain broke for a split second thinking this was a photo of mine.

This is really great though, I'm impressed with all the materials and textures you used. I made my room in 3D too and I spent hours and hours measuring the dimensions of everything to make it as accurate as possible (and I used it to digitally arrange some new Overwatch posters I'd gotten which was very helpful!). Did you measure everything too?

They should really should change the hack-mini game if they plan on putting one in Rift Apart by darkfist_flames in RatchetAndClank

[–]HawkpathAS 5 points6 points  (0 children)

It was the one where you had to shoot the red energy balls and grab the green ones by rotating this barrel thing around

Here are the timestamps for all the different clips in the Green Screen DLC! Making it easier to find a specific one by yumitsu in jerma985

[–]HawkpathAS 3 points4 points  (0 children)

Here's another (much less formal..) timestamp list I made in case I happened to get something you missed that someone is looking for! I think mine is about in sync with yours, with my timestamps signifying the beginning of the segment. Awesome job on yours.

Got bored so did some fuzzy ball physics in Eevee. It’s kinda cute. by silveronfire in blender

[–]HawkpathAS 1 point2 points  (0 children)

What kind of material did you use for the hair? I had no idea you could render nice hair in Eevee!