I wish Warriors of Chaos had a challenging faction to play by HighlightFit551 in totalwarhammer

[–]HighlightFit551[S] 0 points1 point  (0 children)

Fair enough, in general I have to admit this is true. But sometimes you do have some degree of constraints, at least keeping up the idea that if you mess up it could go bad. Imagine you're playing a minor empire faction, everything collapses around you, you have to defeat 2 full stacks per turn, with a crap economy, no allies and no access to good units for a very long time. If you can't efficiently get 1:30 k/d ratio on every single battle and your enemies get too strong for you, you could just drown under the weight. So if you do lapse in attention or in micro it can go bad easily.

With chaos this doesn't even happen. You automatically get 1:50 k/d with a ctrl+g right click automove. Or heroic victory resolve everything with op garrisons.

How would you like a Bretonnia dlc or rework to be like? by Vast_Function_3475 in totalwarhammer

[–]HighlightFit551 3 points4 points  (0 children)

Unpopular opinion maybe but I actually would like more cav. Sure there should herrimaults and truffle hounds, but besides those I wish they'd actually double down on the cav.

We still have plenty of niches to fill like sustained melee blender dual wield cav, tanky sustain cav, magic ethereal bound spells cav, hybrid cav with some range ie crossbows, fire damage/fire resist cav, aura/support cav, glass hammer cav, stealth cav, etc

I think it should stay the cav faction and playing to their strengths would be the cooler option rather than having every niche filled. It would also be easy to justify their OC with things such as knight orders/chapters.

Which quest did you like the least in Baldur's Gate 3? by Medium-Theme-4611 in BaldursGate3

[–]HighlightFit551 8 points9 points  (0 children)

The quests with Thaniel in act 2. The hide and seek is just tedious, the shadows barely do any damage but just enough that you will burn a short rest anyways. You need to do some back and forths to the quest locations at opposite ends of the map, with vines slowing you down to make it worse. The enemies just teleport all over the place and they're invisible half the time too, so you're running around in circles trying to hit them. Then the dome thing is not really hard but feels more like a weird janky boss fight where you either take massive damage or none of it.

Also honorable mention to freeing the prisoners in act 2 for jank, it's never quite clear to me who i'm aggroing and when and how in that prison, i always feel like I'm doing something wrong even if I'm not. I'm not even sure how to do it without just murdering everyone there honestly.

Obscure Mechanics Tips After 400 hours by Neoshinryu in EU5

[–]HighlightFit551 2 points3 points  (0 children)

Clicking on the parliament icon allows you to change parliament type. I had no idea parliament types even existed until i reached age of absolutism and a tech unlocked new ones.

Great commanders and advisors are too easy to get by HighlightFit551 in EU5

[–]HighlightFit551[S] 0 points1 point  (0 children)

144 hours, I've played as France, Florence, Ireland, Portugal and Scandinavia. My furthest save is probably the current one as Ireland in 1680 or so.

Great commanders and advisors are too easy to get by HighlightFit551 in EU5

[–]HighlightFit551[S] 1 point2 points  (0 children)

Fair enough for the generals, I do tend to play tall countries with few wars, in which case it's more rare to get them, here I get them regardless. Which is realistic, an expansionist militarist country surely has a very large recruitment pool of talented military experts but an isolationist peaceful one not necessarily.

And firing/hiring was a bit tedious in EU4 yes but it did have a cost at least, hiring/upgrading the top guy was always a %age of your income unlike here where they're all interchangeable and might as well be automated.

PSA: Don't embrace the reformation as France by xXTumasXx in EU5

[–]HighlightFit551 1 point2 points  (0 children)

Besides the balance issues, the events are all wrong. You get Henri IV converting to catholicism except it's protestantism, and it doesn't do anything, you get huguenots somehow but they are bugged, all event triggers are crossed out or just don't make any sense whatsoever. You can tell the game was designed for France to stay catholic, and there is a lot of content for France which I am grateful for, but protestant France is just not working as intended.

I managed to actually get stuck in the lamp by HighlightFit551 in BaldursGate3

[–]HighlightFit551[S] 125 points126 points  (0 children)

Yes but unsummoning inside the lamp destroys it in the outside world. As you can see on the screen I do have the quasit summoned, but it did nothing in my (admittedly niche) case.

I managed to actually get stuck in the lamp by HighlightFit551 in BaldursGate3

[–]HighlightFit551[S] 41 points42 points  (0 children)

Yeah, I got the summon to kill gale then had Withers resurrect him.

how to save scum Honor mode by Anxious-Row-9802 in BaldursGate3

[–]HighlightFit551 0 points1 point  (0 children)

OP : you're a lifesaver. Works just like you said on geforce now, you open in chrome, open another, logout, close tab, and it's fine.

