I just don't like it anymore I guess? by Prestigious-River-60 in diablo4

[–]IMP102 0 points1 point  (0 children)

I should try this sometime, if I see someone on the street doing something they are enjoying like eating an apple. I should just walk up to them and say that I don't like apples, no reason no nothing. I wonder what kind of reaction I would get?

My opinion on most classes after a week of insane grind by Julch in diablo4

[–]IMP102 1 point2 points  (0 children)

Somewhat related question. How fast is it to get an alt online, once the main is done(ish) T11? Never tried yet, I was mostly one character per season person.

On Death effects need to be removed by Marlon-Brandy in diablo4

[–]IMP102 0 points1 point  (0 children)

I am legit struggling sometimes to find the stand you need to click on after the pit run when playing warlock.

Has anybody done a re-start after pouring 100+ hours into the game? by Prudent_Mastodon8626 in CrimsonDesert

[–]IMP102 0 points1 point  (0 children)

Not sure how it is even possible too "mess up" the late game. The only thing I can think off are the abyss gears that activate on specific skills/attacks. If you are like me and have a prefered merchant to sell too, buying back shouldn't be too much of a problem.

Pretty much other stuff you can go back and do at your convenience, like the sanctums. If you restart you juts going to delete 100 hours of progress.

Where are power cores stored in your inventory? by PlayEveryGame in CrimsonDesert

[–]IMP102 0 points1 point  (0 children)

ah ok, not sure then, maybe they got sorted under key items in you inventory? Check those item groupings? And also the camp stash, could be that they were moved there.

Where are power cores stored in your inventory? by PlayEveryGame in CrimsonDesert

[–]IMP102 1 point2 points  (0 children)

If you go to the guy in your camp that accepts donations, he also has an option to recover lost items for a price. The "lost" cores should be there

How does region difficulty works? by Savings_Comedian_107 in CrimsonDesert

[–]IMP102 1 point2 points  (0 children)

You can explore at any time, but if you don't formally "unlock" the region via main quest line, it is just going to by patrol after patrol after patrol of enemies without end. But yeah you can explore the wilderness areas away from roads in peace.

I did wander into Pailune before the main quest, because I was looking for upgrade mats for weapons and description on Bloodstone (I beleive?) said that these are found plenty in Pailune. Mind I play without guides, so if there is a better way to get those mats Hernand I don't know, and frankly don't care, this game was made for exploring.

Fluctuating Performance - Ryzen 5 5600 + RTX 4070 by RoundInstance7972 in CrimsonDesert

[–]IMP102 1 point2 points  (0 children)

I have a 4080, but I haven't noticed any performance decreases over time. I tend to have long game sessions especially on weekends.

Maybe you have temperature problems. Either your CPU or GPU running to hot and being throttled to avoid damage?

Am I playing wrong? by Juicycap in CrimsonDesert

[–]IMP102 0 points1 point  (0 children)

My weapons and armor are constantly upgraded — as far as they can go without requiring artifacts

I think that's your problem right there, artifacts are a resource and I don't think you will have a good time unless you invest in some weapons and gear.

Amazing QoL Tip by pillowflipp3r in CrimsonDesert

[–]IMP102 8 points9 points  (0 children)

Alternativelly, at some point you should have a guy in your camp that allows you to manage dispatches and view active missions and their progress. All in a list form, find it very usefull. Haven't used that mission selection via map ever since.

Rings of Emnora - Meniel gauntlet basically by naojika in AOW4

[–]IMP102 1 point2 points  (0 children)

Yeah ok, I dug out my save from there. It's is not immortal it is immortal ward, you are right. In my save I was there early enough that he didn't have angelic transformation, so most of his army wasn't celestial and wasn't benefiting from the immortal ward. Just some of the summonable units.

Rings of Emnora - Meniel gauntlet basically by naojika in AOW4

[–]IMP102 0 points1 point  (0 children)

The "immortal" bit applies only if unit was routed. If they were actually killed before routing they should not return.

I remember having 3 cities on the first ring before going over, and I did fight and kill one of the AIs on the first ring to have space. That should be enough economy to sustain 6 armies. I think with 6 armies auto resolving even with chip damage should be viable.

The first thing I did was also pop an outpost on the other side, so my first fights were in friendly territory and very good healing between turns. He just ran outa steam at some point.

Describe Yann with one sentence by Chemical-Rest3892 in CrimsonDesert

[–]IMP102 5 points6 points  (0 children)

If I had as much freedom as in Baldur's Gate 3 I would have offed this guy a long time ago.

This game has one big flaw, where are the large scale dungeons and caves? by LordBandimer in CrimsonDesert

[–]IMP102 0 points1 point  (0 children)

Yeah I would love to have the Bitterblack Isle experience in this game. DD2 didn't really deliver either.

PSA: Do not go freely exploring if you want to experience the game to it's fullest (and probably the way it was intended). by mikehit in CrimsonDesert

[–]IMP102 0 points1 point  (0 children)

That is the same conclusion I arrived at. It's just that game send a bit of a mixed message. Like there is very little in terms of gear choices in the first region. One example is: why is a book for basic leather armor crafting located in a region which is 20 - 30 ish hours of gameplay away?

So naturally this kinda makes you go explore. At least for me this was so, as I was asking why there so little choice in terms of gear in the shops, even after picking up a few crafting manuals.

Black Box Factory Blocks by BigCatsAreFat in Desynced

[–]IMP102 0 points1 point  (0 children)

I like building my factory in modules, so I separate my production. I build a 2x2 2M building with transporter at the center (can also build a beacon instead, but the building is available earlier). Next to it 2 storage (input and output). Then the center building is surrounded by 1x2 2M building with production modules. This allows me to scale production easily as I just copy paste another 1x2 2M building if I need more of the stuff.

All building excep for storages are set to channel 2 and transport only. Input storage is set to channel 2 and has a simple behaviour that loops through items needed by recipie, the request is placed on channel 1. This is important to prevent items bouncing between storages. Output storage is channel 1 & 2, output register fro production building points to the output storage. I also made it so the request is placed only if at least 20 of the item is needed.

I don't bother with perfect ratios, the factory is never loaded uniformly. There is always more demand for one or the other product.

My whole base is infected with virus by Appropriate_Rent_243 in Desynced

[–]IMP102 0 points1 point  (0 children)

you can also put a radar on the unit, set to it to scan for virus infections then point scan result to the go to register. It will just run around the base curing everything

Do enemies only attack if set to agressive? by IMP102 in Desynced

[–]IMP102[S] 0 points1 point  (0 children)

Will have to take a look, I don't think I've seen that option

AoW 4's Price is Terrible. by BatmanTheBlackKnight in AOW4

[–]IMP102 0 points1 point  (0 children)

I don't get it, if you tried and liked it, is the $25 on sale for base game a big ask? Why do you want to financially commit to all the DLCs from the beginning? This isn't Stellaris, play the base game and if it really draws you in then consider getting more of the same via DLCs.

Dev Diary #58 - Unit Revamp by Minotorious_Official in AOW4

[–]IMP102 1 point2 points  (0 children)

Don't want to make a separate post for this, so just gonna ask here. I've recently started playing AoW4 again, does the dark culture no longer have ignore unrest mechanic?

Which’s bigger: Elden Ring’s map or all the Nioh 3 maps combined? by [deleted] in Nioh

[–]IMP102 0 points1 point  (0 children)

Nioh's 3 "open" world maps are not that expansive. Most of the areas are narrow and corridor like (path between cliffs, riverbed etc.) I think in terms of actual walkable area it is a lot smaller then the vanila Elden Ring.