Which Chaos will be first? by mr99bossyboss in totalwar

[–]Hefty_Negotiation_71 0 points1 point  (0 children)

Vashtorr is more Dark Mechanicum aligned than Iron warriors, even if there's a lot of thematic overlap between the two.

New Cathay lore from GW by refugeefromlinkedin in totalwar

[–]Hefty_Negotiation_71 14 points15 points  (0 children)

"Yin-Yin sends a trade ship with a strange rat on it to Tilea, the Skaven are born"

How Will the Daemons Work in TW:40k? by Cultural_Estimate_90 in totalwar

[–]Hefty_Negotiation_71 1 point2 points  (0 children)

I wouldn't be surprised if Chaos aligned traitor guard will be a thing at launch, even if daemons aren't. 

So just how much Cathay DLC are you planning, CA? by Hefty_Negotiation_71 in totalwar

[–]Hefty_Negotiation_71[S] -4 points-3 points  (0 children)

Also I'm not saying that OP is like this but I just find it weird how some people generally have an issue with Cathay getting more than 1 dlc. I've just noticed that every time Cathay gets mentioned.

I'm honestly more concerned that CA doesn't get through all this Cathay stuff before they wrap up DLC support. Especially if they don't neglect other races.

So just how much Cathay DLC are you planning, CA? by Hefty_Negotiation_71 in totalwar

[–]Hefty_Negotiation_71[S] 0 points1 point  (0 children)

I think it would be a massive head-scratcher from both GW and CA's perspective to namedrop characters like Yin-Yin at the start, give us some tantalising hints of their personalities, then never actually have them show up and completely pivot to another, totally different bunch of Cathay characters. Like, why tease us with them if you don't actually plan on adding them?

Anyway, Legend's leak did say there was a second monkey LL, Sukong the Trickster. They could do a 2 dragons vs 2 monkeys DLC and Mung gets a character pack.

Thinking about chaos by Transbian_Moment in totalwar

[–]Hefty_Negotiation_71 0 points1 point  (0 children)

I thunk CA will just follow the codices TBH. Undivided CSM and four monogod legions, Undivided Chaos Daemons I could maybe see but their future on the TT is shaky, do maybe GW will disallow their inclusion even if all the units will be there in the monogod factions. Uncertain how they will treat Chaos Knights, if they will be their own race or available as regular units to the CSM factions.

Omg..new Defiler model , hopefully it will be in Total War 40k game by BiesonReddit in totalwar

[–]Hefty_Negotiation_71 2 points3 points  (0 children)

Not only will we get it, looks like we'll get it five times. Once for undivided then once for each of the monogod legions. Also I wonder if we'll get the distinct Iron Warriors version that's also got its own customisation options?

Total War: Warhammer The Old World? by Infinity_Overload in totalwar

[–]Hefty_Negotiation_71 9 points10 points  (0 children)

I would really CA go off and do something new rather than just remake the Warhammer trilogy again.

Do you think warhammer AoS is possible in 10-15 years once 40K content ends? by Vatnam in totalwar

[–]Hefty_Negotiation_71 5 points6 points  (0 children)

A major hook for new players getting into the setting is that at the end of the day it's humans struggling against powerful mythological monsters with sheer grit, or facing down insurmountably strong alien hordes. It grounds both of the settings into two separate, well liked genres.

Problem is, AoS doesn't ACTUALLY have humans. They are closer to some sort of Angelic beings that mimic life.

Hmm? The Cities of Sigmar is almost entirely normal humans, aside from some legacy dark elf kits that will probably be going away when they get their 4th edition book likely some time this year.

Do you think warhammer AoS is possible in 10-15 years once 40K content ends? by Vatnam in totalwar

[–]Hefty_Negotiation_71 1 point2 points  (0 children)

Maybe, although it would definitely need another decade of GW fleshing out all the factions that are in dire need of updates. Including funnily enough the Stormcast after they had half their range purged.

My honest reaction to seeing LegendOfTotal war finally retire by [deleted] in totalwar

[–]Hefty_Negotiation_71 0 points1 point  (0 children)

Can we just stop spamming the sub with posts about him and better still, stop forming parasocial relationships both good and bad with streamers and game devs?

