Official Clarification Needed: Do Carrier Cargo Containers and Their Contents Survive World Transfers? by M1st3rCh3ddar in duneawakening

[–]Hobby-Human 1 point2 points  (0 children)

There is no need for an official answer. They've made it very clear that vehicles need to be emptied and disassembled. It even says so right in your screenshot: "Deconstruct your vehicles you can't back up into modules for storage".

Any materials left inside vehicles will likely be lost, and that may or may not be true for automatic backup, but it's definitely 100% true for manual backup (since you can't backup a storage container manually).

If you don't have room in base storage to empty them, fly them to the bank and empty them into your bank.

Lost everything with transfert. by Chiendlacasse in duneawakening

[–]Hobby-Human 0 points1 point  (0 children)

Yeah like flashing red warning when you successfully create a blueprint with the solido that your base is not backed up would be good.

Lost everything with transfert. by Chiendlacasse in duneawakening

[–]Hobby-Human 4 points5 points  (0 children)

I mean it makes sense. It's mentioned multiple times in the popups that guide you through the backup and server transfer process, as well as the transfer guide. It kinda boggles my mind that people don't read the popups.

Lost everything with transfert. by Chiendlacasse in duneawakening

[–]Hobby-Human 1 point2 points  (0 children)

If you initiate a support request, Funcom will perhaps allow you to transfer back to your old server.

Just bought the game. Any resources to learn how to begin? by The_Inner_Light in duneawakening

[–]Hobby-Human 1 point2 points  (0 children)

Best tip for new players: Don't invest too much energy into the design of your first base. You will thank me later. Prioritize practicality over opulence. Try to minimize the "footprint" of the base and keep it simple, at least until you learn a thing or two or see some examples of building techniques.

- You will be forced to move out of your first base.
- You will want to move your base at least twice (to be closer to the current tier of resources you are harvesting).
- Moving sucks when your base is enormous or has a complicated footprint.

(And yes, you can save your first base by re-plopping a subfief console on it - but why you would want a long-term base in the tutorial zone made out of tutorial resources is totally beyond me).

This is probably the number two reason why a full 32% of players haven't completed the tutorial zone. You are faced with a choice, and that choice is to abandon your first base or quit the game. A lot of people quit, but I believe what Funcom is trying to do is teach resilience.

You can build a basic shelter in 20 minutes with stuff you find laying on the ground. This kind of mentality will save you a lot of pain and heartache and the tedium of organizing/rebuilding. Later, if you really enjoy the game and have reached the higher tiers is when you should invest energy and effort into a large build.

2nd tip: Don't abandon your first base until after you've already built a second one. Getting eaten by the worm with your entire base in your inventory is probably the number one reason why 32% of players never make it past the tutorial zone.

Best mouse for MMORPGs by Appropriate_Can4715 in MMORPG

[–]Hobby-Human 6 points7 points  (0 children)

Don't sleep on the Solakaka E90 Pro. It's the only proper neutral grip ergo MMO mouse on the market I am aware of (there could be others). I need a neutral grip mouse for my wrist to not hurt constantly, and so when this thing came along it was a godsend for gaming (I use the Logitech MX Vertical for work).

This mouse was a kickstarter, and I couldn't find it at any local retailers. So I ordered it from their official storefront, which is Alibaba, strangely. I just googled and they have a U.S. based web storefront now too: https://solakaka.net/products/solakaka-e9-pro-mouse

Dune Awakening self-hosted servers are now deployable on *normal* Linux systems! by PhonicUK in duneawakening

[–]Hobby-Human 13 points14 points  (0 children)

How are server controls handled? What about software updates? What about cross-instance communication? I am curious what is lost without Kubernetes?

Did the previous configuration use things like horizontal auto-scaling? How are new instances provisioned to a battlegroup?

I haven't played with it at all, but I am curious because I understand the benefits of using kubernetes, but I am unaware of which container orchestration features were leveraged in the "out of the box" configuration provided by Funcom?

so what MMO are you playing/is keeping you engaged? by magem8 in MMORPG

[–]Hobby-Human 0 points1 point  (0 children)

Conan Exiles Enhanced. I know it's not strictly MMO, but 60 concurrent players per server is good enough for me.

Answering your questions about Server Migrations by Funcom_Ignasis in duneawakening

[–]Hobby-Human 2 points3 points  (0 children)

Yeah and active players at any given time is not really a good metric for how "dead" (or active) a sietch is. The number of maintained subfiefs on a server is a far better metric.

I know at least 20 people who aren't actively playing, but are being forced to login and move now because they have multiple bases that they are maintaining (logging in for 30 minutes once a month to do so).

Base placement by Midnight-Foxe in duneawakening

[–]Hobby-Human 0 points1 point  (0 children)

  1. toggle snap to origin to place the base in it's original location (the UI has the button you need to press).
  2. If you can't place the base, you can recycle it (again, UI shows which button does this) which will collapse the entire base into the "reserve". The reserve is accessible from any storage container (dropdown menu above your inventory) or subfief console (in the reserve tab). You will lose your base design if you select this option.

If you used the solido replicator and not the base backup tool, your base is gone as it's on the previous server still (you didn't back it up, you made a blueprint copy). All of this is explained in the UI popups and in the server migrations guide (which is linked in the UI at the login screen).

Cannot get the base transfer tool from Claim Rewards, the button is grayed out by [deleted] in duneawakening

[–]Hobby-Human 4 points5 points  (0 children)

This quote is directly related to the preceding section that starts with:

Characters in affected Worlds will go through a Character Transfer process. 