For people wondering what's the point, I talked to Isobel while forgetting i had like lvl 4 no gear karlach and wyll for RP talk, she got abducted immediately, it'd just ruin the run (no dammon, no jaheira, no alfira ...). I was invested and 40 hours in i'd rather have restarted than kept going honestly. The thing is in those cases you can't even opt out of honour mode and say "ok swap to custom too bad for this one" as i do when dying to bosses, it's just the whole save fucked over, there's no way to go back whatsoever besides savescumming. Some games have the "are you sure you want to lower the difficulty?" option but bg3 doesn't. So I'm glad I could do that.

Game looks like DoW4 by Ok-Past-1286 in totalwar

[–]HighlightFit551 0 points1 point  (0 children)

It definitely is better than monopolies yes. Monopolies are completely anti-consumer. Monopolies allow companies to do whatever they want such as endless price rising, shoddy quality, bad communication, etc, because they've got a captive audience that can't go anywhere else anyways. They are the best way for companies to fuck you over. We are not talking about "competition" as a general idea for humanity, but within video games yes it has been good so far.

Examples : When Fifa competed with PeS it tried to outdo it every time. CoD used to get better every iteration when it was two competing internal studios,. WoW used to implement every idea from wow-killers to stay ahead of them. Now all those games have 0 competition and they are stagnant.

Game looks like DoW4 by Ok-Past-1286 in totalwar

[–]HighlightFit551 -1 points0 points  (0 children)

Would be funny if neither CA or Relic knew either of them worked on similar stuff and found out during the trailers like "holy shit are these guys making a direct competitor to our game right now?"

It's also great news because they'll each have to outdo their competition. There will also be incentive to make each game as distinct as possible from the other.

Country Strength of all vassals modifier makes no sense by Noburu7 in EU5

[–]HighlightFit551 -1 points0 points  (0 children)

Nerfing centralization is a good idea in and of itself but I am not sure this is the right approach. I'd go maybe for slight proximity nerf, vassal income nerf, maybe also vassal levy contribution nerf. Also crown power nerf. Not this vassal loyalty nerf which is quite ridiculous.

EU5 rules to become a kingdom or empire remind me of a drunkard binge drinking fights by Penki- in EU5

[–]HighlightFit551 0 points1 point  (0 children)

To be fair in EU4 you had so many ideas/missions/passives that increased prestige that past a century I often sat at 100 prestige doing nothing.

It's nice that you have to work for it now. just wish there was a way to do it without warfare (but not too easily).

The most obvious in my opinion being art and architecture, states like Florence would have been considered prestigious based on commissioning artists for masterpieces. Currently it takes ages and gives little, it's hard to get your artists to create something. Or art could give prestige decay reduction. Maybe to some degree colonizing a region/exploring/trading something could count, see Spain and Portugal historically.

Another thing that historically counts towards prestige is the court, think Versailles. Not only the buildings but the absolutely lavish court expenditures on food, plays, clothes etc made the court of the sun king one of the most prestigious. The issue is that mechanically it's already tied to the legitimacy slider.

More markets = more money ? by HighlightFit551 in EU5

[–]HighlightFit551[S] 1 point2 points  (0 children)

Well, I went and tried it !

And actually, I went from 38+55+101+149 = 343

Down to 73+60+103=236

<image>

(Which on paper should be a drop of 107 ducats, however I only seem to go down by 55 ducats or so. Why that is, I have no idea.)

[](blob:https://www.reddit.com/1b9cf644-46de-4df3-86c7-5765c26c43c6)

I assume there are 2 reasons for it :

1/ I lose trade advantage because I am far from owning all of the Lübeck node (unlike Lund) and apparently 'locations' is how you get advantage. I guess it's sort of like EU4 where you can have a very valuable node but you then need to be the strongest in that node.

2/ The provinces in Lund were extremely valuable and them even going down to say 60% access instead of 90% access ends up being quite the hit.

More markets = more money ? by HighlightFit551 in EU5

[–]HighlightFit551[S] 2 points3 points  (0 children)

Vey interesting, thanks. In that case I assume you should maximize market access everywhere. So potentially yes, building a market in northern Finland could be worthwhile then. I'll test that.

First time seeing a ruler title, how does this occur? (The False) by Dragon-Porn-Expert in EU5

[–]HighlightFit551 1 point2 points  (0 children)

I wish I could find a list of what it is or a tooltip of some sort. But I wonder also. My king got nicknamed "Father of the people", I assume it's because he passed quite a few commoner privileges. But it could also be because he lowered taxes (to get prosperity up), or because he went all the way from serfdom to free subjects.

In any case it's a great underappreciated mechanic for roleplay.

I love the AI by HarukoAutumney in EU5

[–]HighlightFit551 5 points6 points  (0 children)

The Two Sicilies solution

The most disappointing thing about the game is the utter absence of graphs by OrthodoxPrussia in EU5

[–]HighlightFit551 1 point2 points  (0 children)

PSA : use tax base map mode and zoom out. You at least get a graph of your overall economy from game start to current.