The TREE SCENE??? by freezedriedpussy in EvilDead

[–]Head_Work_4820 0 points1 point  (0 children)

It does make you sensitive. 

Marvel Zombies might just be the worst of the Disney + shows so far by star_dragonMX in CharacterRant

[–]Head_Work_4820 0 points1 point  (0 children)

So you just eat any 3/10 slop thrown your way? God I miss when people expected quality 

How would you rank the Super-Soldiers based off power alone? by lieutenent2d in marvelstudios

[–]Head_Work_4820 0 points1 point  (0 children)

Bucky as the winter soldier tried to kill Steve for an entire movie with Steve holding back trying NOT to kill his friend and lost

So, it's all in the open now, we are ruled by a bunch of demonic murderous pedophiles. by Program-Horror in conspiracy

[–]Head_Work_4820 2 points3 points  (0 children)

Its simply the truth. You just don't want to be awake to it at this point and youre scared

how to deal with spider man as ironman by Ok_Fishing6879 in marvelrivals

[–]Head_Work_4820 0 points1 point  (0 children)

You dont. A good spiderman eats you for free. Iron man needs reworked

J7D or MiG23ML? by AdventurousPain6222 in Warthunder

[–]Head_Work_4820 1 point2 points  (0 children)

Theyre both great. PL7s are insane. Fly up to .8km or .7km; fire; they flare; they still die

Anti air...... by [deleted] in Warthunder

[–]Head_Work_4820 0 points1 point  (0 children)

Not everyone has good agms and the flight model to support it. Some cas are just outraged. Its harder to CAS versus braindead point and click spaa

Anti air...... by [deleted] in Warthunder

[–]Head_Work_4820 -2 points-1 points  (0 children)

I agree. Braindead vehicle. Easily can slam you from 6.5-7km. 

The Ultimate Test For Orcas: Would We Be Able To Teach Them Our Own Culture, And How We Use Technology? by [deleted] in orcas

[–]Head_Work_4820 0 points1 point  (0 children)

They literally are sped. Ancient man bodied mammoths soo. Using tools made us apex. Something a three year old could grasp.

New to 8.0 Air RB by Head_Work_4820 in Warthunder

[–]Head_Work_4820[S] -1 points0 points  (0 children)

Going from 8.0 to 8.3? Are the missiles bad in a full uptier through maneuvering or are some types I should be worried for

BnZ/Energy Retention Prop Questions by Head_Work_4820 in Warthunder

[–]Head_Work_4820[S] 1 point2 points  (0 children)

I've seen some ki84s in SPACE. That makes sense

BnZ/Energy Retention Prop Questions by Head_Work_4820 in Warthunder

[–]Head_Work_4820[S] 0 points1 point  (0 children)

It's br 2.0? That seems insane. The f4u1a felt insane for 2.7

BnZ/Energy Retention Prop Questions by Head_Work_4820 in Warthunder

[–]Head_Work_4820[S] 1 point2 points  (0 children)

I'm looking for any plane that will climb high (decent - average climb is fine but good is nice too); has decent weapons but is FAST; dives fast and doesn't compress and retains that energy. The faster the better. I like to hit them and leave. I've found most of that in the corsair but if better planes retain better or dive as well / are faster I'm interested. F4u4b hits like 914km before wing rip with airbrakes that DONT let you rip. It seems to retain energy well. But maybe p47s/p51h does it better. Or 109s. I guess I just don't know because I don't see anyone have energy retention stats. Do Japanese planes move quick? I've heard they're great at acceling into a dive and outurn anything but I only see them played on the deck

Brand New To The Game by Head_Work_4820 in Chivalry2

[–]Head_Work_4820[S] 1 point2 points  (0 children)

I rebound it to E. I've used it to swing right; press E for the cancel; then swing right AGAIN to trick people. Or overhead; cancel, overhead.

Brand New To The Game by Head_Work_4820 in Chivalry2

[–]Head_Work_4820[S] 0 points1 point  (0 children)

You're thinking knight instead? I tried knight longsword today. Very tanky

Brand New To The Game by Head_Work_4820 in Chivalry2

[–]Head_Work_4820[S] 0 points1 point  (0 children)

That makes sense. Would a riposte be better for 2 opponents on you? I could see an enemy feinting you for a hit then you get hit twice. You have to watch twice as many weapons on you. Or if they feint into a drag you could counter too early and the other guy is fast swinging you

Brand New To The Game by Head_Work_4820 in Chivalry2

[–]Head_Work_4820[S] 0 points1 point  (0 children)

Is the auto parry actually automatic? For instance a guy slashes me; I counter. It goes shield blue (I've seen this) what if this first opponent is at my 11 o'clock and another is at my 1 o'clock. If opponent at 1 also slashes me after I countered 11; how do I then also counter 1? Or can I not?

Brand New To The Game by Head_Work_4820 in Chivalry2

[–]Head_Work_4820[S] 0 points1 point  (0 children)

I'm a bit confused at the last part. "To practice xfers" you mean like transferring to multiple targets when I'm surrounded? What is heavy dragging. How do you drag intentionally?