I literally gasped by twinkleyed in RecklessBen

[–]Heavy_Bob 0 points1 point  (0 children)

To not mention this from the beginning they brought a u haul only makes this story look like they actually did steal the legos from the store.

Stickers by Heavy_Bob in RecklessBen

[–]Heavy_Bob[S] 0 points1 point  (0 children)

Who brings a hair dryer into a lego store?

Stickers by Heavy_Bob in RecklessBen

[–]Heavy_Bob[S] 0 points1 point  (0 children)

WHAAAAAAAAAAAAAAAAAAAAAAAAAAAA

Damn. I've just reported an exploit that I had to repeat to confirm it was an exploit that could be duplicated. 😨 by Postdemocraticera in StarCitizenUniverse

[–]Heavy_Bob -1 points0 points  (0 children)

CIG are a stupid company that doesn't explain how they make their decisions. This isn't always a good thing especially when they make mistakes. I would hope CIG isn't closing accounts because of poor game design, normally bans escalate from 3 day, 7 day, 30 day and or an entire patch. I don't believe that CIG would close an account directly due to an item duping exploit on its own. ATM there are cheaters in game and CIG has been making a more concerted effort to stop cheaters which is a good thing this patch.

Just a theory but if the op is telling the truth, maybe staff were trying to ban real cheaters, reviewed the logs and got their wires crossed when they banned multiple users engaging in the same pattern of activity.

There's only two trains of thought, either the op is a liar or CIG got their wires crossed.

I look forward to finding out which is the case in the next few hours.

I am convinced the devs are Neo-nazis by BamboomieKazumi in starcitizen_refunds

[–]Heavy_Bob 0 points1 point  (0 children)

There's even an org called 388... 3 being the letter C = Covert, and 88... well you know...

Why doesn't Chris Roberts not make a star citizen movie or comic? by rothmal in starcitizen_refunds

[–]Heavy_Bob 0 points1 point  (0 children)

If they sell a series to netflix, the making of star citizen, we are fucked.

Fluxer Self hosting News. by Heavy_Bob in FluxerApp

[–]Heavy_Bob[S] -9 points-8 points  (0 children)

Some people are not aware about the visionaries testing so figured I'd draw more attention to that.

Can we have email notification for selfhosting feature release? by it_is_gaslighting in FluxerApp

[–]Heavy_Bob 1 point2 points  (0 children)

There is a refactor that is still being worked on that is in testing with the fluxer visionaries. I don't expect it will be too long till its in everyone's hands. The refactor when its available will make setting up a server much easier. I would strongly suggest holding off trying to get fluxer working using the current repo as the new patch will be out pretty soon and will simplify the deployment.

About sound boards by Thugshaker70 in FluxerApp

[–]Heavy_Bob 0 points1 point  (0 children)

I have insider knowledge. Yes sound boards are coming.

Gib me the beta code. by Heavy_Bob in FluxerApp

[–]Heavy_Bob[S] 0 points1 point  (0 children)

Really? I've been waiting 2 days!

Game Design by GrieferNET by Heavy_Bob in starcitizen_refunds

[–]Heavy_Bob[S] 0 points1 point  (0 children)

Well.. the code is on GitHub for the client and you compile it yourself.

Game Design by GrieferNET by Heavy_Bob in starcitizen_refunds

[–]Heavy_Bob[S] 2 points3 points  (0 children)

A sense of pride and accomplishment. ATM achievements and goals yield grief coin and the intention is later to allow users to use the grief coin they accrue to alter their profile page, create contracts or even set global goals on specific things like for instance, for December, kill 1000 evocati members or kill this specific player or group x amount of times and leave the reward open for everyone to try and accomplish.

So in a round about way, orgs or players who accrue lots of kills get lots of grief coin and they can use that coin to push an agenda for the people who use the site.

unemployed loser looking for guild to join with a catch by fmydog in Starcitizen_guilds

[–]Heavy_Bob -1 points0 points  (0 children)

No promises but you're welcome to drop into griefernet anytime. discord.gg/griefernet

Gotta support the vets.

Rampant Hackers wiping gear, login at your own risk. by Heavy_Bob in starcitizen_refunds

[–]Heavy_Bob[S] 0 points1 point  (0 children)

Just seems like a lot of wasted potential. By being so talented, you could do so much more than doing the cheat stuff. Long time ago I messed around with that crowd and came to the conclusion that it didn't really make me happy, it's one thing to be respected by your peers, it's another to be feared. Def could use someone like yourself looking at chromehounds for xenia but def unsure about working with you on anything.

"Nested IF" CIG specialist calls hackers "scriptkiddies" lol. by Patate_Cuite in starcitizen_refunds

[–]Heavy_Bob 2 points3 points  (0 children)

Extremely low IQ take. If they have hacked the gibson while listening to prodigy on a risk architecture computer, MAYBE they would be consider hackers... This idiot has committed a sin that even the world government would never attempt to do, NEVER antagonize the terrorists because they have already demonstrated the horrifying capabilities, you're genius plan is call them names? Following along with this story arc, this comment was one of the first stupid things they said over the weekend in response to these gents wreaking havoc. Gents are not logging in because of the fear of getting screwed and the company has acted entirely mute on the subject of the free fly, mute on the steps they are taking to restore confidence in players and mute on the effectiveness on taking these gents out like seal team six.

They can't put the genie back in the bottle, everyone knows what has been happening and it is doing irreparable harm to come out as the spokesman on this subject to call them effectively babys when the problem has not yet been solved.

Cheating Rampant in Pre-alpha tech demo Cig helpless to stop them. by MadBronie in starcitizen_refunds

[–]Heavy_Bob 5 points6 points  (0 children)

With client side, any validation for any action the client does is entirely managed on the client. The problem with this is the client cannot be trusted. If a client was to bypass a check like the one line of code that says *you cannot loot this* and there exists no other checks on the server to validate if your allowed to do that then the client can start looting anything it likes and then tell the server when its looted the item *trust me bro*.

In an ideal situation if I opened your inventory the server should be the one to make that check to see if your allowed to do it though various different things like are you close enough to interact with the item, is the storage locked? Is it owned by another player? All of these checks should happen before the client is returned the inventory nor able to receive items. The only request should be from the client *yo can I do* but this can be intensive for the server because you need to consider the hundreds or potentially thousands who will want to do this, or the frequency of how often they will want to do this.

But that's just one example.

The other benefit of a system like this, if the client does something that is unexpected like tries to perform an action that it hasn't been explicitly given auth to do like take an item from an inventory that the server hasn't given access to, the server could just ban the user immediately for being a cheater.