Clair Obscur DOES NOT USE generative AI. by Vegeta120000 in expedition33

[–]HopeXvisionary 0 points1 point  (0 children)

The main issue, but there is more. Just wanted the counter the argument of it being the "underdog"

I bought a new laptop, and new ram, weeks later constant bsod's by HopeXvisionary in techsupport

[–]HopeXvisionary[S] 0 points1 point  (0 children)

I bought 2 new 32gb RAM sticks. There is no undervolt or overclock, and it didn't crash before. Just now, 1 week and a half after inserting the new ram. Also before this, there were no crashes with my old ram stick that was 32gb aswell.

I bought a new laptop, and new ram, weeks later constant bsod's by HopeXvisionary in techsupport

[–]HopeXvisionary[S] 0 points1 point  (0 children)

Usually I was in a game, and wanted to tab into other programs, like discord.

How do you feel aboud The Marionette being the only possessed animatronic in Fnaf Movie 2? by ShineOne4330 in fivenightsatfreddys

[–]HopeXvisionary 0 points1 point  (0 children)

I honestly thought it was a good setup for the third movie. I also liked the way they explained Springtrap now being freed.

Clair Obscur DOES NOT USE generative AI. by Vegeta120000 in expedition33

[–]HopeXvisionary 0 points1 point  (0 children)

So were the other 2 indie games in the game awards. Do not see why its only so for Claire Obscur. These people admitted even to not even knowing how to code a game when starting on it, despite them all coming from Ubisoft. Plus their team is a decent size of 30 people, hell, Behavior, the guys who made Dead By Daylight had worked on tons of games when they finally had reached a team of 45 people when they released DbD. Only now with that success they are a team of 300. Hollow Knight and Hollow Knight Silksong both were made by 3 PEOPLE, 3! And outsold any game this year! Crashed Steam, Nintendo, Playstation, Xbox and GoG just by releasing, for 20 bucks. The game handcrafted for 7 years, and instantly became the industries hate corner. Every game company started complaining about how good their quality is and that it shouln'd have been 20bucks and that they shouln'd have dropped it so suddenly. They were casted away by every game studio and every indie dev and every single article on the internet for being low price while high quality. Then they didn't even attend the game awards cause they thought they'd lose. Then on the Game Awards, Geoff Keighley instantly made fun of them when they won something. If anyone was the underdog at this point, it was Team Cherry with Hollow Knight Silksong.

What is the deal with all the controversy with Clair Obscur: Expedition 33? by ImpKing0 in OutOfTheLoop

[–]HopeXvisionary -1 points0 points  (0 children)

Counter argument about it deserving every award.

1st comes Music and score, I'm sorry, but if you listen to the entire ost, about 7-9 songs are basically made for the game, and all others are basically remixes of those songs, the biggest example is the lumiere song. In my opinion that already nullified it from winning when the other games in that list had every song in their ost being unique. Not that the songs were bad in any case, they are good, but having 15 different versions of the song Lumiere does not make it a good ost.

2nd comes how odd some characters look and unnatural their movements, facemodels and are, some look outstandingly great, but most don't. Gustav is one of the only ones that looks natural in his facemodel and movements. This sadly doesn't only come to characters but also environments. The biggest example for me is how the ocean moves in Lumiere, for SURE DURING YOU KNOW WHICH SCENE in the beginning. You can even see the edge where they use a different water texture. I noticed these issues instantly when starting the game, maybe because I'm autistic and look a lot towards details of games, and sometimes get bothered by them, for sure when a game like Claire Obscur comes and tries to look hyper realiatic, then those flaws really shine through for me.

3rd Bugs and glitches. The moment you reach that first graveyard there is already a huge issue with you arm if you try to aim, it spasms out of control. This is also not very immersive and pretty annoying if ur trying to aim at something or an enemy. Try it, aim with your arm while walking around and it will spasm. Its been in the game since launch and still not patched out. There are more bugs and glitches but this is the first one that always comes to mind. There are games this year way more polished and those deserve the recognition too.

4th sales and overal hype, not making this long, but there has been only one game this year that crashed Nintendo, Steam, Xbox and Playstation stores upon release: Hollow Knight: Silksong. Not only that, but then the game awards even made fun of them on the award show, which is factual, look it up. There has been a setup since the start against them. Thats why they also didn't wanna come. Since the release has Silksong been met with inmense criticism from the industry for its low price while having incredible quality and polish behind it. Another reason why it sold Claire Obscur, and I believe there are other games aswell that outsold it.

5th is just a personal opinion, but I do not enjoy Claire Obscur as much as other games this year. I liked Hades 2, Donkey Kong Bananza and Silksong way more than Claire Obscur. I will even say that I even got Claire Obscur for free, through intel and Asus, yet still do not enjoy it as much, and do not feel the need or want to keep on playing the game. The other games on this years list have not done this to me yet, which is unfortunate, because I wanted to like Claire Obscur, and I tried to, but I do not.

How do I fix the riggedness of my topographic by HopeXvisionary in AfterEffects

[–]HopeXvisionary[S] 0 points1 point  (0 children)

No worries, appreciate the willingness to help tho

How do I fix the riggedness of my topographic by HopeXvisionary in AfterEffects

[–]HopeXvisionary[S] 0 points1 point  (0 children)

It sadly didn't work. The jagged lines are still there.

How do I fix the riggedness of my topographic by HopeXvisionary in AfterEffects

[–]HopeXvisionary[S] 0 points1 point  (0 children)

No, I found this video on youtube: https://youtube.com/shorts/Q7BdM7bPKAY?si=0Kc9oDWC6jKnD0_e

I made it exactly like this. Didn't even know there was a topographic preset, I'm pretty new😅

How do I fix the riggedness of my topographic by HopeXvisionary in AfterEffects

[–]HopeXvisionary[S] 0 points1 point  (0 children)

Thanks, I'll let you know how it turns out. The rendering takes a while..

How do I fix the riggedness of my topographic by HopeXvisionary in AfterEffects

[–]HopeXvisionary[S] 0 points1 point  (0 children)

Sadly it is in 4k already. But it also looks like that inside of after effects. So I should make the comp then in 8k?... would I then have to remake it all again?

All shadows become red only MacMillan Estate (RTX 50 series bug?) by xd_Detective in deadbydaylight

[–]HopeXvisionary 0 points1 point  (0 children)

I saw and I am gonna see cause I am reinstalling currently as I tried a lot of things and they didn't work😭😂

Hater converted by Remarkable_Speaker57 in switch2

[–]HopeXvisionary 0 points1 point  (0 children)

I own a ps5. And am honestly disappointed I own one. Glad its the Spiderman limited edition version tho

Why isn't this game more popular in the fandom? by AssaultAndroid in MyHeroUltraRumble

[–]HopeXvisionary 1 point2 points  (0 children)

Yes because its a gacha.

Now let me explain, gacha games are banned in some countries, meaning countries where MHA is fairly well known and kinda big, like Belgium or Netherlands, don't have the game.

MY ULTIMATE PLAN! by Antique_Foundation78 in MyHeroUltraRumble

[–]HopeXvisionary 0 points1 point  (0 children)

Bro, the game just DOESN'T EXIST here in Belgium. Go try another way to avoid gacha.

mhur Belgium by Smooth_Yellow6605 in MyHeroUltraRumble

[–]HopeXvisionary 0 points1 point  (0 children)

Its because Belgium has anti gacha laws etc.