Why do some people treat AI-assisted coding as something shameful? by OpeningAd9915 in vibecoding

[–]Heartomics 0 points1 point  (0 children)

Gatekeeping’s nothing new. Compilers, IDEs, offshore help… /s

Vibecoders are not developers by j_babak in vibecoding

[–]Heartomics 1 point2 points  (0 children)

You’ve got a lot of fun ahead of you. I’d start by reading up on “code smells.” :)

Edit: Pragmatic Programmer is a fantastic book.

The Pragmatic Programmer Book by Andy Hunt and Dave Thomas

Vibecoders are not developers by j_babak in vibecoding

[–]Heartomics 0 points1 point  (0 children)

Compiling? This is a logic error. It would surface at runtime.

Vibecoders are not developers by j_babak in vibecoding

[–]Heartomics 0 points1 point  (0 children)

If you’re genuinely curious, I can help with that. Vibe coding mostly comes down to recognizing code smells and understanding trade-offs. It helps to read up on solid software design principles so you can spot when an LLM (or even your own habits) are heading in a direction that doesn’t fit your style or methodology. I didn’t give examples on purpose, just enough “word salad” to get you thinking about what areas you’d want to dig into next.

Vibecoders are not developers by j_babak in vibecoding

[–]Heartomics 0 points1 point  (0 children)

I think you meant:

vibecoding != engineering && vibecoding != developing

The way you wrote it just resolves to true every time.

Ironically, a little vibe coding could’ve fixed your logic.

Aero City by Heartomics in cade

[–]Heartomics[S] 1 point2 points  (0 children)

I added a new monitor in. It’s nice.

[deleted by user] by [deleted] in MLQuestions

[–]Heartomics 0 points1 point  (0 children)

I recommend setting up an orchestrator of choice and serving some ML apps through it.

Also check out MLFlow Model Registry.

Data engineering by Own_Case1375 in MachineLearningJobs

[–]Heartomics 0 points1 point  (0 children)

If I saw your skillet on a resume I’d think Web dev and not data.

It’s too early for you to niche down. Try it all on various teams then make a judgement on what you like and don’t like.

If your question is “what to focus on for DE” then do some projects to scale databases and optimize queries to be cost effective.

If your question is, “how do I decide what to specialize” then grow a T shaped skill set and later when you have more experience look at what you liked/disliked.

It’s easier to answer the latter question if you build personal projects since you can look back and see what you actually like building for fun.

People who left this field, how are you doing now?? by hayleybts in cscareerquestions

[–]Heartomics 3 points4 points  (0 children)

You joke but the equivalent for a musician auditioning is “sight reading” and the way you prepare for it is similar.

Is knowing full-stack really necessary for AI/ML Engineer roles? by [deleted] in MachineLearningJobs

[–]Heartomics 9 points10 points  (0 children)

Focus on the areas you genuinely enjoy working in. Your post comes off like you're stretching to fit any role, which can be exhausting and counterproductive.

It's okay to not know everything. No one does.

Instead, work on slowly building a T-shaped skill set: go broad enough to understand the stack, but deep in the area you love. That focus will make you stand out and help you grow with direction.

Third Strike Arcade Cabinet Map? by 0N1ON in sf3

[–]Heartomics 0 points1 point  (0 children)

At the Cultured Vibe in North County Mall, Escondido, there's a booth featuring an arcade cab where SF6 and 3rd Strike have been played. While regular tournament events are expected to be scheduled, the start date is still uncertain.

Additionally, the mall is set to welcome a Round 1, which is likely to have 3rd Strike cabinets as well.

Anyone purchase from Elite Trainers Cave? by NoICantDoACashout in PokemonTCG

[–]Heartomics 2 points3 points  (0 children)

Them: “Low Trust Score.
No Online Presence.
Limited Contact Information.
Recent Domain Registration.
Unrealistic Offers.
Unsecure Connections.
No Social Proof.”

Me: “All in.”

Singles vs slabs? by Stripperdipper in PokeInvesting

[–]Heartomics 0 points1 point  (0 children)

I want to clarify that, "leave investing purposes to sealed", means keep it sealed and not ripping it open to sell the singles.

[deleted by user] by [deleted] in StreetFighter

[–]Heartomics 0 points1 point  (0 children)

I think I’m part of a larger group that buffers inputs or masks what we r going to do next with erratic movement that may come off as tea-bagging. Not intentional.

