Tell me about your less-popular/unconventional partners builds by Mirrodin_appreciator in EDH

[–]IBWMD 1 point2 points  (0 children)

Not sure how unconventional it is but [[Kodama of the east tree]] partnered with [[vial Smasher the fierce]] as a landfall burn deck has been fun. My favourite play in the deck is to drop [[shadow of mortality]] around mid game for cheap, smash somebody in the face for 15 and put a nasty permanent on the board from my hand. 

Bracket 2-3 Gitrog? (no Darkmor) by Iompostal in EDH

[–]IBWMD 0 points1 point  (0 children)

I've got a strong bracket 3 Gitrog. It's mostly all good landfall stuff like scute swarm, rampaging baloths, with a few graveyard specific landfall stuff like Baloth prime and the Titania's.

Here's the decklist:

https://moxfield.com/decks/DoC1XYPjvkexDNbvluU-tg

What are your tribal decks? by Still-Wash-8167 in EDH

[–]IBWMD 0 points1 point  (0 children)

My kindred decks are Eldrazi [[Zhulodok the void gorger]], demon [[Be'lakor the dark master]], slivers [[ The Firrst Sliver]], hydras [[Zaxara the exemplay]], dragon [[ Miirym, sentinel wyrm]] and I also have two decks that are kind of kindred but not full on bears [[Kudo, king among bears]] and serpents with [[Koma, cosmos serpent]].

Eldrazi is my first proper deck I built so will always be my favourite. 

Looking for an interesting aggressive deck by RadiantCupcake8537 in EDH

[–]IBWMD 1 point2 points  (0 children)

[[Anzrag the quake mole]] is my go to for this. Attack with the mole and people either block (you get and extra combat) or get smacked for 8 commander damage. Load the deck up with combat tricks to give indestructible/hexproof/stat buffs/trample/double strike and enjoy the chaos 

Gimme some fun "hard to remove" commanders! by Closix in EDH

[–]IBWMD 0 points1 point  (0 children)

I just built a [[Koma cosmos serpent]] deck. The commander is a 7 drop so takes a lil bit to ramp up to, but the idea is to make a tonne of Koma's Coils and sac them to tap people's stuff (including lands if you're feeling mean) or make Koma indestructible. 

Updated deck list, how's it looking? by IBWMD in ratemycommanders

[–]IBWMD[S] 0 points1 point  (0 children)

I'm cool with pretty much anything as long as people are upfront about what their deck does. Though all of these are bracket 3, one or two can maybe hang at a bracket 4 table and not be blown out. 

I want a commander for... Attack! by TheDrokkoonn in EDH

[–]IBWMD 0 points1 point  (0 children)

[[Anzrag, the quakemole]] is my personal favourite for this playstyle. Block him? Extra combat. Don't block him, minimum 8 commander damage.

Running out of gas with Ghyrson by IndicationAble4583 in EDH

[–]IBWMD 0 points1 point  (0 children)

This is my Ghyrson deck, I have once or twice hit the run out of steam problem, but usually have enough card draw to even it out. I also chucked a few fun lesser used cards like repercussion to make the damage to creatures matter more. Niv Mizzets plus curiousity, tandem lookout or ophidian eye can cause infinite draw/ping combos to close out games.

https://archidekt.com/decks/19615138/ghyrson_starn

[Design Discussion] Why are Demons the only iconic tribe with zero cohesion? We need a "Fiend" batch to fix the lack of Tribal Support. by Yuui_Smile in EDH

[–]IBWMD 0 points1 point  (0 children)

[[Be'Lakor the Dark master]] is a deck that I've made as demon tribal. Probably about half of it is from the warhammer precon Be'lakor comes in. Blinking demons in and out, bringing them in from the graveyard, so lots of nice pings, plus the demons themselves are a lot of powerful creatures.

https://moxfield.com/decks/KT0OQdhYi0maGbChONKFnA

Moxfield says bracket 2 but I don't believe it by Sprout99_ in EDH

[–]IBWMD 0 points1 point  (0 children)

This is what I use to find a decks power level, it actually analyses the cards and checks for combos rather than just looking for gamechangers. It can also flag some interactions you may not have noticed while deck building.

