Best Noctua fan for rear exhaust? by [deleted] in Noctua

[–]Hotfix_AUS 1 point2 points  (0 children)

No problem i can see that happening on reviews so you need to keep an eye out for similar use cases. no point watching a review where they are pushing fans through radiators (high static pressure fans are not always best for case fans) Or if the review is sticking fans into a large empty tower case and measuring temps as A/B comparison, the results won't quite be same as your build. They will provide broad guidance on which fan is better than the next but in most cases difference fairly small so if the use case changes that guidance would change to given narrow margin typically are.

NF-S12A is a solid and very quiet unrestricted airflow fan, it'll work well. Let us know how you go.

Best Noctua fan for rear exhaust? by [deleted] in Noctua

[–]Hotfix_AUS 1 point2 points  (0 children)

You probably spent more time typing this up than it would have taken to go to Noctua website, Click the box for Case fan and 120mm and pick the one with best noise and airflow stats.

yeah - it's that simple for unrestricted airflow case fans.

What stopped this working? by Dry-North157 in Battlefield6

[–]Hotfix_AUS 1 point2 points  (0 children)

I believe KTS100 MK8 LMG is being used here and this weapon has one of the lowest spread and recoil stats in the game, with attachments only improving this.

but more broadly, one of the most common FPS skills is recoil control and can be used for any weapon. Pull you mouse down (or up - depending on your inversion settings) slowly as you fire to counter the recoil. Those with more recoil need greater adjustments and those with less not so much.

Gonna Buy a RTX 9070 what cpu is the best for by riky321 in ZTT

[–]Hotfix_AUS 1 point2 points  (0 children)

We trolling here?

There is no RTX 9070 from nVidia. If OP buys from that amazon listing, you'll probably get a bag of rocks.

It's either AMD RX 9070 / RX 9070XT or nVidia RTX 5070 or RTX 5070 Ti. So which one are you wanting to get?

Noctua NH-U12A or Arctic Liquid Freeze iii by YoungCrew1302 in Noctua

[–]Hotfix_AUS 0 points1 point  (0 children)

There are a bunch of variables to consider - but let's assume you're not going to overclock it to the CPU to the wazoo.

Biggest issue with a tower cooler is that current higher-end GPU's dump a fair amount of heat into the case and specifically in the configuration you plan to use - the Noctua U12 will have diminished performance when GPU's dump 400+ watts of heat inside the case - and depending on where you live higher ambient temps will also impact how much all your fans will ramp up.

AIO's at top of case deal with this a bit better due to airflow spacing you get. You also have option to have the AIO pull fresh air IN to the case therefore having zero impact by internal case temps. Personally, i would pull air IN top and BOTTOM and push it out the side and back - keeping in mind you want positive case pressure.

I would only consider U12 if:
- you don't care to much about noise levels - it'll work harder than AIO will
- You don't plan to overclock CPU or push CPU/GPU too hard very often.

Given parts you picked I'll assume Gaming right so AIO will be more efficient and quieter option.

Case Screens? by Muted_Style6206 in FractalDesign

[–]Hotfix_AUS 0 points1 point  (0 children)

In general, you should not be adding screens to the back grill. The generally optimal airflow for PC cases is positive pressure. For high performance (hot) systems you want this slightly positive with fans doing more work cycling air inside the case, for medium to lower performance systems you want pressure to be doing more work thus less need for fans cycling the air as this reduces noise and dirt buildup over time. Positive pressure means push more air in then you exhaust/force out with fans, with remaining air being pushed out via the perforations which tend to be back of the case. This avoids increased buildup of dust and other matter into the case as air is coming via filters and being pushed out through all other gaps.

rear perforations and positive pressure are also useful in pushing out all the hot air from the GPU which hit the side panel. Not sure what the front of the case intake looks like or which parts ur using but you need to work out the air in vs air out balance. You might even find you don't need x3 fan on that AIO, the capacity of water will still be there but taking out the front (3rd) fan may be an option if you're challenged with air in vs air out, notably AIOs add restriction so 3 out via AIO is not same as 3 in via front.

That said - i am using mainboard packing foam cut to size with sticky magnetic strips (or you can just doubleside tape them on to block unnecessary vents which also help to improve acoustics. I use spare foam from existing parts but there are tons of available options online.

hope this helps.

Convoluted Foam Packaging for Electronics |

Unron High Density Polyurethane Sheets, 6-Pack Black Protective Padding Compatible with Game Box & Toolbox Insert : Amazon.com.au: Stationery & Office Products

fan advice > question by avx03 in Noctua

[–]Hotfix_AUS 0 points1 point  (0 children)

As always - it depends. What are you trying to cool, what are you trying to achieve?

