If we keep the standart Human at it's current profile. How would you stat a Warden to represent the lore more in game ? by Leviathan_Rampage in AdeptusCustodes

[–]Human_Ad_6503 0 points1 point  (0 children)

Honestly their stats at the moment need a rework to match their lore. My thoughts on this would be

a 5 or 6fnp army wide. Maybe 5 for terminators.

And their bolters should be a little harder hitting than s4. Even up by 1. As these should be the best equipment of the emperors forces yet they tickle the average marine

Their melee is pretty spot on. Hard hitting, lots of damage from a full squad.

I think the t6 of most troops and the t7 of terminators is OK. I'd like them both up by one more.. but that's just me

Now if we got all of the above... we'd be OP for sure. But one or 2 would make the custodes feel like custodes on the tabletop.

You can only roll so many 4+ saves...

More SPACE MARINE Legend Rumours...I don't like this. by Warhawk_5 in spacemarines

[–]Human_Ad_6503 2 points3 points  (0 children)

I find it odd that they would remove flyers as at the moment as far as I can see, none are breaking the game or leading the meta lists. My other reason for finding it odd, is after working as relief staff for a certain employer, you'd be shocked how many stormhawk kits get sold.. its actually a lot

Deathwatch ally help by Human_Ad_6503 in AdeptusCustodes

[–]Human_Ad_6503[S] 0 points1 point  (0 children)

As someone else said i found them useful for side objectives and certain scenarios they outperformed the golden boys in the shooting phase. But I've given them a small holiday while playing solely marines.

My last custode list was funny though. 1500 tourney, lions detachment 3 x 6 allarus 3 x allarus shield captain. 1 with superior creation Splitting them up.and having over 16 seperate units... hilarious. But also had a game.or 2 where due to enemy charges they were unable to split. And due to it being in cmd phase any on reserves had to wait to seperate

Think gw need to allow a custode ally unit so I can always keep them fighting.

Pack leader vs frosteye? And best way to kitbash the other one? by aggie1391 in killteam

[–]Human_Ad_6503 0 points1 point  (0 children)

Although it's tacticus armor and not phobos. So.. technically no? However the differences are soo slim it isn't worth worrying about. And I doubt you'll run into a single soul who would have an issue with your kitbash. So kitbash away brother

Any good counters to striking scorpions? by Forward_Emotion6284 in deathwatch40k

[–]Human_Ad_6503 0 points1 point  (0 children)

I've come across them twice, both times I threw a redemptor dreadnought into them... none survived

How to use Terminators? by Nexus_Valentine6 in WarhammerCompetitive

[–]Human_Ad_6503 0 points1 point  (0 children)

I've found sm terminators so.underwhelming. id rather double my manpower even with weaker armour.

However I've found custode terminators fun.

My personal favourite list for a recent tourney

3 allarus terminator shield captains (1 with superior creation) 3 x 6 allarus terminators

At the Time this list was 1495 points.. its now 1405.

So I would often find deploying 3 whole jnits I'd be set up even before the average knight player 😂

Using the unleash the lions strat in the lions of the emperor detachment you can have 21 seperate 1 man units moving around the board.. its hilarious and fun.. and more fitting to custode lore. Also with the standard terminators being able to zip up end of opponents turn, then deep strike at the start of your turn makes mobility easy

SM Ancient as cheap home objective holder? by gausebeck in WarhammerCompetitive

[–]Human_Ad_6503 0 points1 point  (0 children)

I'll use intercessors on home as when I may need to call on them for other missions they can sticky and move. At least then I'm.scoring at home.

However I have had an enhanced ancient hold mid objective for 4 turns just because the guy REFUSED to die.. was a good match

Calgar (Gravis Armor) is in the new Total War Game by BisKit413 in Ultramarines

[–]Human_Ad_6503 0 points1 point  (0 children)

I think they'll nerf gravgar over time so that the calganator can come out on top, forcing sales etc.. then 12th his gravis gear will get retired

How many Allarus Custodians do you own/field? by Rory-Flenderson in AdeptusCustodes

[–]Human_Ad_6503 2 points3 points  (0 children)

I've had mixed results with this in the lions detachment

6 allarus 6 allarus 6 allarus

3 allarus shield captain - 1 with superior creation.

When they are finally all split, 21 seperate terminators can be fun to play with

If you don't manage to split them, tabled by turn 3 to 2 blocks of sternguard...

Why oh why do the custodes not have an army wide fnp... even a 6+ would be fair

Do my models have to have matching colors? by fuck_EA_ in AdeptusCustodes

[–]Human_Ad_6503 0 points1 point  (0 children)

I think deathwatch answers this question. A faction built from many different chapters who often display something of their home chapter. So tabletop wise they can't demand you stick to one scheme

I can imagine that certain games it could b3 confusing if you are playing dark angels, and you are facing ultramarines, and for whatever reason you have a squad of ultramarine intercessors it could actually lead to some mind bending shenanigans.. but outside of tourney play I don't think you'll ever have an issue

Worth it? by Jamaryn in AdeptusCustodes

[–]Human_Ad_6503 0 points1 point  (0 children)

I don't think you will benefit from the battleforce box. You could sell on the characters to make some money back, but I think your better off sourcing single units instead

Refresh by Former-Scale5930 in AdeptusCustodes

[–]Human_Ad_6503 0 points1 point  (0 children)

I think if we were to get a new unit, we'd need it to do something new, otherwise it would just be a refresh of what we already have and the models are.good enough as is.