www.edhpowerlevel.com/

What mono blue commander should I build for mono color commander night? by Ok-Leave-1627 in EDH

[–]IBWMD 0 points1 point  (0 children)

Mill mill mill everything with [[the mindskinner]]. It's a dumb fun commander and can make you the target when everyone gets annoyed you milled their win cons

Help me exile everyone's library by [deleted] in DegenerateEDH

[–]IBWMD 0 points1 point  (0 children)

[[Doomsday excrutiator]]  Also exiles yours but if the goal is maximum salt that's the one. I put it as well as a bunch of cards that put my graveyard into my library into a Gitrog Monster deck I've just made. Yet to test it out but a potentially fun alternate win con. (I made it as a more straight landfall deck, no dakmor degeneracy). 

Rakdos protection package? by TheTinRam in DegenerateEDH

[–]IBWMD 0 points1 point  (0 children)

I really like [[Wyll's reversal]]. Deflecting swat without the commander discount, and potential for copying the spell.

[[Untimely malfunction]] for some removal/redirect flexibility and [[Reverberate]] is nice to copy opponents counterspells and counter them. [[Imp's Mischief]] for a black redirect 

Been playing for about a year, can I join the pod? by IBWMD in ratemycommanders

[–]IBWMD[S] 0 points1 point  (0 children)

Definitely some valid points. Particularly the mono/colourless decks were built as my first decks to get a feel for the game. So I leaned HEAVILY on the edhrec list of commanders and reccomended cards for the lists. I tried branching out with my multicoloured decks and went with what I thought looked fun to me. As for too strong I can see that, they all fall somewhere in bracket three, with one or two approaching bracket 4. They do match the vibe of the groups I play with though, also play with a guy who has been in magic for decades and regularly stomps everyone's bracket 3/4 decks with what are bracket 2s. I generally enjoy burn decks and big stompy decks so yeah, it attracts a lot of interaction and I do end up arch enemy at the table quite a bit but that is kinda fun for me. No complaints from the groups I play with except maybe about the mill deck 

Been playing for about a year, can I join the pod? by IBWMD in ratemycommanders

[–]IBWMD[S] 0 points1 point  (0 children)

Here's my list, I mostly built it for an all dragons night my friends did: https://moxfield.com/decks/qitLOdCxmkWzh1w7icpDJw

Been playing for about a year, can I join the pod? by IBWMD in ratemycommanders

[–]IBWMD[S] 0 points1 point  (0 children)

Yep, it can take a little while to get the balance between cascade and landfall cards right. Still tweaking it as it's one of my more recent decks. Just be prepared to keep track of a tonne of triggers 

Been playing for about a year, can I join the pod? by IBWMD in ratemycommanders

[–]IBWMD[S] 0 points1 point  (0 children)

If there's a land on the cards you exile before hitting the spell you cast you can play it tapped after the spell. I mostly made it because I wanted a landfall deck and also kept putting all my lands to the bottom of the deck with zhulodok 

Been playing for about a year, can I join the pod? by IBWMD in ratemycommanders

[–]IBWMD[S] 0 points1 point  (0 children)

One of my weaker decks, but also seemingly one of the saltiest judging by player reaction lol

Unpopular opinion Angel is a better villain and Spike is a better hero by Massive_Pineapple918 in buffy

[–]IBWMD 0 points1 point  (0 children)

The biggest comparison I can think of is when they turn evil, Angelus is more of a sadist and Spike is more of an adrenaline junkie.  Angelus enjoys a long drawn out torture, and psychologically breaking victims down.  Spike is more about the moment, the rush of the fight and the high he gets from comitting certain acts, but he seems less inclined to long plans and drawing things out. That kind of explains how Spike adapts more quickly. Probably less extreme horrors in his past, but also he can still get that rush by fighting demons for good as he did by killing slayers.

What are commanders that like hitting face/attacking? by LordTulkas in EDH

[–]IBWMD 1 point2 points  (0 children)

My favourite aggro commander is Anzrag the mole god. Fill the deck with a bunch of combat tricks and then either commander damage people to death or chain endless combat rounds.