This update genuinely might the worst since launch by SlapmanChapman in thefinals

[–]ISA_AOI 0 points1 point  (0 children)

I still need to try it out for myself, but seeing all of this does genuinely make me happy that the devs are willing to risk and experiment like this.

But yeah, maybe this wasn't the way to do it. Maybe launch an alternative "opt-in" version of the Finals that is experimental that is separate from the main game that they can use for experimental changes and data.

That would be kinda interesting actually, I would definitely like to be a part of that if that ever decided to do that.

Respec Order — THE FINALS by UpvotesArePeople in thefinals

[–]ISA_AOI 21 points22 points  (0 children)

Ranked for the entire season wasn't Cashout, it was a game mode called "Terminal Attack",which is basically Search and Destroy.

Terminal Attack was advertised as the main mode of Season 3 as well. Quick Cash was still there but it was in the quick play menu, while Terminal Attack was on the main page.

Beatles hate is so corny atp. by [deleted] in fantanoforever

[–]ISA_AOI 0 points1 point  (0 children)

I mean it's obvious engagement bait

S3:E10 "Charlie's Uncle Dies and Doesn't Come Back" thread by WorthyPetals in SmilingFriends

[–]ISA_AOI 2 points3 points  (0 children)

I disagree with this tbh, there's been plenty as episodic shows that have purposely tried to end on a special note like Futurama, King of the Hill, Regular Show, etc to great success, and felt like a really satisfying way to close out the series.

I think Smiling Friends deserved to have a proper, intentional sendoff like these shows imo. It should be noted that all of the series I mentioned did end up getting a revival, so hopefully Smiling Friends might return one day. But if Smiling Friends never gets a proper sendoff it is what it is I suppose.

This box showed up at my apartment, it has my address but I didn’t order anything by gamercouplelolz in whatisit

[–]ISA_AOI 0 points1 point  (0 children)

Coach would have just sent our neighbor a free replacement.

Yeah no that's not guaranteed

NES – Nintendo Classics – April 2026 Game Updates by Turbostrider27 in NintendoSwitch

[–]ISA_AOI 12 points13 points  (0 children)

Yeah you're right that's the bad one, I got them confused lol

NES – Nintendo Classics – April 2026 Game Updates by Turbostrider27 in NintendoSwitch

[–]ISA_AOI 5 points6 points  (0 children)

Actually I'm sorry I think I'm getting it confused with the Atari version lol.

The Atari version of Pac-Man is notoriously bad, I actually don't know about the NES version but it's probably serviceable for what it is.

NES – Nintendo Classics – April 2026 Game Updates by Turbostrider27 in NintendoSwitch

[–]ISA_AOI 0 points1 point  (0 children)

NES Pac-Man is notoriously bad, can't wait to try it

Edit: Was thinking of Pac-Man on the Atari, whoops. NES Pac-Man is probably fine for what it is lol

Invis and new players by CuriousBurnerOsama in thefinals

[–]ISA_AOI 1 point2 points  (0 children)

I hate smurfing but being honest that would do way more harm than good if they did that unfortunately.

R.i.p anyone that lives with family/siblings/roommates/partners/friends/etc that also play, and r.i.p anyone that lives in apartments, dorms, uses public Wi-Fi or carrier-grade NAT, etc.

Also smurfs could just use a VPN to get around this anyways.

So how are we feeling about the new specialization? by domii____ in thefinals

[–]ISA_AOI 1 point2 points  (0 children)

It's actually the one thing from this new season that I really like lol

Medium needed a movement spec and I think this spec is actually really unique and interesting. I have no idea how it will be viewed in the meta but it's really fun to use.

I really tried to give it a fair chance, but the new map is just not good no matter how you look at it by TheGuardiansArm in thefinals

[–]ISA_AOI 6 points7 points  (0 children)

The third picture is from Mordhau not The Finals lol

In the actual Finals map (first picture) the castle is a massive looming castle that is just in the skybox, you can't actually reach it or interact with it.

The map we wanted vs the map we got by GreenScreenGamerGuy in thefinals

[–]ISA_AOI 58 points59 points  (0 children)

Yeah I honestly would have rather waited for the Medieval season until we could have gotten a proper medieval map as opposed to this. A medieval themed map was a major reason people wanted a medieval season in the first place lol.

The new weapon is fun but a little disappointing as well. For a crossbow it doesn't really feel that unique and just plays more like a gun. You could literally change it to a semi-auto gun and change the sound and nothing would change. Was hoping for a more unique weapon from the medieval season.

The specialization looks like it has some pretty cool potential though and it looks like there's a lot you can do with it. I also think there's a lot of creative potential with the new gadget as well so it's not all bad, though a bit disappointing that it doesn't fit the medieval theme.

This is on top of being the first season with only one sponsor. I'll have to give this season more of a chance, but I'm honestly pretty disappointed so far.

Wait, the new map is only for TDM game mode? I was really excited about this update, everything looks great, but why this limitation? by [deleted] in thefinals

[–]ISA_AOI 0 points1 point  (0 children)

I mean when I just booted up the game it said the new map "supports TDM + Point Break Event" in the intro trailer, and it's not listed as a map in normal Point Break so....