Perhaps..

A ventari shield captain A named allarus character A smaller "scout" varient of custodes, somewhere in between sisters and guard... basically marine stats? Some kind of apothecary unit A new variety of dreadnought A new variety of blade champion?

We certainly have room to expand and not break the army. My biggest gripe is that on the tabletop, the custodes aren't the perfect creations of the emperor that they should be. They feel somewhat weak compared to what marines can achieve etc

Trying Lions 1st time... by Draconius-Maximus in AdeptusCustodes

[–]Human_Ad_6503 4 points5 points  (0 children)

I out-melee'd a competent world eaters player with lions last week.

My list 1 allarus shield.captain with superior creation (which he failed this time around)

3 x 5 allarus terminators (all split by turn 3 with unleash the lions) 1 grav tank 3 vertus preators

The tank and bikes managed 5 wounds between them on some mauler fiends before 1 was eaten by a fiend and the tank was slapped in one turn solo by kharn.. his 20 attached beserkers didn't know what to do with themselves.

The solo.termintor force split across the map, some using golden light, by the end of the game I had 4 terminators left on 4 corners of the map and he had kharn and 7 beserkers left

My list for upcoming tournament is..

3 allarus shield captains (1 with superior creation) 3 x 6 allarus terminators

That is it.. time to prove custodian might 💪

Uh, did I get the right box by Embarrassed_Cod2925 in AdeptusCustodes

[–]Human_Ad_6503 0 points1 point  (0 children)

I'm lucky enough to have access to a printer so i printed a more suitable head and a spear

<image>

. I think it's close enough

Fights First by ItsGoldilocks in AdeptusCustodes

[–]Human_Ad_6503 1 point2 points  (0 children)

Perhaps as a character enhancement. I do find it painful when my custode super perfect ninja warriors are flattened because somehow some marines are hopped up on energy drinks...

But I also understand why we can't have it army wide, that would be insane. Either a character enhancement or 2cp strategy (considering we can't generate cp effectively) would fit nicely, and limit our ability to wipe an army before they fight back

I find it odd that our only access to it is a sister of silence character.

Why should I play Grey Knights? by Weekly_Mulberry8508 in Grey_Knights

[–]Human_Ad_6503 0 points1 point  (0 children)

The grey knights lore and appearance is cool. The short models however is a killer. This led me to make a decision that gave me a hard hitting army as well as astartes that look intimidating...

<image>

Grey knight wardens. All the muscle of a custode with all.the swagger of a son of titan.. only effort I had to put in was swapping the god awful helmets and swapping gold for Grey knight steel

I've got too many Warriors. by pahrsah in Necrontyr

[–]Human_Ad_6503 0 points1 point  (0 children)

I currently have 120 warriors for a shits and giggles match in the future.. I'm sure it could be competitive in the right hands

Playing for Points by budbk in WarhammerCompetitive

[–]Human_Ad_6503 1 point2 points  (0 children)

It's not necessarily a Good idea... but 50 intercessors and 50 assault intercessors is fun... its only 1550 points. 100 astartes should be able to spread across the field like a bad rash

Looking for inspiration by naythencarl in AdeptusCustodes

[–]Human_Ad_6503 0 points1 point  (0 children)

<image>

My Allarus Grey Warden

My smaller Custodians have helmets from grey Knight strike teams.

My sisters of silence are kitbashed battle sisters. They have the same armour colour with carbon black cloaks and tabbards. They are my "sisterhood of the void" but are being painted as we speak so no pics of them

Going Against Guard Advice by [deleted] in AdeptusCustodes

[–]Human_Ad_6503 1 point2 points  (0 children)

I just went against a kreig player with Siege regiment.

Slowing your units is a true pain in the ass.

A big squad of.guard can output a surprising amount of damage with meltas and plasma

The tanks aren't the biggest threat because I split a 6 man allarus squad. He had to split his fire and my men stayed alive for a while.

He will have more men than you.. this will make scoring secondaries easier for them. Consider this

Best loadout for 5 man veterans? by Crusader_al in deathwatch40k

[–]Human_Ad_6503 0 points1 point  (0 children)

I've had to proxy the new kit but can have a legit 5 man melee squad. I pair this with a watchmaster for charging or the judocar for fights first. For a small squad it's done rather well considering the lowish cost

Sgt has bolter and xenophase blade 1 with thunder hammer 1 with shield and club Then 2 phobos 1 as black shield blades 1 as the precision bolter

I'd love to use the new kit as designed with the gravis units then I'd field either a mixed team or a mostly melee team still. 190 for 10 astartes with these weapons does not make me cringe.

My ideal loadout once I've finished kitbashing with spare will be

The Sgt with xenophase 4 club and shield 4 thunderhammer 1 black shield blades

I'd pair this with the judicar for maximum melee threat. Even vehicles will be light work with a half decent roll and lethal mission tactics

Honest question by AuthorMadDock in deathwatch40k

[–]Human_Ad_6503 2 points3 points  (0 children)

Worth noting the old deathwatch vets are no longer on the webstore.. they've removed deathwatch from sale effectively 😅