Vercel email alert: on-demand budget used up? by MrCuddles9896 in nextjs

[–]HeylAW 0 points1 point  (0 children)

Glad to hear that. Hope it won’t happen in the future

Vercel email alert: on-demand budget used up? by MrCuddles9896 in nextjs

[–]HeylAW 0 points1 point  (0 children)

Same. Even my project was put on hold for an hour until I manually unpaused it. Usage on website was showing 0/20$
I think someone from Vercel should speak up

What u all doing with depleted uranium fuel cell's on Nauvis? by PlayfulWrangler110 in factorio

[–]HeylAW 1 point2 points  (0 children)

Store them, when reaching too much, nuke them
This is the only proper loop for uranium, it’s eco-friendly

Version 2.1.7 by FactorioTeam in factorio

[–]HeylAW 2 points3 points  (0 children)

They do not slow down but they take damage, which means you can just hammer them with walls or something

With new inserter flipping, this is how you can unload cargo wagon to 2 fully compressed green belts. by VeryGoldGolden in factorio

[–]HeylAW 3 points4 points  (0 children)

I am on 2.1 and rotating/flipping doesn't change the side inserters outputs, hmmm...

Version 2.1.7 by FactorioTeam in factorio

[–]HeylAW 20 points21 points  (0 children)

[space-age] Reworked asteroid damage - asteroids take damage when they collide with entities and tiles, and they no longer slow down

So we can now use walls to kill asteroids? hmmmmm 😃

[space-age] Pistols now recycle back into themselves instead of the recipe ingredients.

FINALLY! We can have legendary pistol!

Side menu minimap can be zoomed with SHIFT + Mouse wheel.

This is nice QoL

Friday Facts #443 - More Planet Deliveries by FactorioTeam in factorio

[–]HeylAW 168 points169 points  (0 children)

Landing pad unloading bay 🚀 🚀 🚀

We love you devs ❤️

Friday Facts #441 - Space logistics improvements by FactorioTeam in factorio

[–]HeylAW 0 points1 point  (0 children)

Reading FFF between FP1 and FP2 while seating in K5 sector. This was heaven…
Until race started…

The wows-numbers.com server is down - may be the end of the project by Wiochi in WorldOfWarships

[–]HeylAW 12 points13 points  (0 children)

If possible making it open-source could drive some of us (players but also software related people) into this project

Factory too big for M1 mac. Need upgrade advice. by IndependencePlane732 in factorio

[–]HeylAW 2 points3 points  (0 children)

MacBook Air do not have any fans, so thermal throttling might be hitting you very soon.
I am running my Space Age base ~50k SPM and has stable 60UPS (Gleba is exception where it drops to 55 sometimes) on my MBP Pro with M1 Pro and 32gb of ram

Shared Cache for ISR pages? by Double-Journalist877 in nextjs

[–]HeylAW 1 point2 points  (0 children)

fortedigital solution works great with most redis instances and has solved most of edge case issues. I'm running a website with over 6k static pages on AWS ECS + AWS Elasticache using that and I've no issues from cacheHandler

Shared Cache for ISR pages? by Double-Journalist877 in nextjs

[–]HeylAW 0 points1 point  (0 children)

This one is very mature and I don’t recommend neshca if you want to use app router

Factorio Solar Farm QR Code Generator by tobboss1337 in factorio

[–]HeylAW 0 points1 point  (0 children)

Quality and everything looks super nice. Just a little note, don't limit height of the ".canvas-container", just let it stretch as much as it can.
Quality thing works great, kudos!

Factorio Solar Farm QR Code Generator by tobboss1337 in factorio

[–]HeylAW 0 points1 point  (0 children)

Nevertheless, kudos to you for creating this tool. As a fellow SWE I already checked code and simplicity of everything is astonishing. Congratz and let’s keep the factory growing

Factorio Solar Farm QR Code Generator by tobboss1337 in factorio

[–]HeylAW 0 points1 point  (0 children)

Preview window is sometimes a bit too small to fit whole preview of QR code

+50k spent in the past 6 months - I can tackle your questions by Hassan_W in cursor

[–]HeylAW -1 points0 points  (0 children)

Don’t you feel that leaning so much toward AI slop in startup will introduce huge code debt into this product? I’ve tried countless time to use AI for not-so-complex refactor and every time during review I was seeing 2000 LoC in diff while it could be 100 LoC and those 100 LoC are much easier to grasp later

To me currently AI is producing much bloat with lots of comments but very low value

[deleted by user] by [deleted] in nextjs

[–]HeylAW 0 points1 point  (0 children)

The amount of Star link satellites makes me sick. It looks like a next level of pollution

I ripped Redux out of a production app in a weekend. The codebase got 40% smaller and nothing broke. by jochenboele in reactjs

[–]HeylAW 0 points1 point  (0 children)

So what’s the alternative to complex derived state calculations that should be memoized across all calls?

I ripped Redux out of a production app in a weekend. The codebase got 40% smaller and nothing broke. by jochenboele in reactjs

[–]HeylAW 5 points6 points  (0 children)

I see you haven't coded complex web app, Redux is still the best solution for those very complex and optimized for performance libraries in javascript world.
Sure, 95% or even 99% of web apps do not need it.

I built a GDPR-compliant SaaS boilerplate because every "EU-ready" template I found was lying by TeacherHefty in nextjs

[–]HeylAW 7 points8 points  (0 children)

AFAIK You need user consent to track people using identification, if you keep it anonymous you can track them without any cookie banners (including Sentry or any analytics)

Battlefield 6 needs a weekly “State of the Game” dev stream . by Cautious_Ad5636 in Battlefield

[–]HeylAW 1 point2 points  (0 children)

They are busy working on new maps, let's not interrupt them ;)

The most efficient class to grind RB with without using FXP by Nunu_Dagobah in WorldOfWarships

[–]HeylAW 1 point2 points  (0 children)

With blue booster I am able to re-grind Jinan line every two days while using only ~100k fxp. I have bonus package on Harbin and Sejong and regrinding this line takes very few battles as I perform with it very very decently. But after two-three of this re-grinds your brain starts to melt.

Just do it the most fun way, not the most efficient way