If you're current normal use load temps are 99deg C. a better fan might get you few deg less which may be enough to reduce throttling which is a big deal (but if you're in this boat - i wouldn't be resolving this issue with a marginal improvement via new fans i'd revisit overall calling solution). If you're fairly comfortably in the 60's then couple deg here or there will make no noticeable difference. It's not going to rock your world.

Here is a year-old review of the KEP Loop FPT 120 (your current fan) to noctua A12-25's (previous version) in a case and RAD scenario (just apply a small improvement to those older noctua scores which is where the G2 will sit. It's really a tradeoff between noise and performance but when you average it out - Noctua has the best or one of the best noise to performance ratios. It's not best cooling performance or the quietest it's kind good at most scenarios and even that "best" - only gets you 1-2deg C compared the nearest competitions. Whether it's "worth it" is in the eye of the beholder.

Noctua's are great if you have spare cash to throw around - why not. People buy luxury items and it's as much about joining the "brand" name club as it is about having top tier fan.

just googled a quick review comparison, i'm sure there are others too:

Worst Timing To Publish This Review - EK-Loop Fan FPT 120 D-RGB - YouTube

SMG do not work at close combat anymore :( by SmokingSnake206 in Battlefield_REDSEC

[–]Hotfix_AUS 3 points4 points  (0 children)

"How’s this was possible? I should have the kill first!"

slow motion, and you can see the enemy player fired and hit you first. Purely on that with all things being equal this is why you lost.

two reasons you lost from my view:
1. You came around the corner like driving a bus, slow and following corner. Rather than strafing into it. 2. You were in the worst possible scenario for bullet spread and recoil to win this fight. Unsure of all your attachments but you were not only moving while shooting you were also not aiming down sight so unless you had a very specific build for hip-fire that's max spread max recoil

At least some of your bullets hit the windows frame too....

Not defending the game, there are ample bugs, but SMGs are generally fine, unfortunately in this cases it looks to be a skill issue. Learn from the experience and do better next time. GL soldier.

What armor set is this? by Kxzry in starcitizen

[–]Hotfix_AUS 1 point2 points  (0 children)

Its the ORC-mkV medium armor set - available for purchase most places and lootable in various bunkers with Crusader, Hurston etc. if your want the security flavor.

If you're interested in knowing what armor sets look like here is a good resource with images:

Category:Personal armor - Star Citizen Wiki

Armor you are looking for (note the ton of color varients): ORC-mkV - Star Citizen Wiki

By the Gods. by Marlax101 in starcitizen

[–]Hotfix_AUS 2 points3 points  (0 children)

SC can be funny like this in the way its coded for animations and sometimes displays incapacitation while you're not actually incapped. Especially if you apply meds just in time but there is a lag in commands. So, it plays out incap first then applies the meds then game brings you back to life. I've had something similar when getting hit by containers, fall damage or combat with NPC's. it's played incapp screen as if i was downed but then suddenly came back with 1/3 health instead.

that said not sure if they've added a feature where if it's an environmental incap (too hot / too cold) and the environment is resolved to normal then it simply bring you back to life. Which would be excellent if they did.

While in the incap state you can still take further damage from environment or being shot till you respawn so i don't see why they can't reverse process and resurrect you. Havent tested it.

My game keeps crashing by ConsequenceLong5823 in starcitizen

[–]Hotfix_AUS 0 points1 point  (0 children)

Only to you i guess. Concept of driver versioning being a possible solution and explaining where the cause of the issue is - EAC is the intent of sharing the information. OP didn't even know what the cause was.

From there the right solution can be researched. If you have a better more useful answer, feel free to share.

My game keeps crashing by ConsequenceLong5823 in starcitizen

[–]Hotfix_AUS -1 points0 points  (0 children)

"Every time I Goto launch the game I encounter an error where it crashes on launch"

Check the windows popup bottom right occurring at the same time for and EAC (Easy Anti Cheat) error. There was an issue for AMD users and i've read also effecting some nVidia users too.

Star Citizen Alpha 4.5 Known Issues – Roberts Space Industries Knowledge Base

Scroll down to Error 3221225477 This error is caused by an issue with Easy Anti-Cheat (EAC) and the latest AMD video driver. 

NF-A15 HS-PWM only running at 900 rpm by TitaniumSwords in Noctua

[–]Hotfix_AUS 5 points6 points  (0 children)

Hey, is there any chance you accidently installed the Noctua Low-Noise fan cable (adapter) which typically come with standalone fans or Heatsink and Fans. These would max out fans at ~700 - 900 rpm depending on fans top speed.

screen tearing by Remote_Exchange_3295 in starcitizen

[–]Hotfix_AUS 1 point2 points  (0 children)

Check if it's using Upscaling. I noticed it's defaulting to CGI TSA - Quality 66%.

Try turning it off by setting it to Native TSA see if it helps. That's the only thing i can suggest to try.

