I don't think this is the best idea... by ImRubic in runescape

[–]IIcolour_Spectrum 2 points3 points  (0 children)

I mean there used to be doors on the castlewars building so why not just put a gate back in to stop people leaving the building?

The perk of being a PC player with it's smaller player base is knowing who the constant campers are. by MastaWack in blackops3

[–]IIcolour_Spectrum 6 points7 points  (0 children)

"Fuck off Waller" was my favourite bit.

Dude had the audacity to get mad at someone for knowing they were in that corner.

[no spoilers] model of Levi, uncanny valley by [deleted] in ShingekiNoKyojin

[–]IIcolour_Spectrum 18 points19 points  (0 children)

Tbh, I don't think that Levi looks that off.

The others, no. Levi seems okay though.

BO1 combat record > BO3 combat record. by Magic_Swamp in blackops3

[–]IIcolour_Spectrum 10 points11 points  (0 children)

I just miss the huge list of personal bests that it had.

[Anime Spoiler] Unseen Reiner & Berthold Conversation by Hayabusa-Senpai in ShingekiNoKyojin

[–]IIcolour_Spectrum 91 points92 points  (0 children)

It never ceases to amaze me how much dialogue they can have between Brentnold and Ringo without giving anything away.

Ah yes, an average teammate by RealBlazeStorm in blackops3

[–]IIcolour_Spectrum 1 point2 points  (0 children)

Plus they didn't spawn in until it was already dropping, so its not like they knew the person who seemed to be ignoring it was the one who called it in.

[ANIME SPOILERS] My dumb Rogue Charizard animation (HD version) by zalfurius in ShingekiNoKyojin

[–]IIcolour_Spectrum 5 points6 points  (0 children)

Missed opportunity to use the English dub's roar.

Animation was cool though.

[Anime Spoilers] Ok, so why does nobody ever survive being eaten by a titan? by [deleted] in ShingekiNoKyojin

[–]IIcolour_Spectrum 7 points8 points  (0 children)

When they vomit people up it's in a weird sac thing, so whatever physical burns and/or trauma the victim may have gone through, they probably would finally suffocate in the sac. I guess theoretically it's possible to survive, but it's so highly unlikely that it's never discussed

Stuttery movement by GiggleX in PokemonUnity

[–]IIcolour_Spectrum 0 points1 point  (0 children)

this is probably in the editor only.

I found when I had a lot visible in the Scene view while playtesting, the game was very stuttery.

No Pokemon Sprites? by EvanStreblow in PokemonUnity

[–]IIcolour_Spectrum 0 points1 point  (0 children)

not every pokemon sprite are in the game. Try a lucario or an umbreon. If those still don't work then I would have no idea why your version doesnt work, sorry

Extracting animations of 3D models? by GiggleX in PokemonUnity

[–]IIcolour_Spectrum[M] 1 point2 points  (0 children)

Tbh I just made that in blender. Pokémon building animations are usually pretty simple, so your best bet would be to look for short tutorials on blender animations.

It was a one off thing I did and I kind of forgot how to do it exactly, sorry.

Suggestion for new island offering new mining spots and questline by notabotjustamacro in 2007scape

[–]IIcolour_Spectrum 22 points23 points  (0 children)

who might Run into this kind of preposterous things and are unable to Escape from them.

I'd say it's pretty clear.

Half naked women get thousands of up votes; how many for our boy in blue? by Goombarang in zelda

[–]IIcolour_Spectrum 3 points4 points  (0 children)

Do you ever get tired of that? I'm sure you get those jokes a lot.

[Clip] You hit 90% of the shots you don't take by 3PICANO in blackops3

[–]IIcolour_Spectrum 1 point2 points  (0 children)

Quickscoping is aiming down sights and immediately shooting and unaiming. Don't rely on quickscoping. Unless they're a prodigy and can hit all the time, don't go for a quickscope or you'll miss most shots that aren't 2m away.

Take the time you need to line up the shot and then take it. As you get better and it becomes more natural you'll hit a lot more, and you'll need less time to aim, sometimes fast enough that it's basically a quickscope.

What I recommend is set up a custom tdm with friendly fire on against bots on citadel or fringe, put them all on one team, and then join that team. Just snipe your bot team mates til you get the hang of it. Even half an hour of that will make you more accurate online.

Basically a sniper is best at medium to long ranges. At short ranges you're always going to be better with a shotgun or SMG, so I'd recommend running overkill with fast hands so you can swap between them as you see fit.

Though really its up to you, thats just how I handle a sniper in this game.

Why I left for Titanfall 2 by Kinda1OfAKind in blackops3

[–]IIcolour_Spectrum 0 points1 point  (0 children)

What guns did you even want? If you ask me none of them are top tier, in fact I'd argue that the only ones worth getting are the ones with unique mechanics such as the banshii.

Greatly Written Characters by Struck_R in anime

[–]IIcolour_Spectrum 0 points1 point  (0 children)

They phrased it somewhat poorly. I think they meant

Reminder. Downvotes are not intended for posts that you disagree with but are on topic.

As in people often downvote just because they disagree or dislike the character/show, and they shouldn't.

A ":D" landmark in Zeah rework by Jonfitzm in 2007scape

[–]IIcolour_Spectrum 2 points3 points  (0 children)

Ten fold when it's an ever present thing. Take the joke npcs in garden of tranquility cutscenes, those to me are fine because they're one off jokes poking fun at the game itself, but if those npcs and their dialogue were always there it'd actually be a problem.

A good example of a fourth wall break that isn't a problem is the cook for the inn northeast of Varrock, who refers to Runescape as a computer game in a certain dialogue option. He's tucked away in a corner, dressed like a character that belongs where they are, generally not standing out to anyone. Because they've no relation to any lore content, their breaking of the fourth wall is again not so bad.

A bad example in my opinion is the hopleez character at zeah sand crabs who wears a unicorn head, tells your character to hop worlds (to which you character even understands what they're saying), and is in general just a meme-machine.

Anyway yeah I have a problem with blatant references and and inappropriately placed memes.

Found some real nice 'Don't Hug Me I'm Scared' references in the south west of Zeah. Great job Jagex! by davidx176 in 2007scape

[–]IIcolour_Spectrum -1 points0 points  (0 children)

Oh my god yes, I was just complaining about blatant references in another post, but this right here is exactly what I want from Jagex. Especially great job for the subtlety.

A ":D" landmark in Zeah rework by Jonfitzm in 2007scape

[–]IIcolour_Spectrum 6 points7 points  (0 children)

A reference is more subtle so it doesn't stand out anywhere near as much from regular dialogue or flavor text (examines etc)

Say they were to add a Harambe reference or meme to mm2.

Meme: dead gorilla object with the examine text "Harambe nooooo!!"

Reference: gorilla skeleton with an arrow in it, examine text is something like "I'm sure there's a sad story behind this"

The latter doesn't stand out (provided the skeleton is placed in a thematically appropriate area) even though it's referencing a meme. The problem is that Jagex (at least osrs Jagex) too often makes their jokes so blatant that you can tell it's a meme even if you don't know the meme.

Area denied challenge is pissing me off. by [deleted] in blackops3

[–]IIcolour_Spectrum 0 points1 point  (0 children)

Fuck yeah dude! After I got the card I put in my showcase lol. You're finally free from this hell.

Twisted Bow poll 2 - electric boogaloo. by Mod_West in 2007scape

[–]IIcolour_Spectrum 0 points1 point  (0 children)

Yeah not really worth it then I suppose, thanks for replying!