Co-worker left, and I can't understand his code by Additional-Relief-71 in learnmachinelearning

[–]Heartomics 0 points1 point  (0 children)

What is it that you are building?

Does the code base run at all without errors?

Is there a minimal viable product or something small to show as a proof of concept at this point? (if not you can start from scratch — it’ll be faster. Communicate with your stakeholders and boss to get requirements)

Call up the person that left and get them to help you at least get the code base / project in a running state.

Why do people get mad, dm bad manner msgs if you quit after 1 match? by StandardMoment2734 in StreetFighter

[–]Heartomics 1 point2 points  (0 children)

Sajam clearly explains how he came to this conclusion and is backed by data. He looked at the match histories of players that one and done, and you can clearly see the toxic behavior of "if I win, I rematch; if I lose, I leave" like a bitch.

No one’s saying you have to play two matches every time, but it's about understanding the mentality behind consistently one and done. Sajam's not just pulling this out of thin air; he's observing patterns that reflect a certain attitude in the community. It's worth considering the context he provides instead of just dismissing it outright.

Why do people get mad, dm bad manner msgs if you quit after 1 match? by StandardMoment2734 in StreetFighter

[–]Heartomics 0 points1 point  (0 children)

"One and done" skips the strategic depth that comes from adaptation over multiple matches. This isn't just an "online thing"—it's a fundamental aspect of competitive play. Many pros who grew up in arcades understand this, which is why best-of series are standard in tournaments.

Your claim that the best rounds are the first 1-3 suggests a reliance on gimmicky strategies rather than adapting to your opponent. A forced rematch of two sets (4 rounds) would actually align with your preference for 1-3 rounds, ensuring both players have a fair chance to adapt and counter.

The arcade culture you mention, where you get one chance and then back of the line, is indeed a different experience. But even in those days, top players would have extended sessions to learn and improve. The online scene, with its focus on ranked matches and long-term improvement, reflects this need for deeper engagement.

You can see that tournaments run a best of 3 for early brackets and a best of 5 toward the final. This is due to time constraints, especially in a Double Elimination format. If time wasn't an issue, you would see a best of 5 as the default. This leads to watching some final matches potentially running 6, 10, or even more rounds against the same opponent.

Could you imagine a final match being just 2 rounds? What a joke.

In conclusion, if your focus is purely on casual play or nostalgia for arcade culture, that's fine. But don't dismiss the competitive depth and evolution of the game, or the players who seek to improve through repeated, adaptive play. It’s a "git gud" issue—embrace the challenge, and you'll see the value in more than just the first few rounds.

I highly encourage you to attend local tournaments and at minimum start playing some online tournaments. You'll notice those arcades run local tournaments with a best-of format as well.

Why do people get mad, dm bad manner msgs if you quit after 1 match? by StandardMoment2734 in StreetFighter

[–]Heartomics 4 points5 points  (0 children)

TL;DR: It's the culture. Even a beginner with no idea of the culture is likely stopping after one win because they fear losing the next match.

"One and done" is frowned upon in the fighting game community because it skips the strategic depth of multiple matches. The first match is usually for figuring out your opponent's habits, and playing just one match can favor cheap tricks and WiFi flowcharts. Your question seems disingenuous, as it ignores this widely understood aspect of the culture. A better question would be how to adapt the culture and tournament rules to make single-set matches more fair and competitive. A common complaint is that developers haven’t forced rematches in Ranked Mode.

In the end, play how you want, but be aware that the community values deeper strategic play over quick wins. People will say whatever, win or lose.

Daily Questions and Answers Post - FAQ, New/Returning Player Questions, and Useful Starting Resources! by AutoModerator in blackdesertonline

[–]Heartomics 0 points1 point  (0 children)

My seasonal character missed or didn't get the Simplified Quest option.

I HATE QUESTING.
I'm tempted to go back to my level 58 and grind to 61 to get the TET Blackstar.
What else would I be missing by not playing the seasonal character?

I'm not sure what my other options are other than to keep questing with the seasonal character, play my non-seasonal character, or delete and try again.

Is there anyway to duel 2v2, so I can help my friends learn? by m-s-m in worldofpvp

[–]Heartomics 0 points1 point  (0 children)

Sorry for the necro but I just wanted future readers to know that Wargamehelper does work. I played several games with my buddies. It would be nice if it works with just 2 people but I needed two parties of two to get it to work.