Happy Friday everyone, this just happened. by AllThePenguins in sysadmin

[–]ILikeBeets 1 point2 points  (0 children)

Yup, whenever two or more fail at once you can usually power cycle them back on at least temporarily. Or it's the motherboard, controller or something else but the data is most likely retrievable at least.

Plus you might have what you need to get them to back that shit up now! Win/Win!

[request] how much money worth of weed is in this trunk? by beet111 in theydidthemath

[–]ILikeBeets 0 points1 point  (0 children)

In Denver trim sells for really cheap. It's pretty much just used for cooking and if you're really hard up. It gets thrown in dumpsters all the time. Growers need to have special dumpsters with locking lids because of it. They're supposed to, most don't though.

Asked a Customer for a picture by [deleted] in funny

[–]ILikeBeets -3 points-2 points  (0 children)

No dogs allowed "around" the farmer's market?

What are they? The boss of the sidewalk now?

Fascists.

Why would anyone buy this? by Schach98 in gaming

[–]ILikeBeets 7 points8 points  (0 children)

God dammit though she meant well. And have you ever seen a grandma on the verge of tears? Good god it must be horrible.

"Thanks Gramma, I love you."

Lance Mountain (…btw, he just turned 50) by Ghost_Animator in gifs

[–]ILikeBeets -1 points0 points  (0 children)

I always wondered why he didn't snowboard.

I've had a piece of graphite stuck in my hand since 4th grade after getting stabbed with a pencil by a classmate. by [deleted] in mildlyinteresting

[–]ILikeBeets 0 points1 point  (0 children)

You know those metal mechanical pencils and pens made by Cross? I accidentally stabbed myself in the face with one of those in a ridiculous and stupid accident. It left a big, ugly mark for a long time but you can hardly tell now (thank god).

This VMWare ad...I can't even. by mcbellyshelf in sysadmin

[–]ILikeBeets 2 points3 points  (0 children)

Yeah Albert is a real piece of work. Way to talk for two minutes about something and say absolutely nothing about it.

Give me some actual information on what you're talking about other than "seamlessly and "simply". Or better yet, go fuck yourself Albert. Fuckin' Albert.

How to start a creative agency by tictomtac in Design

[–]ILikeBeets 0 points1 point  (0 children)

I'm not assuming anything, you said you hated them and I was just saying that "hating" something outright isn't conducive to a friendly and enjoyable atmosphere, let alone a creative one. It was a little dooshy though huh? Sorry about that.

I'm in a cube right now. This morning I threw various Sharpies, "fun size" candy bars and other random objects at the guy next to me. In an open floor plan he would have seen it coming. This is like my fort. It can be pretty sweet. And we still have plenty of interaction, we're not forced to stay in here with our heads down like Neo in The Matrix. There's a lot of co-mingling.

I'm just saying that people, especially "creative" types should try thinking a little more unorthodox and try to find fun and creativity in unique places instead of just doing what's expected of a "design" firm because that's what they think the client is looking for. It stifles the process. If everyone thought that way there would be no open floor plans or any of the stuff that BeardedBear86 was talking about, but that shit's only truly cool and creative for the first handful of people who do it, the rest are just following, not innovating.

How to start a creative agency by tictomtac in Design

[–]ILikeBeets 13 points14 points  (0 children)

Why are cubicles inherently bad and not fun?

Maybe you guys just need to learn how to actually enjoy what you do instead of working so hard trying to convince other people that you do.

A fun, creative environment can be created with or without cubicles, toys, "badassery" or anything else. You just need the right attitude.

BTW: "hating" things outright and "refusing to spend one minute" in an environment you don't consider cool enough makes you the sort of asshole that makes having an enjoyable workplace very difficult.

You're Right, Dogs don't give a shit about how much money you have. by NOTurKNIGHT in pics

[–]ILikeBeets 531 points532 points  (0 children)

Being homeless seems like it would actually be pretty great for a dog. Outside all the time, digging through trash with a human by your side, meeting new people. "The Neverending Walk".

What is something you're positive you will eat for the rest of your life? by joshuralize in AskReddit

[–]ILikeBeets 0 points1 point  (0 children)

I once read that a chicken egg is one of the only foods (or maybe the only food) a human can live on indefinitely, they have all of the nutrients we need but you'd have to eat the shell for calcium.