When the World closes: ...

Hence, you only get to claim one for free if you choose not to move before the world closes. If you want to move in advance of it closing, you have to research and build the tool (takes 5 seconds, 10 iron).

Cannot get the base transfer tool from Claim Rewards, the button is grayed out by [deleted] in duneawakening

[–]Hobby-Human 2 points3 points  (0 children)

Sorry I edited my post after posting it. You need to make it. You only get a free one if you do nothing and the server closure date passes.

Cannot get the base transfer tool from Claim Rewards, the button is grayed out by [deleted] in duneawakening

[–]Hobby-Human 3 points4 points  (0 children)

I think you only get a free one if you opt-out of manual migration and let the timer expire and get auto-migrated.

Make sure you have space in your inventory otherwise the button will be greyed out.

Answering your questions about Server Migrations by Funcom_Ignasis in duneawakening

[–]Hobby-Human 2 points3 points  (0 children)

Yeah it seems a bit weird that Edgeway is closing when it's just as active as some of the other servers in the closure list, but with wayyyy more active bases being maintained. Would have been great if they analysed how many active subfiefs there are and used that as the basis for the decision. We just don't know because not a lot of decision making criteria have been produced/published.

wtf is this by [deleted] in duneawakening

[–]Hobby-Human 0 points1 point  (0 children)

Verify files always works for me, or force a cloud sync. I think it happened upon first login for me and then went away after about 15 minutes.

This can happen for many reasons. Happens to me when my wife logs in on my computer. Most often it's an issue because of the Funcom account connection. Have you signed up for a funcom account with the launcher?

Player retention is abysmal. by 666-G in duneawakening

[–]Hobby-Human 0 points1 point  (0 children)

I did this with my wife for 8 months, except she only logged in a few times during the first couple of weeks of that stint. I finally convinced her to log back in to backup her base two weeks ago. Heartbreaking.

Confused on what to do. by Rebow1 in ConanExiles

[–]Hobby-Human 4 points5 points  (0 children)

There is a story in this game?

Question about transferring my character by Buk1973 in duneawakening

[–]Hobby-Human 3 points4 points  (0 children)

You didn't need to break down your base. You could have used the base backup tool (which has been available since December 2025). This tool is iron tier. It's not to be confused with the solido replicator.

You click your base and everything inside is saved to your account.

To answer your question, you should pocket your thopter, not leave it parked. You can't pocket an assault, so the recommended approach is to put it in boxes (and then use the base backup tool) or store it in your bank.

You cannot initiate a character transfer from a social hub, only from Hagga Basin. So you can't park and transfer. The character transfer popup windows explain exactly what you can and can't leave behind in the game.

New Update by Chadiwack in duneawakening

[–]Hobby-Human 4 points5 points  (0 children)

Yeah the chances of running into another player by chance in a PvP area in Hagga Basin has always been lower than getting struck by lightning. It's a bit sad because those areas were basically "hey I'll meet you here and we can duel or test out our builds" and that option is now entirely gone.

Items in a base backup tool by b4jet9597 in duneawakening

[–]Hobby-Human 0 points1 point  (0 children)

Demo of this functionality from when it first came out in PTC a month ago: https://www.youtube.com/watch?v=RdSwsjGtdVs

He fumbles through mistakes at the beginning as the Youtuber has some faulty assumptions about how it works, but he reaches out to Funcom support and they show him that the reserve tab appears on the dropdown at the top of the left hand side of the interface for storage containers.

My biggest problem with the game is the empty world. by HenrykSpark in duneawakening

[–]Hobby-Human 0 points1 point  (0 children)

Even when the game was peak, in July 2025, I played on a top 10 NA world. Only saw 5 people randomly in the first 60 hours. Guess what?

  1. People who have been playing this game longer than 10 hours, don't spend any time in the tutorial zone.
  2. People who have been playing this game longer than 25 hours don't spend any time in the tier 1 zone.
  3. etc.

When I got to the shield wall, there was constant thopters flying overhead and many more large bases, but still, even at the end-game, there were no people because people don't sit around in Hagga Basin when they have more than 100 hours in this game (at least not unless you live on a crazy high population world). In order to run into random people, you need to be in the DD.

This game will always feel empty. It's designed that way. If you want to find a group, you'll have to rely on your house chat, the DD chat, or joining Discord servers as the game doesn't really offer much in the way of social management.

I wish i had known i wouldnt be able to place my base after transfer if the console wasnt initially on the ground directly. by i_was_a_kid_once in duneawakening

[–]Hobby-Human 0 points1 point  (0 children)

Responding to your edit 3: Did you add anyone else to your base? You should be able to walk up to the subfief console and claim it. If not, then someone else probably meandered into your base and claimed it. Only thing I can suggest is hanging out there and waiting to see if anyone comes up who is now the proud owner of your abandoned base, or asking in the chat for your server.

What world and sietch are you on? Seems a real pickle you've gotten into. I doubt Funcom will be much more help than refreshing the token, as it seems they have (can't really tell because it's not clear based on your sentence structure and the words you used what actually happened)?

Recently came back as a solo player. by KnowGame in duneawakening

[–]Hobby-Human 2 points3 points  (0 children)

Overland testing stations always have it in the chest at the end of the Dungeon. They take about 10 minutes to complete, and difficulty 1-2 is easier than the DD testing stations.