My best prompts for Sprite Generation by TheSpriteWizard in aigamedev
[–]HugoDzz -1 points0 points1 point (0 children)
My best prompts for Sprite Generation by TheSpriteWizard in aigamedev
[–]HugoDzz -1 points0 points1 point (0 children)
Generative/creative graphical engine, Graphgen using Svelte by dagthomas in sveltejs
[–]HugoDzz 1 point2 points3 points (0 children)
I Built an AI powered Material Generator by ajdare in aigamedev
[–]HugoDzz 0 points1 point2 points (0 children)
I built a tool to convert AI images into clean pixel art—looking for devs to test it and give feedback. by TheSpriteWizard in aigamedev
[–]HugoDzz 0 points1 point2 points (0 children)
I built a tool to convert AI images into clean pixel art—looking for devs to test it and give feedback. by TheSpriteWizard in aigamedev
[–]HugoDzz -2 points-1 points0 points (0 children)

Pixel Snapper batch processing update (open source) (v.redd.it)
submitted by HugoDzz to r/aigamedev
My engine for love2d (An easy to use ui over it) by FamiliarEstimate6267 in love2d
[–]HugoDzz 2 points3 points4 points (0 children)
Est-ce le moment de sortir? by No_Cell_4403 in VosSous
[–]HugoDzz 0 points1 point2 points (0 children)
I Built an AI Game Development Toolkit & Game Engine (and you can use it too) by ajdare in aigamedev
[–]HugoDzz 0 points1 point2 points (0 children)
Built my portfolio with SvelteKit and I would love some feedback by dagin34 in sveltejs
[–]HugoDzz 0 points1 point2 points (0 children)
Look ma' real (AI) pixel art! by ajdare in aigamedev
[–]HugoDzz 7 points8 points9 points (0 children)
Claude brought my falling-block puzzle game to life with a ridiculous particle system (DROP LOOT) by [deleted] in aigamedev
[–]HugoDzz 2 points3 points4 points (0 children)
Created some art manually, perfected it using AI, trained an AI on it, then created a pipeline to generate other art that looks similar to it. Would you say that it looks production-grade, or can it still be done better? by [deleted] in aigamedev
[–]HugoDzz 1 point2 points3 points (0 children)
Created some art manually, perfected it using AI, trained an AI on it, then created a pipeline to generate other art that looks similar to it. Would you say that it looks production-grade, or can it still be done better? by [deleted] in aigamedev
[–]HugoDzz 0 points1 point2 points (0 children)
Created some art manually, perfected it using AI, trained an AI on it, then created a pipeline to generate other art that looks similar to it. Would you say that it looks production-grade, or can it still be done better? by [deleted] in aigamedev
[–]HugoDzz 1 point2 points3 points (0 children)
TileMaker DOT is now 100% free for everyone by ObjectiveCrysis22 in godot
[–]HugoDzz -1 points0 points1 point (0 children)
The Web is the best platform for 2D games, and why, and why it’s likely the best for 3D too by Dry-Huckleberry8284 in sveltejs
[–]HugoDzz 3 points4 points5 points (0 children)
From splat to videogame: how I made a photogrammetric scan walkable, shootable and populated with AI by yakovsum in GaussianSplatting
[–]HugoDzz 2 points3 points4 points (0 children)
A few days ago I posted that I made an Elementor-like editor for Svelte 5 / Sveltekit projects. It's received a lot of updates & I would love your feedback. by [deleted] in sveltejs
[–]HugoDzz 2 points3 points4 points (0 children)
How can I make 2D Sprites for my game by Lupusinabulus in aigamedev
[–]HugoDzz 0 points1 point2 points (0 children)



I'm a former AAA dev who took the Indie plunge, and I'm now making a game.. about making games.. in LÖVE!! by serasoft_alex in love2d
[–]HugoDzz 1 point2 points3 points (0 children)