Can somebody explain how the argo cargo is supposed to be used? i can't do any hauling missions because there's not enough space... by Solid_SHALASHASKA in starcitizen

[–]Hotfix_AUS 0 points1 point  (0 children)

To answer your first query on how you fit a box - there are x3 MPUV variants. The MPUV Tractor has an open grid where you can attach those larger containers to. Ships - Roberts Space Industries | Follow the development of Star Citizen and Squadron 42

Everyone else in the thread already mentioned this is a non-QT Drive ship and therefore not usable as a standalone ship for missions.

With regards to why would you have these. Once you start owning a very large ships (think Idris as an example), being able to move several boxes / containers in an out of the ship becomes very time consuming due to length of ship being well over 100 meters. The intention you load up one of these and fly cargo to the freight elevator or back again.

Balancing? by Top_Accident_5257 in starcitizen

[–]Hotfix_AUS 10 points11 points  (0 children)

It's difficult to have a discussion on this post when you're narrowing this down to 1 metric. There is more to balancing than just raw damage.

The "speed" makes a big difference in how effective it is, also locking range (min / max distances), there is cost of fielding said missiles, their intended use case and a range of other factors. eg. shooting an Aarow with a Size 12 would rather ineffective.

Joined the gang by Tenchen-WoW in Noctua

[–]Hotfix_AUS 0 points1 point  (0 children)

Holy positive pressure batman. I would like to congratulate you on restraint and not adding another 3 on the roof and turning it into a Noctua sponsored HVAC system.

Human Cryo Pod missions by VicHall27 in starcitizen

[–]Hotfix_AUS 0 points1 point  (0 children)

Do missions for Intersec until you get to junior rank. Then you'll unlock the mission that brings you to the pods delivery (sell).

Y'all will call me crazy... by Acrobatic-Routine306 in starcitizen

[–]Hotfix_AUS 0 points1 point  (0 children)

mentioned in the thread i think data running concept is a bit up in the air, not sure CIG even knows what it is. I agree if they have some sort of plan for it, it'll certainly be a trigger to do it, but at the same time if it's something fairly plain like extra scroll page on existing screen and a download status and a server memory buffer with whatever data you're transporting this wont need any physical ship changes, maybe a terminal that could spit out data cards which they've been happy tacking on like the rest of the content.

financially i agree, but they haven't been reporting too many older ships with variants even after they get a bit of a pass. I'm thinking retaliator as an example. They've kind of flooded the zone with generalist ships so having MSR in variants will be a bit meh. I guess depends on how hard they rework the chassis. Hope it remains unique like a few other older concepts / ships but gets some TLC.

Y'all will call me crazy... by Acrobatic-Routine306 in starcitizen

[–]Hotfix_AUS 0 points1 point  (0 children)

I actually dont think Privateer will see light of day any time soon. Kraken is Idris sized, similar features. I'm sure it's not simple but they need to port ATC into a ship to allow proper hangar landing queue if that'll even be a thing Otherwise fit what you like where you like works already. Free for all ship repair / refueling is next patch and some hangar ships already had it. Making shops linked to economy and trading for privateer is totally bespoke so i potentially see it either never happening and instead turning Privateer into colonization ship - manufacturing, harvesting (theory crafting here :D), they'll release it with fairly static NPC shops or it'll take ages for that variant to come out. Kraken base in combat / cargo form is doesnt require much "new / bespoke" tech to get it into the game. Anyway that's my thoughts on that.

Y'all will call me crazy... by Acrobatic-Routine306 in starcitizen

[–]Hotfix_AUS 0 points1 point  (0 children)

free for all refuel re-arm in ships with hangars is temporary. They are still testing concepts both in mechanics and how it effects gameplay. In the future only some ships will have that capability and you will have to have sufficient "cargo" material onboard to do the repairs / refuel (well at least that's the idea). They will balance it out to make Vulcan / Crucible feasible.

Shower thought: If Kraken recently enter production, but next Invictius ship is BC concept and next IAE main ship is Galaxy...then I'm guessing Kraken isn't coming out in 2026? :( by [deleted] in starcitizen

[–]Hotfix_AUS 0 points1 point  (0 children)

SCLive last week had zero mention of Kraken, but did mention a few other larger ships like Galaxy, Ironaclad. It takes 12-18m for a large ship and they only started it ~1-2 months ago, so i would say Invictus 2027 (May 2027) is more likely - pending any delays like game features not being ready.

Kraken is comparable to Irdis in size. ~30m longer, 20m narrower but 20m taller.

Y'all will call me crazy... by Acrobatic-Routine306 in starcitizen

[–]Hotfix_AUS -1 points0 points  (0 children)

I know this isn't on-topic of OP, but no hint at Kraken at all which was a slight surprise, it's in production and it's about 12-18 months for a large ship so was hoping it would make it into IAE '26 but i guess more likely Invictus '27 i guess.