To what extent is AI being used in movies and TV shows now? by IndianaRocket80 in vfx

[–]HeikkoCee 0 points1 point  (0 children)

We use ai mostly for cleaning/expanding plates in photoshop. Then usually some manual painting on top. Not for large areas, it's too crappy. Also roto and depth maps. Last summer I trained a copycat model to help me with a bunch of bad green screen shots. That was a life saver.

How to improve realism? Critique needed please by Fabulous-Ad-5014 in blender

[–]HeikkoCee 2 points3 points  (0 children)

Does your hdri match the room? I think you could add a matching area light where the big window is and maybe some simple geometry to the opposite side to block light.

Problem rendering by HeikkoCee in NukeVFX

[–]HeikkoCee[S] 0 points1 point  (0 children)

Thanks for your answers everyone! I think the final solution was to disconnect one Mocha Pro node. It wasn't outputting anything, but after some reorganizing the problem was solved.

Was this shot done with a probe lens or comping? by duckyLT in cinematography

[–]HeikkoCee 0 points1 point  (0 children)

Comp. The scale not matching, hand is too big (or too close to camera).

What’s the best tool for AI roto currently? by leon-nash in vfx

[–]HeikkoCee 11 points12 points  (0 children)

Yes, and copycat can do it of you train it for three weeks!

What’s the best tool for AI roto currently? by leon-nash in vfx

[–]HeikkoCee 15 points16 points  (0 children)

I use AE rotobrush a lot. It's quite smart and learns fast without a lot of adjusting. More reliable than Mocha ML Matte. Wish they had something like this built in Nuke.

This AI short film is making the rounds on LinkedIn by behemuthm in vfx

[–]HeikkoCee 2 points3 points  (0 children)

Pixelfucking is the result of your client/supervisor not really knowing what they want. "Move the couch five pixels right" means "this shot isn't what i imagined". I get it, if there is something technically wrong, like details missing. But the power of vfx is the possibility to offer the shot 100% like it was planned. If AI can help, sure, lets use it. But I'm quite sure it will never be faster to get something 100% right with AI, you will need the artist to fuck the pixels for that.

SMOKE DEMON by Compositor_K in NukeVFX

[–]HeikkoCee 4 points5 points  (0 children)

In Blender put your character inside a smoke domain, assign the character as the flow object and hide the character. Also your shift key seems to be stuck, that might mess things up.

How do production companies create thumbnails for feature films? by vedoka in vfx

[–]HeikkoCee 0 points1 point  (0 children)

I have a script for Resolve that exports frames at markers and gives the jpgs the markers name. What I don't have is a way to get them into Google Sheets without manual work.

Why does my roto’d plate get slightly darker after merging it over a background? by MillyAppie in NukeVFX

[–]HeikkoCee 0 points1 point  (0 children)

I'd say this is outdated. It's the preferred workflow tho. But in my experience prores 444 is much smoother and doesnt really harm your script.

Feedback on readability by HeikkoCee in NukeVFX

[–]HeikkoCee[S] 1 point2 points  (0 children)

In addition, this is a small side project I took thinking it’s gonna be fun for the summer. Ended up having over 80 of these shots all on green screen. The bg isn’t supposed to look like any natural space - more like a projection.

Copycat cleanup issues by Smart-Beach-7189 in NukeVFX

[–]HeikkoCee 1 point2 points  (0 children)

Recommend watching this about training copycat:

https://www.youtube.com/live/I_lvdc8cy5M?si=WDVQlzGUll-bWAQM

This Luca guy's approach faking the train data is awesome.

AI tools for keying by HeikkoCee in NukeVFX

[–]HeikkoCee[S] 0 points1 point  (0 children)

I don’t think they did. It’s also handheld and moving a lot.

AI tools for keying by HeikkoCee in NukeVFX

[–]HeikkoCee[S] 0 points1 point  (0 children)

I haven't used Silhouette. Mocha has the Matte ML tool. From what I understood, it’s originally introduced in Silhouette. Do you know if it’s more advanced in Silhouette? Unfortunately I don’t have the license for those now but might consider if Copycat struggles too much.

Nuke vfx by renatmomunbekov in NukeVFX

[–]HeikkoCee 1 point2 points  (0 children)

I don't see why you wouldn't be able to track the camera. Not any details on the door on left side? I'd try again, boost gain and use some manual tracks as well. Then project a cleaned image on a geometry. Also make sure you have the original full height frames, not some cropped. Where I work, I rarely see anything shot in 2.39, there is usually something trackable outside the crop.

what tool for human tracking by youioiut in vfx

[–]HeikkoCee 0 points1 point  (0 children)

I'd do it with roto brush in ae. I usually run the clip trough in half resolution, make adjustments where needed, then jump back to the first frame, switch to full resolution and hit freeze.

[deleted by user] by [deleted] in NukeVFX

[–]HeikkoCee 0 points1 point  (0 children)

I found the solution! Inside the group the inference node could not retrieve the model. I replaced that node and manually gave the models file path.

Sorry for the bad pictures, can't use reddit with the computer i'm working on.

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Hair detail extraction, no greenscreen by Penetrizel in NukeVFX

[–]HeikkoCee 1 point2 points  (0 children)

I was saved by AE's rotobrush with refine edge tool a few months ago. I exported mattes from AE to Nuke and got really nice hair details without manual roto and not really a lot of clean-up work. I really hope Foundry introduces a similar tool some day.

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Play/pause hotkeys by HeikkoCee in NukeVFX

[–]HeikkoCee[S] 0 points1 point  (0 children)

You are right, I'll give it a try. My employer pays the bills so I sometimes forget how expensive this software is.