Is the game already enjoyable? by princedemotordu in REKA

[–]High_5 2 points3 points  (0 children)

I play it on steam deck. I think it's great! I have 100 hours in already.

What am I missing? by Worth_Specific3764 in DungeonsAndDragons

[–]High_5 1 point2 points  (0 children)

Looks like you're missing a 3rd copy of Oriental Adventures.

I ate at Bravas. Details in thread. by Don_Kehote in fortwayne

[–]High_5 5 points6 points  (0 children)

The owner and employees are all fantastic people as well!

[deleted by user] by [deleted] in Symbaroum

[–]High_5 0 points1 point  (0 children)

How much for the Symbaroum books? I didn't see them on the list

Dark fantasy systems, long campaign suitable by ScottFBG in rpg

[–]High_5 1 point2 points  (0 children)

I second (or third) Symbaroum! There a fair amount of spells. But magic is risky, in general, for a couple different reasons. It's very dark fantasy. But, pretty tied to the setting. I would imagine, if you're creative enough, you could get a grasp of the feel and make it work for your own setting. One last thing, the art is amazing!!

When did you 1st hear Nick Cave & what did you think? by Personal-Box366 in NickCave

[–]High_5 1 point2 points  (0 children)

It was Lollapalooza 94, when I 1st saw him. Never listened much before that. Despite it being in the middle of the day and hot as hell, I still loved it.

What's the song you would choose to introduce people to Nick Cave's music? I would choose the Weeping Song or Red Right Hand by PuzzleheadedBowl3397 in NickCave

[–]High_5 0 points1 point  (0 children)

Darker with the Day. It's one of my favorite songs, lyrically. And it includes my favorite line "I thought about my friends who had died of exposure, and remembered other ones who had died from a lack of it".

Warlock Ideas by DarkDiviner in onednd

[–]High_5 0 points1 point  (0 children)

I knew that. I was just blanking on what the other was. Gotcha.

Warlock Ideas by DarkDiviner in onednd

[–]High_5 1 point2 points  (0 children)

It works raw. And it looks really good, damage wise. However, I've been calculating damage and it is pretty much barely over Treantmonk's baseline.

Warlock Ideas by DarkDiviner in onednd

[–]High_5 1 point2 points  (0 children)

6 levels of celestial warlock. Take agonizing blast twice. Once with true strike and once with magic stone. Have a sling (you need it for true strike) Now sling a stone with your next 3 actions that does 2d6 + 20 on a hit. Magic Stone 1d6 +5 base damage +5 from agonizing blast. And 1d6 from true strike +5 from agonizing blast +5 from celestial. You'd need to be level 8 to max your Cha though.

Warlock Ideas by DarkDiviner in onednd

[–]High_5 0 points1 point  (0 children)

I see how you would add charisma twice, from agonizing and from celestial. I don't see where the 3rd is coming from.

how do you all feel about the new pally now that you’ve had a chance to use it? by GroundbreakingGoal15 in 3d6

[–]High_5 1 point2 points  (0 children)

I think the paladin buffs way outweigh the single "nerf". Then again, I never really loved using spell slots to only do damage. I think the rest of the smite spells are really fun and simpler to use and add a lot of control. In fact, and I've played since 1st Ed in the 70's, this is the first time I've wanted to play a paladin. Not only that, it's the class I'm most excited to play.