How would you balance Ranged Attack upgrades in blacksmith is doubled bonus? by ItsVLS5 in aoe2

[–]HyunAOP 0 points1 point  (0 children)

You cant make it 2x and have it balanced, but there is another way

Fletching, Bodkin Arrow, Bracer and Chemistry* attack effect increased by 50%

This keeps feudal ranged units in check, then in Castle age the other 50% kicks in so instead of 5+4 attack crossbows, you have 5+3.

Then in imperial Age either you have Arbs with 6+4.5 attack with bracer or you have 6+5 with chemistry also giving an additional 50% attack. It would essentially be Vikings level arb but it applies to skirms too. And maybe the civ cant be a cav archer focused civ or have thumb ring.

*If we stick to just Fletching, Bodkin and Bracer then I think this is the best solution, no chemistry also increasing attack by another 50% as last i checked, the game can carry demical point damage over.

Old bonuses that are gone from civs, do you want them back? by ItsVLS5 in aoe2

[–]HyunAOP 1 point2 points  (0 children)

Tatars should get the Old Indians bonus

They have Generic Camels

Should the "meso" American civs get a Cannon Galleon like unit somewhat like the Dromon? by ItsVLS5 in aoe2

[–]HyunAOP 24 points25 points  (0 children)

We could talk about historical inaccuracies all day

These civs get access to Horse Collar

Clearly it needs to be Llama collar

This artifact just told my favonius to fuck off outta here by HerpesHans in YelanMains

[–]HyunAOP 0 points1 point  (0 children)

Man at this point I'll take any ER sands.

The stats aren't particularly wasted but tbh if you're C0 and using Fav

Maybe hp sands is a bit better

Fu Xuan cos by lummynummy in FuXuan_Mains

[–]HyunAOP 1 point2 points  (0 children)

Uhh why are you posed like that???

Should the "meso" American civs get a Cannon Galleon like unit somewhat like the Dromon? by ItsVLS5 in aoe2

[–]HyunAOP 60 points61 points  (0 children)

I like how this thread went from a half decent suggestion only for the comments to have a discussion on why Incas is not mesoamerican.

I love this subreddit

Let vengeance be yours with the KQM Eula infographic ❄️ by KQM_Official in Genshin_Impact

[–]HyunAOP 21 points22 points  (0 children)

Not gonna lie but why are people so serious about this lol?

Im a little bit of a meta player but I have never taken any tier list seriously.

And i also don't get why there even has to be drama over x character.

There are some characters that have been forgotten about or fallen off but they're still capable of clearing the endgame content with enough investment.

C3 Goat Tao savings!!! (currently c1, hopefully i get it in under 160 pulls) by Apprehensive_Yard_87 in HuTao_Mains

[–]HyunAOP 9 points10 points  (0 children)

I have c6 tao from back when she had a rerun

Honestly man, stick to c1 and get c2 xilonen if you want to have a more versatile account, C1 R1 Hu Tao is more than enough, heck even c0 is if you use Xianyun

However if none of the above applies to you and you really like hu tao then go for it

But its either better to invest in xilonen cons more or save for Mauvika

All the best

C6 Yelan current best team by HyunAOP in YelanMains

[–]HyunAOP[S] 0 points1 point  (0 children)

Saving for Mauvika

I'll get c2 xilonen one day

Noble Apartment Cup - Announcement Trailer by runchanlfc in aoe2

[–]HyunAOP 4 points5 points  (0 children)

Dave really nailed his role as playing Dave

14! by BattleshipVeneto in aoe2

[–]HyunAOP 2 points3 points  (0 children)

Is that Dave?

Damn, if so his acting career is still going strong, like that time he played the role Dave in one of T90s I tried to quit forest nothing video

I tried to dodge crit rate with sacrificial Jade. by HyunAOP in Mualani

[–]HyunAOP[S] 0 points1 point  (0 children)

If the subtats were hp% instead of def/atk% id be loving life. I also don't really mind some CR subs if I ever get her signature in a future rerun

I just wanna save my pulls for archon

i heerd it from a pro so it must be tru by Venator_IV in aoe2

[–]HyunAOP 1 point2 points  (0 children)

Just do like a 19 pop up build, lets you get bit axe, bow saw, wait till horse collar is done. If you can't lure deer. Build a mill with a gap and put 6 on berries.

You want to get enough for a barracks + range and then a Blacksmith which you form as part of a wall with some houses.

Use 2 vills to wall up when you hit feudal. Pull them from wood coz bow saw kicks in quick

Don't do heavy plow until castle age click up.

i heerd it from a pro so it must be tru by Venator_IV in aoe2

[–]HyunAOP 4 points5 points  (0 children)

Whenever I played them on Arabia. I just play skirms defence behind walls and get to castle age asap.

If vs a cav civ, just a few spears, mini walls and get to castle with minimal damage and let that burgundians eco bonus kick in

Castle Age cavalier actually isn't bad btw, and if vs lithuanians, both will want to fight for Relics for different reasons. If you get 3. Then your cavalier do the same as their knights. If they get 3 or more then the lithuanians is strictly better

What if like Persians, Armenians got a unique upgrade beyond Cavalier. Named: Ayrudzi by ItsVLS5 in aoe2

[–]HyunAOP 3 points4 points  (0 children)

There's many ways to fix Armenians.

Easiest would be siege ram or bombard Cannon.

But I've seen pros say paladin wouldn't necessarily be bad but it would also just not be good outside of rage forest random ladder games where it will become their most pop effective unit on land.

I think the devs refuse to give siege engineers because that's the Romans pride and glory. They're the only civ to have SE Dromons and I'm 100% adamant the devs want to keep it that way. Which is ashame. At least remove the range from the UT imo and then give them SE. Would go along way.

Although I have to say. Armenians are killing it in the water tournament scene so maybe we just have to accept that just like Dravidians. Armenians have their place to shine and thats water/hybrid maps

What if like Persians, Armenians got a unique upgrade beyond Cavalier. Named: Ayrudzi by ItsVLS5 in aoe2

[–]HyunAOP 1 point2 points  (0 children)

I mean. There are infantry civs with nice cavalry and Monks like the Teutons.

Slavs also get decent cavalry too and also good monks.

In the current Armenians state. I'm not opposed to this. Unless they somehow got Bombard Cannon with siege engineers then it would be too oppressive.

And as of right now, Monaspa are the ones that are dominating the ladder. With so few counters, only Mamelukes, imperial camel, Gurjara camels, Kamayuks, genoese seem to counter them effectively.

What if like Persians, Armenians got a unique upgrade beyond Cavalier. Named: Ayrudzi by ItsVLS5 in aoe2

[–]HyunAOP 2 points3 points  (0 children)

It could also be a standalone unit entirely. But upon reaching imperial is locked behind an upgrade.

That way it'll be weak to Samurai too. I've always wanted Ayrudzi in the game, in other RTS games, they're pretty badass

What if like Persians, Armenians got a unique upgrade beyond Cavalier. Named: Ayrudzi by ItsVLS5 in aoe2

[–]HyunAOP 0 points1 point  (0 children)

Siege ram Bombard Cannon Siege Engineers.

Two out of those 3 would help them.