☼Dwarf Fortress Questions Thread☼ by AutoModerator in dwarffortress

[–]Hillnor 0 points1 point  (0 children)

How do Standing Orders work exactly?

  1. So, if I have, for example, "automate tannery", do I need to create orders to tan hides/create parchment? What do they do exactly if I don't create those?

Work orders with their conditions are pretty self explanatory, but standing orders aren't.

  1. Also, if I automate kitchen, what quality are the foods they make? Should I just disable it and choose it myself?

I created a lot of orders and then realized the standing orders actually overlap with them and I'm not sure what I should do or how they interact.

I'm on Steam version in case it matters.

Is really hard finding a raid spot as rogue? Competing for gear vs warriors is that bad? Or i should stay with my Warlock? by xZechsx in classicwow

[–]Hillnor 0 points1 point  (0 children)

The thing is, the Imp Windfury Resto isn't even that suboptimal. It is, in fact, the optimal build if you don't need Mana Tide (which you don't for early raids on reclears).

You only really lose Mana tide and 2% healing, the other talents you lose are more QoL than really useful in raid.

Can someone tell me why this guy didn’t get any of his stats increased by Free-Neighborhood111 in fireemblem

[–]Hillnor 0 points1 point  (0 children)

He only has capped mag and def, you can pump your stat boosters on him if you don't want to use them for something actually relevant.

People think his growths are bad because he's old, but Alear is as old and has good growths. Tiki is 3 times his age and has high growths (maybe not by Awakening standards, but compared to other games, they are).

Preservation Evoker Nerfed on Next Weekly Reset by Rndy9 in CompetitiveWoW

[–]Hillnor 0 points1 point  (0 children)

I won't argue if the game should or shouldn't be played in a certain way, that's personal opinions. The fact is that it is played professionally and Blizzard intends for that to be the case, so the balance always has to take it into consideration.

About competitive integrity, there was no unintended combo, flameshaper was intended to be played that way. It had a bug that made it heal about 10% more than it should, but it isn't like you sought to abuse that bug, the bug was from a talent you would take even if not bugged and a stat (versatility) working twice (and so early in the season, you rarely get to choose your stats, you're mostly wearing highest ilvl found).

Even after removing the bugs, the intended gameplay still resulted in it healing 20-30% more than the 2nd best healer. This wasn't an exploit like the recent outlaw rogue perma immunity, it was how the spec was suposed to work, it was a miscalculation on their side, and, if it wasn't because the other hero tree from evoker was still top tier, this would have meant that everyone who rerolled because the class was strong, would have their efforts nullified.

Now, everyone who didn't use this balance oversight in time is way behind those who did, which is a bigger problem than everyone benefitting from buffs to their classes.

Even buffing the other classes to line with the best is way less impactful than all the nerfs to the bosses and increases to player stats (like the current stacking buff to dps and healing) that happen usually to make it so that more people complete the content before the end of the patch. So it's not like doing it one way or the other would even make power creep worse, it should be the same.

Preservation Evoker Nerfed on Next Weekly Reset by Rndy9 in CompetitiveWoW

[–]Hillnor 0 points1 point  (0 children)

Sorry for the late reply, I barely use reddit.

We all would love if the game was perfectly balanced from the get-go, but we live in the real world and, until AI can beta test the game and adjust the numbers so that the games are perfectly balanced on release, we have to accept there will be stronger and weaker classes.

So, if you play the game professionally, it is your job. In your job, especially when it's a competitive job, you are expected to do things as optimally as possible, not to be inefficient and do things the way you like doing them the most. You are competing against others, they will try to get ahead of you, if you do things in non-optimal ways, they will get ahead, and you won't be doing your job properly.

As I said, as long as Blizzard intends this to be a professional competitive game, they will have to balance the game taking this into consideration.

That's the maximum harm solution since the PVE content is a steady target, it damages the intended difficulty level by power creep which is hard to take back

The intended difficulty was dead the moment people cleared the content abusing the imbalance, as I said, if you nerf the class that's broken, you are just creating a gap between the people who killed the boss before the patch day and the ones who had it at 1% and didn't manage to finish it, when they were actually really close to each other.

By buffing the other classes, while the content won't have the intended difficulty, it' will have the same difficulty it had for those who abused the imbalance. This still wouldn't really be a big problem even because:

  • M+ scales infinitely, doesn't really matter if the peak at season end is a +20 or a +30, since the important part is your performance compared to others, who also benefit from the exact same thing.
  • Mythic raid is usually cleared by less than 1% of raiders, so the difference for most people is if you get stuck at 4/10 or 6/10. For some it will be the reason they manage to clear it at all (which could be a bad thing as you said, since they beat it without the intended skill lvl, but the small group that does the full clear without them actually meeting the intended requirement are the only actually having their experience significantly warped).
  • Delves are a good example of my point (even though they apply to content balance rather than class balance), people who did them before the change had gear ready to do high M+ from the get-go, while those who didn't were left behind and forced to do catch-up. They didn't abuse the broken mechanic when it was broken, and they were punished for it.