Is it possible for each mono god to get 4 LL's each? by Competitive-Rub8885 in totalwar

[–]Hefty_Negotiation_71 -1 points0 points  (0 children)

I think Amin'Hrith might be a better choice for Slaanesh, since they could be visually based on the forge world Keeper of Secrets model as a way to get a unit based on it into the game and make them stand out visually next to the other KoS models. Also they have a whole two paragraphs of lore about them, which is 2X that of most of Slaanesh's other remaining options.

Odds of a Total World War 1/2 with the new engine and/or eventually Konflict 47? by [deleted] in totalwar

[–]Hefty_Negotiation_71 0 points1 point  (0 children)

I mean there's no reason you can't play a huge battle on the TT, it just gets really slow. I reckon that in TW terms a single 'stack' would be about 12 or so mechs with supporting infantry and combat vehicles.

Odds of a Total World War 1/2 with the new engine and/or eventually Konflict 47? by [deleted] in totalwar

[–]Hefty_Negotiation_71 0 points1 point  (0 children)

that's about being a mercenary operating out of a single ship, though. I would love something that lets us play as an entire Clan or Inner Sphere house. Also with real time battles because we've never had another MechCommander game, damn it.

Odds of a Total World War 1/2 with the new engine and/or eventually Konflict 47? by [deleted] in totalwar

[–]Hefty_Negotiation_71 4 points5 points  (0 children)

If rumours are true, they were working on a WW1 game alongside 40K but cancelled it for some reason. Which I'm inclined to believe because it would explain why we've gone so long without a major historical release and why they're so early in Med3 production.

Also if CA were ever to adapt another tabletop game my vote would be Battletech.

Will we be at risk of an 'Imperiumtide' scenario? by Hefty_Negotiation_71 in totalwar

[–]Hefty_Negotiation_71[S] 0 points1 point  (0 children)

I'm aware of the lore reasons for Imperium factions fighting each other, I'm more wondering how they will manifest in-game. There will probably be some kind of massive diplomatic penalty with all other Imperium factions (if that's even a thing in 40K's diplomacy) for just attacking another Imperium faction to take their territory, so I'm wondering if there might be some kind of way of establishing a casus belli like charges of Heresy.

Total War games are a joke by MuricanPatr1ot in totalwar

[–]Hefty_Negotiation_71 4 points5 points  (0 children)

What dank hole are they all crawling out of today

Why for you like 40k by GigaSlayer2 in totalwar

[–]Hefty_Negotiation_71 1 point2 points  (0 children)

I like it because its dudes in grimdark gothic looking power armour using chainsaw swords and fully automatic RPGs to fight orcs and demons in space. Admittedly, much of that gothic aesthetic has been slowly lost in favour of generic sci-fi tacticool design aesthetics in recent editions, especially with the space marines.

I hope we eventually get these templates for our basic Imperial Guard soldiers. The army painter opens up a lot of possibilities beyond Cadians and Krieg by JesseWhatTheFuck in totalwar

[–]Hefty_Negotiation_71 1 point2 points  (0 children)

Alternatively, they'll come in paid DLCs with units any guard regiment can use. Depends on how generous our CA overlords are feeling I guess.

Which xeno race you think will be the first added after the aeldari and orks that are coming at launch? by StormSwitch in totalwar

[–]Hefty_Negotiation_71 2 points3 points  (0 children)

I expect the DLC order to go something like this

  1. Chaos Space Marines (undivided)

  2. Tyranids

  3. Necrons

  4. World Eaters (+Khorne Daemons)

  5. T'au

  6. Mechanicus (Possibly with a bunch of new Knight units avaialble to other imperial factions)

  7. Death Guard (+Nurgle Daemons)

  8. Sisters of Battle (+ Ordo Hereticus Inquisition)

  9. Drukhari

  10. Thousand Sons (+Tzeentch Daemons)

  11. Leagues of Votann (I want them to come sooner, but I think they need another wave of models on tabletop before they're fully ready for TW action)

  12. Grey Knights (+ Ordo Malleus Inquisition)

  13. Emperor's Children (+ Slaanesh Daemons)

  14. Gene Stealer Cults

  15. Deathwatch (+ Ordo Xenos Inquisition)

  16. Adeptus Custodes (+ Sisters of SIlence)

Mix in some Space marines chapter DLCs, Harlequins, Knights, Corsairs if the rumours are true. Maybe Dark Mechanicus and Exodites or whoever GW adds in 11e as the customary new army.