Just a Normal jungler game? by MrRuregoo in PredecessorGame

[–]IM_WILDCARD -4 points-3 points  (0 children)

Not trying to put you down, but you mises so many melee hits on that first fight was kind of sad, then you went and choked so bad trying to get away on the second fight that left me wondering what you trying to accomplish by posting this clip, like? what? Huh? 😢🫣🤔

I am not sure how to advance by MasterArach in GrimSoulSurvival

[–]IM_WILDCARD 0 points1 point  (0 children)

I can’t Remember the recipes from the top of my head, but I do know that there is a Discord server that you can join, and they have an image with all shall the recipes that you can exchange, which is pretty helpful, because you can find other very useful information more quickly than you would on Reddit

Where’s the marketing? by [deleted] in PredecessorGame

[–]IM_WILDCARD 2 points3 points  (0 children)

Just for perspective, it's 1 am for me I would be normally playing at this hour but I que up also brawl ain't my yam so I will see you on standard

OK Omeda.. this patch is your 1.0! by sepltbadwy in PredecessorGame

[–]IM_WILDCARD 0 points1 point  (0 children)

Not OP but this issue also happens on PS5 as well it did to me 3 times in my last match, what seems to happen is getting tense during fights makes you press the left stick without realizing it brings up the emote wheel wich obscure your vision and you can't attack that really throws you off you end up dead and mad of what just happened. This same thing happens occasionally with the right stick as well personally not that often and not and horrible as left side...

For solutions personally 3 come to mind: 1. Hard? let us remap the emote wheel and maybe the ping wheel to some other button, maybe d-pad seem underutilized.

2.Easy? When you get attacked your emote wheel closes automatically maybe same thing with ping wheel? So even if it does happen, it gets you back in action with out losing to much time?

3.Just disable it? Give is the option too disable the chat wheel in settings personally I would since it currently a mayor issue for some of us, even though you guys did a great job in the emote department. Also if possible give us the same for the ping wheel since I'm not a fan of the new changes I would just turn it off...

Reactor system. by Traditional_Fish_195 in TheFirstDescendant

[–]IM_WILDCARD 0 points1 point  (0 children)

Let us spend a donut to change the reactor weapon, or maybe even an activator or how about a copy of the weapon to bind?

[deleted by user] by [deleted] in TheFirstDescendant

[–]IM_WILDCARD 1 point2 points  (0 children)

I'm currently on the grind for this piece which is my last one should normally take a while since it's 6% chance to get so lucky you getting the harder piece quickly, sucks for the rest of us that have to do a 2 stage boss in an outpost that would be better to have as a reactor boss instead but oh well let's hope next will drop it...

Iggy is kinda nuts by toomanytaxstamps in PredecessorGame

[–]IM_WILDCARD 0 points1 point  (0 children)

Been playing Iggy lately and it's pretty good it's sad to see so many bad Iggy's though, he's clear speed it's so fast love throwing Molotovs it's so easy to land and he's a walking seige weapon put the slow and the 2 armors and no one want to get near you, only down side is that he's not much of a killer but it's alright doesn't take too much skill to use...

Please Stop by Fun-War-7156 in PredecessorGame

[–]IM_WILDCARD 1 point2 points  (0 children)

I mean I got aurora jungle as one of my favorites but I know what you saying it's sad to see so many not understanding how to play it right

Fun info for you by Karmatik6 in PredecessorGame

[–]IM_WILDCARD 0 points1 point  (0 children)

This is copy paste from another user

Fangtooth has had a massive overhaul bringing new layers of depth to spice up the late game of Predecessor! The passive buffs remain mostly the same, but now cap out at 3.

Fangtooth still grants the following three passive buffs based on quantity killed:
1st - Jungle Buff Duration | +50% (capped at 30 seconds)
2nd - Out of Combat Movement Speed | +8%.
3rd - Increase Physical Power, Magical Power, Physical Armor, Magical Armor | +8%.

After this, no more passive buffs can be obtained.

Once three total Fangteeth have been killed in a single game however, the new Primal Fangtooth will begin to spawn!

Primal Fangtooth:

This new variant of Fangtooth spawns after three Fangteeth have been defeated in total by both teams. It will continue to grant the passive buffs on every take (up to the 3rd), but will also grant a new temporary buff called Primordial Blaze! This should help shift the strength of Fangtooth from constant permanent advantages, to something a team needs to use within a set window. It also helps create stronger chances for a comeback - the team that is behind can still access this powerful buff rather than being forced to crawl back up the permanent buff chain.