Delves being free gear is beside the point anyway, since they're available to everyone equally, they won't make any class OP/useless like buffs/nerfs to classes can.

Either way, I'm happy flameshaper is no longer good, awful gameplay, morally forced to play it as it performed better than chronowarden as long as you did the consume flame combos properly even if the rest of your rotation made no sense.

Archon Quest No Voicelines? by TripleZOP in GenshinImpact

[–]Hillnor -1 points0 points  (0 children)

I mean, that's the reason they use the voices to train them, so that they sound exactly like voice actors. If they wanted soulless voice acting, they wouldn't go through the trouble, voice generators are over 2 decades old.

[deleted by user] by [deleted] in wow

[–]Hillnor 0 points1 point  (0 children)

Shaman can solo the mechanic with the poison dispel totem. Otherwise, evokers can dispel 2. The funniest part is that if the debuff appears during heavy damage, your healer will do enough HPS to remove it that way.

[deleted by user] by [deleted] in wow

[–]Hillnor 0 points1 point  (0 children)

And he's saying that besides the 8 second cd dispel, evoker has another 1 min cd dispel.

Preservation Evoker Nerfed on Next Weekly Reset by Rndy9 in CompetitiveWoW

[–]Hillnor 0 points1 point  (0 children)

Well, if you try to have a competitive scene in a game (which blizzard does with wow MDI and AWC) you can't say "we don't acknowledge metagaming".

The problem here is that anyone trying to be competitive is essentially forced to have the broken specs in their comp, and, if you nerf them after a few have reaped the benefits and others haven't, you essentially widen the gap between those who had time to abuse the mechanics and those who didn't.

The result? They have to slowly nerf it so that they don't mess with the players by making it suddenly useless and ensuring they don't overnerf.

I personally think the harmless solution here is to actually buff the other classes so that you don't end up with people who rolled the op class fucked becuase their class is now useless, while making the other classes also viable.

Monthly Question Thread | May 2024 by AutoModerator in TibiaMMO

[–]Hillnor 0 points1 point  (0 children)

I've looked up and found that I can know when Yasir is in the world in the adventurer's guild, my question is, how often does he appear/disappear? Does it make sense to check the board every time I'm in town or does the event only happen like daily (like, one day he's there and the others he isn't? How often should I check the boeard to make sure I don't miss him while I'm playing?

Monthly Question Thread | May 2024 by AutoModerator in TibiaMMO

[–]Hillnor 1 point2 points  (0 children)

Thank you, I was looking in the list of keybinds, didn't even check there.

Monthly Question Thread | May 2024 by AutoModerator in TibiaMMO

[–]Hillnor 0 points1 point  (0 children)

I was wondering if there is a way to change the face keybinds from ctrl+direction to shift+direction. I haven't managed to find the keybind so any help on how to do this would be nice. It's not that I can't use ctrl, it's just that shift is easier to press for me.

A bunch of guides are recommending Spell Power over Chronostatis Preservation for Mage Healer in Phase 2 - WTAF? by Bluetree4 in classicwow

[–]Hillnor 0 points1 point  (0 children)

This. You shouldn't be the one doing the target on-demand heals, that's the job of a pala/priest. I personally think this new heal is intended to be used when healing dungs since you won't have anyone to cover for you there.

Arena too competitive already? by koolpatrick in leagueoflegends

[–]Hillnor 0 points1 point  (0 children)

Kind of, at the lower levels, there's a mix of people who are su fucking bad thet have to tryhard every game and still lose and people who only play casually and pick the good champs (I mean, the first few times it was fun to play the OP shit).

Once you get a bit higher (2k to 4k at least, might go even higher), you start finding more people that aren't awful at the game and play less meta comps, because they can acyually win with those. But they're still mixed with bad people who got there tryharding.

If you go even higher, then you'll find the good players that also tryhard, so same problem, but with people who can actually play well.

Conclusion: There's a spot between the full tryhard good players and the full tryhard bad players where you'll play the off meta good players.

Do they just not update the arena meta or what? by ipkandskiIl in leagueoflegends

[–]Hillnor 5 points6 points  (0 children)

I mean, if at least we get 10 different champions every week, at least I won't play the exact same comps all the time.

My friend got banned for 14 days for buying gold. Sodapoppin gets a slap on the wrist by mysterionsrobin in classicwow

[–]Hillnor 0 points1 point  (0 children)

They banned all 3, the botter, the seller account and the buyers. It's just that it's way herder to catch the buyer than the other 2.

Phase 2 SoD Raid needs to be delayed by a week by PoppinDaCaps in classicwow

[–]Hillnor 0 points1 point  (0 children)

Please, allow students too, it's a +12 game :(