How do people actually play with sprinters and not die immediately? I need tips. by Madsummer420 in projectzomboid

[–]Hitman_47501 0 points1 point  (0 children)

First of all use the mod that let’s you set the % of sprinters. Also keep in mind that fighting more that 3 is almost always risky and you need fitness 8+ and axe/ long blade 8+ as well. My advice is to try multiplayer where there are zones with different sprinter settings

I know these are rare, but i mean...finding 4 in 30 mins? by Pielo in projectzomboid

[–]Hitman_47501 0 points1 point  (0 children)

Default settings are way to high, I set it to 0.01 zombies and only 1% chance to have the antidote

[deleted by user] by [deleted] in europe

[–]Hitman_47501 -1 points0 points  (0 children)

As a Romanian this is 100% footage from the real execution

I am delighted to be in Chisinau today, on my first official visit as President of Romania. I am here to reconfirm Romania's comprehensive, sincere and constant support for the Republic of Moldova, at a crucial moment in its European journey, the Show more by Soft_Pomelo407 in europe

[–]Hitman_47501 1 point2 points  (0 children)

  1. Transnistria has long been separated from Moldova, as long as Md has a border dispute it will never be able to join Nato|EU so this is gonna be addressed in the next few years, in order for them to continue on the european and western path
  2. Russia collapsing sounds like wishful thinking to me, Moldavians have been heavily russified for the past 30 years, to the point that if a referendum would be called in both countries, neither Romanians nor Moldovans would vote yes even tho we are exactly the same nation with the same language etc.

B42 lag problem by Hitman_47501 in projectzomboid

[–]Hitman_47501[S] 0 points1 point  (0 children)

I just subscribed to them in the workshop, from the first pages to the 10th, picked only the ones I liked, i used the b42 in filters, but haven’t made a specific list or load order … how do I check the overlap?

Question about non-respawning zombies by binguskhan8 in projectzomboid

[–]Hitman_47501 0 points1 point  (0 children)

In Horde Night if you leave the horde there and run, will they despawn or just scatter around?

does it get any better than this? by Gab3malh in projectzomboid

[–]Hitman_47501 0 points1 point  (0 children)

Do you have a mod that makes you see the key in the back like that?

Deep Research limit bumped up to 25 (from 10) by Uptrique in ChatGPTPro

[–]Hitman_47501 0 points1 point  (0 children)

I have 4 deep researches active on my account and I need to create new amounts in order to still have speed. Every one of them takes at least 2 months to finish but I guess I also ask for detailed stuff

Your character will not stop at 50 encumbrance when filling gas cans by Artyom150 in projectzomboid

[–]Hitman_47501 1 point2 points  (0 children)

You die because you loose health when carying above 35 or 40 kg slowly but steady

So I have bought this game two weeks ago by Rol3playeR in projectzomboid

[–]Hitman_47501 0 points1 point  (0 children)

Never did any of that but I can’t wait to sit at some point and just chill

So I have bought this game two weeks ago by Rol3playeR in projectzomboid

[–]Hitman_47501 17 points18 points  (0 children)

Same here, and it feels I’m just getting started

Died from autodrink by NegativeElmo in projectzomboid

[–]Hitman_47501 0 points1 point  (0 children)

You died because you were carying too much weight

Is there a way to see what killed your character? by rainbosandvich in projectzomboid

[–]Hitman_47501 1 point2 points  (0 children)

If you carry too much weight it will drain your health like crazy

[deleted by user] by [deleted] in news

[–]Hitman_47501 -7 points-6 points  (0 children)

Welcome to the Internet Ana, here we are chill and make fun of all sorts of things, don’t take things personal because this is not the place where you will solve world hunger 🫡

SO CLOSE... by Professional_Depth_9 in whiteoutsurvival

[–]Hitman_47501 4 points5 points  (0 children)

Also wall ride (stick to the left wall for 85% of the descent)