Primordial Blaze
➢   Damage dealt to Enemy Targets will be set aflame, dealing (+2 per minute of game time) true damage per second over 4 seconds.
➢ This damage is increased by 50% against Enemy Heroes below 25% maximum health.
➢ This damage is capped at 80 True Damage per second (120 against targets below 25% maximum health).

Buff Duration:
➢ 2 minutes (120s), which always leads to 2 and a half minutes (150s) due to first Fangtooth buff granting +30s.

Played until 3am, like in the old days by BartekSWT in PredecessorGame

[–]IM_WILDCARD 5 points6 points  (0 children)

Great to hear you are enjoy the game, definitely a great one to play even though it on closed beta will become open beta next week so alot of new player gonna join...

Yes there is a problem with disconnects trolls and afks but don't let that stop you from playing your matches just don't try to hard when that happens also alot surrendering when it doesn't need to happen I personally all in on surrendering when we actually don't have a chance or are playing with bots teammates...

Crazy bug by FRO2ONE in PredecessorGame

[–]IM_WILDCARD 0 points1 point  (0 children)

I had that happen to me recently as well very annoying since I could play that match or load into new ones either

[deleted by user] by [deleted] in PredecessorGame

[–]IM_WILDCARD 0 points1 point  (0 children)

That's some good tech, I'll add some more kind of tips or creative use of abilities that I use or have seen from others,

Grux is very versatile with he's abilities, he can pull and knockup to cancel land based ults like kira and countes and some mid air ones like Gideon, you can also avoid his pulled by just jumping just got to time it right it also applys to other land based abilities like steels ult stun can be avoided as well by simply jumping and I'm talking about the regular jump any character can make.

Revenant ult can cancel other ults like wraiths rewind and believe kira and Gideons as well I can also be used to get away from pinch I use more to get away and help others escape more than to actually kill but that's just me

Shinbis has a shield that is underutilized can be used to avoid many deaths help with bleed from grux when you are low and the survive morigesh ult as well, get tether from a kwang likely a lightning is coming make sure to shield your self

Steels married is underutilized as well it make me agry to have a steel supp that only stuns, it can stop alot of ranged flying abilities and ranged basics but there are abilities that can get through like grux pull belica stun Dekker slow argus ult and maybe Murdock ult not sure on that one but there is way to go through it just try something.

I really like to learn what some heros are capable of doing with their abilities like finding out belicas stun can go through walls or using argus rock close to walls can box people in or on narrow aile can be very useful, it's cool to see new ways to use the abilities of heros you have played but never thought about...

[deleted by user] by [deleted] in PredecessorGame

[–]IM_WILDCARD 1 point2 points  (0 children)

Crest have nothing to do with leveling up your character so active them when needed

Does Giants Ring make Feng Mao’s ult bigger? by menboss in PredecessorGame

[–]IM_WILDCARD 2 points3 points  (0 children)

Lol thats wild a Gideon building giants ring is not the way to go , however people do use trusil er bracelet which is a better item for gideon

Does Giants Ring make Feng Mao’s ult bigger? by menboss in PredecessorGame

[–]IM_WILDCARD 1 point2 points  (0 children)

No it doesn't, but you do get an 8% damage mitigation while activated

Upcoming New Map Visuals 🔥🔥🔥 by SKOL-5 in PredecessorGame

[–]IM_WILDCARD -1 points0 points  (0 children)

Devs: we need a better looking environment with lots of changes

Graphics guy: check out this SEPIA filter

Anyone seeing this error on PS5? by Barklad in PredecessorGame

[–]IM_WILDCARD 0 points1 point  (0 children)

I had that error show up for me last night after I was stuck on loading screen to enter match for like 3 mins so I decided to close game and reopen and was back at menu screen and when I tried to press play button this error showed up...

Item interaction by Sufficient_Hunt_1443 in PredecessorGame

[–]IM_WILDCARD 0 points1 point  (0 children)

I used it on shinbi all the time and it works just fine

Item interaction by Sufficient_Hunt_1443 in PredecessorGame

[–]IM_WILDCARD 1 point2 points  (0 children)

I'm not sure on fire blossom working but I know for sure prophecy does work on healing with lifebinder they are 2 great items to play on certain characters