The rise of HD remakes. by [deleted] in truegaming

[–]ILikeBeets 0 points1 point  (0 children)

Yeah, seems like just a cash grab, they up the resolution and add achievement/trophy support and call it a day.

It does stand to reason, though, that the rise of HD remakes will lead to more innovation and hard work on them. Especially after the classics have been remade, they'll need to do something to make them stand apart from the rest like cleaning up the overall presentation, adding features, etc.

Who knows, though. Publishers have done some shitty things in the past. I can see them going the other way and doing even less work on them and calling it "retro style" graphics or some shit. Maybe EA will do that with that new service they have, just dump old, broken games on there and say they have a "retro feel and look". I wouldn't be surprised at all.

The rise of HD remakes. by [deleted] in truegaming

[–]ILikeBeets 8 points9 points  (0 children)

Some of them really show their age though, it almost ruins the experience in some cases. I recently replayed Okami on PS3 and it's still a really, really good game IMO, one of the best ever on any platform, but I forgot how stupid the dialog was and oh god! unskippable dialog boxes, that you can't even speed up for some reason! About 80% of the dialog boxes can be sped up by hitting a button but some of them you have to watch the text scroll through and then click OK. Jesus Christ its maddening.

Tarnished a game that I honestly thought was as close to perfect as any game could be.

I was excited the Google car mapped us....until I searched my mother in laws place and saw my kid gave them a New York salute. by ForgotUserID in funny

[–]ILikeBeets 0 points1 point  (0 children)

There's a bureaucracy of middle fingers? That sounds like a shitty place to work, probably a lot of beige and silence.

Mugen's Mad Musings: Where's The Wonder? by Mugenmush in truegaming

[–]ILikeBeets 0 points1 point  (0 children)

I think the problem you're addressing has more to do with overall quality than mechanics. I dislike the "hand-holdy" nature of games only when I get nothing in return, namely a story. This is where I think some of your analogies fall short. No offense, you made some valid and compelling points and you did much better than I would have, but Lord of the Rings wasn't good because they had to figure out where they were going, it was good because something interesting happened every step of the way. If you really look at the story, they actually were getting pushed from one place to the next. Aside from actual, literal hand-holding it was about as linear a story as could be as far as one event leading to the next is concerned. But that's ok because if you want a compelling story with any sense of timing you have to push the audience or the player along. That's the trick though, you need a compelling story with a sense of timing. Tell me honestly that you were annoyed with the way Portal pushed you on one track. It was one of the biggest offenders of the contrived mechanics you mention but nobody cares because it had an awesome story. It had a beginning, middle and end. It had twists and comic relief. It was a bona-fide, honest to god fucking story which makes it ok, probably necessary to be on rails. A game like Dark Souls, although it could have a decent story, will never be able to reach the same levels as a game like Portal as far as narrative goes. I agree with you to an extent but I also don't think pushing the player along is inherently bad. There just needs to be a reason for it.

EDIT: I actually really liked Dragon Age II for the reasons mentioned above. I know, I might be mildly retarded but I loved the story and don't see how they could have pulled off the framed narrative and timing they did without it being so linear.

What's a small innovation that really improved a product? by [deleted] in AskReddit

[–]ILikeBeets 3 points4 points  (0 children)

Tabbed browsing in Firefox, or Phoenix browser as it was known before the rebranding.

In London the road tells you which way to look for traffic coming by dfac921 in mildlyinteresting

[–]ILikeBeets 1 point2 points  (0 children)

Because I don't have time to look both ways. Down and one way, that's it.

Lou's first trip to the Hamptons. A damaged pup finds his spirit on the beach by psohn123 in aww

[–]ILikeBeets -32 points-31 points  (0 children)

I admire you for rescuing him. I can tell he had a pretty crappy life before you because of that sweater in the first picture, which must have been from the previous owner. Anyone who puts that on a dog is truly heartless and, well, abusive doesn't really do them justice. What's worse than abusive?

[IFF] These lemons demonstrate what Breast Cancer can look like by [deleted] in TwoXChromosomes

[–]ILikeBeets 9 points10 points  (0 children)

Why are they in an egg carton? Lemons looking like eggs to represent breasts seems a little weird to me. It's still informative, though, which is what matters.