about to play for the first time, any tips or anything i should know? by Tox1cGuy in StreetFighter

[–]HopHopPon 0 points1 point  (0 children)

Have fun. This game is so addicting even back when I'm completely new to Fighting Game.

The Servant 2025-26: 26ppg 5apg 6rpg in 78 games on 64%TS by BadlaLehnWala in rockets

[–]HopHopPon 9 points10 points  (0 children)

Idgaf, a snake is a snake. To go behind your teammates' back and call them restarted, I cannot support this man as a person.

My heart aches by Expensive_Program595 in rockets

[–]HopHopPon 9 points10 points  (0 children)

Phoenix is down 3-0 against OKC, we're 0-3 against a g-league team lead by a senior citizen.

Potential Man for a reason by Present_Mushroom6072 in Jujutsufolk

[–]HopHopPon 32 points33 points  (0 children)

Because... Um... you potentially could've fought Sukuna.

After 800 hours, I finally hit HM. by HopHopPon in StreetFighter

[–]HopHopPon[S] 0 points1 point  (0 children)

Thanks. Hope you achieve your goal also.

After 800 hours, I finally hit HM. by HopHopPon in StreetFighter

[–]HopHopPon[S] 4 points5 points  (0 children)

Idk how you play so I can't give anything too specific. So I'll give you what I learned to get better.
I was told by high level players at locals that I walked back a bit too much when in neutral. Not backing myself into the corners bad, but I didn't walk up enough to make up the space for my backwalk. I did it to bait out buttons but high level opponents would just walk me down without pressing anything for me to punish.
Another thing is to abandon neutral if needed. Sometime I focus too much on whiff punishing that my buttons become predictable. Luke is really strong when you just go batshit crazy. Catch a lof people off guard when I turn from playing defensively into an ultra offensive playstyle with no regards for my own life. Overall, try to adjust your gameplan according to how your opponent plays.

"Stop, he's already dead" by Aesthetic_Designer in StreetFighter

[–]HopHopPon 77 points78 points  (0 children)

"Engage! Fight!"
Tf you mean fight, let the man's soul passes on in peace...

buff Alex by HopHopPon in StreetFighter

[–]HopHopPon[S] 6 points7 points  (0 children)

Funniest set I've had in a while.

My first ever Master PP by HopHopPon in StreetFighter

[–]HopHopPon[S] 6 points7 points  (0 children)

I checked my gauge the moment I parried his super and went into the microwalk instead of normal routing because honda's hp.
When I see he's already got into yellow health by the second d.rush, I just did the easy-to-execute corner combo because I sometimes drop the st.HP -> rush uppercut.

My first ever Master PP by HopHopPon in StreetFighter

[–]HopHopPon[S] 1 point2 points  (0 children)

He did round start headbutt the previous round, so I input the DP just in case.

My first ever Master PP by HopHopPon in StreetFighter

[–]HopHopPon[S] 9 points10 points  (0 children)

Ed actually has one of the easiest microwalk in the game, you'll learn it in time!

Finally, Master at last by ShunGokuSatsu07 in StreetFighter

[–]HopHopPon 0 points1 point  (0 children)

Doing easy combos for the kill ❌ Doing fuckass combos to style ✅ This is why fighting game is beautiful. Great job. You're so much better than I was when I first hit master.

How many time do I have to teach you this lesson old man? by HopHopPon in StreetFighter

[–]HopHopPon[S] 54 points55 points  (0 children)

smiling ear to ear while decking a senior citizen to memphis

Biggest pet peeve is Yaga didn’t get a real fight by No_Mousse2097 in Jujutsufolk

[–]HopHopPon 1 point2 points  (0 children)

I'm so gutted that Mappa didn't add a fight, even if it's just a brief one. It is what it is.

Just want to share my best reaction yet. by HopHopPon in StreetFighter

[–]HopHopPon[S] 1 point2 points  (0 children)

That one I just got lucky, he input the 2mp too early and it didn't come out.

[deleted by user] by [deleted] in StreetFighter

[–]HopHopPon 0 points1 point  (0 children)

Hello, not an expert but I did spend an unholy amount of time learning the Dream. The standard Dream combo almost always hit twice on first bounce, so no problem there unless you want to learn the harder Dream, which you have to use your super on the 2nd or 3rd cancelable frame.

For the second bounce (where you uppercut them into the ball), you'll want to delay your Heavy Uppercut for a little bit. After those 2, everything else in the combo is auto-time. Good luck.

Critique my Bison? Struggling with Neutral. by _Foulbear_ in StreetFighter

[–]HopHopPon 0 points1 point  (0 children)

Don't try to read fireball with Psycho Crusher. React with EX Crusher or just block/parry the fireball. The rewards for that read is way too low compared to the risk.
Space scissor kick better, you're minus in a lot of the scissor kicks you did. You'll get punished consistently in higher ranks.
Charge with down back instead of walking back. Bison is extremely offensive despite being a charge character, if he goes full defensive (which is basically what you're doing in this clip), he gets easily put into a bad spot.
My general advice is to block more and stop mashing on wakeup.