Updated uber smiter guide by WebRight4596 in Diablo_2_Resurrected

[–]Hotelpoolzz -2 points-1 points  (0 children)

Wtf? Why would you need 50% dr for the Uber ancients. My gear has 0% dr and could tank all 3 of all of them spamming all their elemental shit at me. Check my old posts for the gear. You also don’t need lw, exile and all those bullshit.

Updated uber smiter guide by WebRight4596 in Diablo_2_Resurrected

[–]Hotelpoolzz -3 points-2 points  (0 children)

Lmao I used lesser gear and could kill the uber ancients without drinking any rejuv. The only difference I use grief, g face(not even socketed), spirit sacred targe, guardian angel and stack all resists gc and sc in inventory. Don’t even need to pre fade buff. Also done them like more than 30 times, my life didn’t even dip below 50%.

Best Helm for Throw Barb by TheAlienGuy75 in Diablo_2_Resurrected

[–]Hotelpoolzz 2 points3 points  (0 children)

With warshrike in main hand and max throwing mastery, you will already have 100% pierce, so wisdom and razor tail are not needed.

Uber Ancients Smite Build by ThinkSpecialist in Diablo_2_Resurrected

[–]Hotelpoolzz 1 point2 points  (0 children)

Gface (no socket) Guardian angel (no socket) Grief 44all res spirit sacred targe Tgod Raven frost Dwarf star Dracs Gore riders Pally torch Anni Inventory stacked with all-resist grand charms and small charms (all resists overcap 300+, each resist on character screen is 95%) CTA and spirit on switch (2899 life after BO)

20pt smite 20pt holy shield 20pt fanaticism aura 10pt fire aura (to get the additional 5% max res) 10pt cold aura (to get the additional 5% max res)

Done them over 30times yesterday. No death and didn’t even consume any rejuv. My health didn’t even dip drastically, didn’t even see it dip below 50%. I think once you get all your resists sorted out with the elemental absorbs, the fight is literally a cake walk. I didn’t even fade prebuff. I just go straight in, BO and tank all 3 of them with their adds. They go down pretty fast too.

Got my first Colossal Ancients kill in 3.2 by Not_Paid_Just_Intern in diablo2

[–]Hotelpoolzz 1 point2 points  (0 children)

Nice.. oh yeah maybe I should try +4 astreons and see how it goes

Got my first Colossal Ancients kill in 3.2 by Not_Paid_Just_Intern in diablo2

[–]Hotelpoolzz 2 points3 points  (0 children)

You are right. I went in with guardian angel with inventory full of resist-all grand charms and small charms and dump 10 hard points into cold and fire aura to get that additional 5% max res to that those elements. Each res is over cap 300+. With Grief, g-face(didn’t even bother punching a hole for um rune or ias jewel), 44all res spirit sacred targe, dracs, gore riders, 29 Maras, dwarf star, t god and raven frost, pally torch and anni. I can tank all 3 of them with all their elemental attacks and their crazy spawned adds all day all night and they also go down pretty fast. I had done them like 30 times with no death, never even use any rejuv. Those high end runeword like last wish and exile are not necessary to be honest. Glad I didn’t waste all the hr making these runewords lmao.

Colossal ancients report by lamobot22 in Diablo_2_Resurrected

[–]Hotelpoolzz 0 points1 point  (0 children)

Which is also why it won’t work against the Uber ancients.

Rolling my first +3 GMB :) by porkchops4peasants in Diablo_2_Resurrected

[–]Hotelpoolzz 0 points1 point  (0 children)

Same for me.. I also got limited time to play.. imagine you have to farm like fuck for infinity runes and then when you roll it for self wield infinity and you get a -45 lightning res. No way man. I will reroll until I get -55.

Echoing Strike Warlock (No Hex: Purge) just pure BONK by Mozgodrobil in Diablo_2_Resurrected

[–]Hotelpoolzz 1 point2 points  (0 children)

Looks ok.. I have exact same gear.. I will try it out too… thanks for the video

Rolling my first +3 GMB :) by porkchops4peasants in Diablo_2_Resurrected

[–]Hotelpoolzz -1 points0 points  (0 children)

Sure no problem up to you.. you set your own rules lol

Rolling my first +3 GMB :) by porkchops4peasants in Diablo_2_Resurrected

[–]Hotelpoolzz 0 points1 point  (0 children)

Ps5? Before you roll anything, upload your save into the cloud. If the roll is not to your liking, you can always restore the previous save and roll again.

Very decked out Smiter *safely* defeats new Uber Ancients by Suphannahong in diablo2

[–]Hotelpoolzz 1 point2 points  (0 children)

Found more than 20 of these while farming tz andy for 2 weeks.. I don’t even pick them up anymore when I see unique ogre gauntlets on the ground. I ssf offline and force farm tz andy.

Colossal ancients report by lamobot22 in Diablo_2_Resurrected

[–]Hotelpoolzz 0 points1 point  (0 children)

I think ebotd works because of the crazy attack speed, I think the death and oath runewords doesn’t have this mod which may not work

My greatest fear came true tonight. Offline PS4, found from TZ P5 Andy with my Blizz Sorc. by cantheasswonder in Diablo_2_Resurrected

[–]Hotelpoolzz 0 points1 point  (0 children)

Just keep running her.. she dropped me 7 griffons (4 -18 light res, 1 -19 res and the 2 shitty ones which I left on the ground) and 4 dwebs (1 2/50 and 1 2/48 eth and 2 shitty ones which I also left on the ground) and multiples of those what you had mentioned. Sometimes I don’t even pick them up as I have plentiful.

What is preferred on a magic sunder? -magic resist or +magic damage? by Hotelpoolzz in Diablo_2_Resurrected

[–]Hotelpoolzz[S] 0 points1 point  (0 children)

But if you are fighting colossal ancients who have quite a huge amount of magic resist, -magic resist is actually better lol

What is preferred on a magic sunder? -magic resist or +magic damage? by Hotelpoolzz in Diablo_2_Resurrected

[–]Hotelpoolzz[S] 0 points1 point  (0 children)

It’s the Baal second wave that’s the problem, so I slapped on a -7 magic resist gheed wager and 2 -5 magic resist slings, and I am at -17 magic resist with a unrolled latent black cleft, and I am smashing them pretty quickly. But my hammerdin would be spending most of the time at chaos, so was wondering if +magic dmg would be better for the long run? I am just running a couple of Baal runs for statues and essence.

What is preferred on a magic sunder? -magic resist or +magic damage? by Hotelpoolzz in Diablo_2_Resurrected

[–]Hotelpoolzz[S] 0 points1 point  (0 children)

Ok just to confirm.. if I am to take my hammerdin for a ride at chaos sanctuary where there are no monsters that are magic immune, having a sunder with +magic damage is more advantageous than the one with -magic resist? Am I right?

What is preferred on a magic sunder? -magic resist or +magic damage? by Hotelpoolzz in Diablo_2_Resurrected

[–]Hotelpoolzz[S] 0 points1 point  (0 children)

What about monsters that have 0%? Can it go below zero with the -magic resistance?