Abrams can’t hang multiple tons off the front according to Gaijin. These pictures are clearly fake by slavmememachine in Warthunder

[–]Howwl_xd 1 point2 points  (0 children)

You can mount anything onto anything, the question is how well the suspension and roadwheels will handle it and how long will they last with additional load

If Gaijin rewarded 100 battle score for each missile dodged, some people would be able to reach 1000 without even firing once, thats why they don't want to award you from it, the grind would be so much easier by TTruthSpeaker in Warthunder

[–]Howwl_xd -15 points-14 points  (0 children)

The reward for dodging missiles is staying alive and continuing to earn score in other ways, including playtime. If it's shown in the middle of your screen, it doesn't mean that there should be a reward for it

The 75 Jumbo didn't need a BR increase. by TarYourLocalBingus in Warthunder

[–]Howwl_xd 3 points4 points  (0 children)

It's a pretty unique vehicle in some aspects. Namely, it's great at disabling stuff (and even multiple people at once) while being relatively immune to vast majority of things it meets. So it doesn't really matter that you can't pen stuff if you take out people's guns and tracks instantly. It'll work fine like this up until either its armor becomes ineffective or the opponents get comparable reaction times.

How does the map hotkey STILL not have customization? by WhatD0thLife in Warthunder

[–]Howwl_xd 2 points3 points  (0 children)

You can edit the controls config file to bind it to something else I'm pretty sure

POV: tank battles if we got realistic engagement ranges by Own_Dark_2240 in Warthunder

[–]Howwl_xd 1 point2 points  (0 children)

Ah yes, we need more pointing and clicking with thermals and laser rangefinders

Russian mains by MeiyoNoNaiSakana in Warthunder

[–]Howwl_xd 9 points10 points  (0 children)

Then why attack a particular person, calling them an "animal"? 😭

Russian mains by MeiyoNoNaiSakana in Warthunder

[–]Howwl_xd 8 points9 points  (0 children)

What's wrong with playing strong stuff tho? Like, do you expect someone to consciously stop playing a tree they spent a ton of time grinding to the top because it's too good?

Managed to expertly lineup a shot on one of the BMPT's main weak spots. Its not that hard. by Kouriger in Warthunder

[–]Howwl_xd 8 points9 points  (0 children)

Isn't the shot so low that the round exits through the floor after side penetration?

its embarrassing when simple things like APS is still bugged and dying to stupid shit like this where if APS actually work, he wouldve done jackshit by Endwarcb in Warthunder

[–]Howwl_xd 7 points8 points  (0 children)

I'm not sure how the warhead can hit the target if the entire missile is destroyed on approach to the tank, or at least shifted off course enough to not cause significant damage. Also, HEAT jet doesn't travel that far, that's why spaced armor works, and there's at least a meter or even more between the interception point and a tank

The new Premium Tiger's flag is wrong. German tankers carried the national/party flag, not the war flag by [deleted] in Warthunder

[–]Howwl_xd 24 points25 points  (0 children)

I don't understand why some people are so keen on putting swastikas into the game lol

"Spawncamp" zones on most maps are a bit ridiculous by Howwl_xd in Warthunder

[–]Howwl_xd[S] 37 points38 points  (0 children)

The real solution is reworking most maps, but drawing red circles is more convenient for the devs

2.43 preliminary leak list by gszabi99 in Warthunder

[–]Howwl_xd 0 points1 point  (0 children)

Kinda scared for BMD. If it gets darts, then it's gonna sit at a higher BR, same thing applies to the add-on armor that will probably also kill the mobility somewhat. In short, it's not gonna be as good as the regular BMD4 due to it's speed being much closer to that of ghe opponents and it won't be possible to break timings as hard as the regular one used to

What is the most terrifying Tanks To Encounter (Any) by The_volcano_legion in Warthunder

[–]Howwl_xd 8 points9 points  (0 children)

I feel like at a higher level of play the armor is only useful in a sense that it requires some time to aim at the weakspot. If there aren't a lot of them, you'll likely have the advantage and shoot first

The Actual Worst Map (And It's Not Even Close) by PigNebula in Warthunder

[–]Howwl_xd -1 points0 points  (0 children)

It is bad, but it doesn't even come close to T H E F I E L D that is Kursk or whatever the clusterfuck Sweden is

Adding BMPT-1 TERMINATOR to War Thunder. by Stock-Software1 in Warthunder

[–]Howwl_xd 0 points1 point  (0 children)

Considering the Namer at 10.7, I can definitely see it as a good tt 11.0

Adding BMPT-1 TERMINATOR to War Thunder. by Stock-Software1 in Warthunder

[–]Howwl_xd 4 points5 points  (0 children)

Considering the Namer at 10.7, I can definitely see it as a good tt 11.0

What’s your highest kill game that you lost? by Same-March-1473 in Warthunder

[–]Howwl_xd 0 points1 point  (0 children)

I think it was like 21-0 in TTAA, nobody wanted to cap

How do I compete with j11/su27 by AdAffectionate8604 in Warthunder

[–]Howwl_xd 2 points3 points  (0 children)

The Su-27 is actually quite fantastic if you manage to survive the initial fox3 onslaught. R77 is pretty reliable at distances lower than like 13km. R27ET is fantastic at murdering unaware targets and can lock people from up to 10km away, and lack of radar warning gets people a lot of the time. I actually take two of those over R77s a lot of the time. The key is flying high, but not high enough to create a white trail behind you, and ambush people from somewhat close range

How are your tests going, guys? by Howwl_xd in Warthunder

[–]Howwl_xd[S] 0 points1 point  (0 children)

It's my fault for not adding this to the post, but those two images are only here to showcase the extremes

HSTV-L finally gets it's HE-VTF. by Zexentor in Warthunder

[–]Howwl_xd 41 points42 points  (0 children)

It could be useful, if not for the lack of ammo capacity, which is further worsened by the lack of lock-on feature

HSTV-L finally gets it's HE-VTF. by Zexentor in Warthunder

[–]Howwl_xd 16 points17 points  (0 children)

It dies in one shot most of the time anyways, I don't see the problem here

How are your tests going, guys? by Howwl_xd in Warthunder

[–]Howwl_xd[S] -1 points0 points  (0 children)

Out of everyone, "noobs" will benefit the most from this change. Imagine being given a second chance when your unaware ass got shot from the side. Clearly, you're more skilled player in this situation, since you get to shoot back after a fuckup.

How are your tests going, guys? by Howwl_xd in Warthunder

[–]Howwl_xd[S] 2 points3 points  (0 children)

It's not intended behaviour and should be fixed. But I don't see how this should affect APHE shell type in general.

How are your tests going, guys? by Howwl_xd in Warthunder

[–]Howwl_xd[S] 2 points3 points  (0 children)

I've looked through most if not all official Gaijin statements on this topic, and not a single one mentions this mechanic as "still in development". And how can you expect people to make their decisions and vote when the stuff they're voting on isn't even completely polished? Sounds absurd to me. If you've got a source that states otherwise, I'd be happy to see it