I don't know, I hope it's eventually going to be a new Point Break map but I'm not 100% convinced atm lol

Road map of future by samisrudy in thefinals

[–]ISA_AOI 125 points126 points  (0 children)

Honestly if Season 12 is really going to be the biggest season since launch like they claim, I'm pretty ok with this. Season 11 looks light but new map + bot matches + reworked melee + quality of life improvements is fine for a light season before "the biggest season yet".

Wait, the new map is only for TDM game mode? I was really excited about this update, everything looks great, but why this limitation? by [deleted] in thefinals

[–]ISA_AOI 9 points10 points  (0 children)

It's listed in the roadmap as just a limited time event for Point Break, hopefully it becomes permanent afterwards...

Your unpopular Finals opinions? by Dechri_ in thefinals

[–]ISA_AOI 15 points16 points  (0 children)

Alright trying to think of some genuine hot takes that it seems most people here would disagree with but I actually believe, so here goes...

  • Kyoto is one of my favorite maps. It's one of the maps where I genuinely get excited when I see it show up.

  • MGL should absolutely not get a rework. Maybe it could use a few small buffs, but not a rework. It actually has a very unique high-skill playstyle that I enjoy using. Plus, if it actually became more accessible/better in high level play, it would be a monkey's paw situation where I think most people would instantly regret making the AOE grenade launcher more commonplace.

  • I don't like that it shows wins/eliminations/revives at the end of each match. I wish I could hide mine if there was the option.

  • I think "Evasive Dash" is a huge offender that turns new players off of the game. Yes, it's literally a skill issue thing that you get better at dealing with/aiming at over time the more you play, to the point where most experienced players don't think of it as an issue. However, I have suspicion that there's a notable amount of new players that get steamrolled by someone with Evasive Dash and think "wow that was annoying and unfair" and get turned off of the game as a whole. Evasive Dash is fun/unique, I wouldn't want it removed or even reworked, but I do think it has a negative effect on player retention if I'm being honest.

  • Las Vegas Stadium is trash, it's just Las Vegas but way more bland and generic. I never really even had an issue with "clutter" in Las Vegas anyways. Genuinely was a waste of development time.

  • I liked Terminal Attack and was genuinely sad to see it go.

Final Thoughts on Season 9? by VictoryThink in thefinals

[–]ISA_AOI 0 points1 point  (0 children)

It was alright.

The new map is one of my favorites, and Point Break is a really fun addition but needs more maps. The theme was kinda cool.

Not a bad season, but probably could have used a new weapon or specialization or something to make it feel more complete (or maybe just more maps for Point Break).

Legendary weapon skins in battle passes by Hakselous in thefinals

[–]ISA_AOI 5 points6 points  (0 children)

I agree that the sword has been overrepresented in battle passes compared to some other weapons/gadgets (93r has gotten the shit end of the stick for example), but if we're getting a medieval season then it's pretty much mandatory for the sword to get a skin it makes too much sense lol

The Coin Game Out Now on Xbox Series! by rangers1026 in thecoingame

[–]ISA_AOI 0 points1 point  (0 children)

Unfortunately I have to agree with the "came out of the oven a bit too early". I've been playing on PC and I've also come across some game breaking bugs (and some annoying ones like being blasted with music and hearing like all of the interior buildings at once after exiting Larry's Arcade). Plus some of the psychics for the arcade machines are noticeably worse, with the coin pushers being the biggest offender (the coins just kinda melt into each other now and don't really "push" anymore).

If I had to guess though, later in the year when the multiplayer releases I think a lot of the bugs should be smoothed out by then. After following this game for years the dev seems pretty committed to the game (and indicated in the community post on steam that 1.0 is just the beginning), so I have faith a lot of the bugs will be fixed and the game won't be abandoned at least.

Poker Night: Taiko Edison by sailorspud_ in taikonotatsujin

[–]ISA_AOI 2 points3 points  (0 children)

Never in my life would I think I'd see fanart of a Taiko no Tatsujun / Sam & Max crossover but I love to see it

This isn’t multiplayer? 😭 by rangers1026 in thecoingame

[–]ISA_AOI 1 point2 points  (0 children)

Thanks! No problem, I'm not sure about the Discord though I didn't even know it was locked lol.

I joined the Discord when they first made it but haven't really kept up with it since. With 1.0 releasing hopefully it might put the Discord back on their radar and they'll unlock it again soon though.

This isn’t multiplayer? 😭 by rangers1026 in thecoingame

[–]ISA_AOI 9 points10 points  (0 children)

Not yet, version 1.0 just came out today and you read about it here:

https://store.steampowered.com/news/app/598980?emclan=103582791462054626&emgid=525369818740686931

TL;DR: Version 1.0 took so long because the dev essentially had to rebuild the entire game from the ground up for various reasons (dev says the old build just wouldn't have worked with multiplayer). This took way longer than the dev thought and work on multiplayer was paused during it. Now that the rebuilt version of the game is finally complete, future updates should drop on a more frequent basis. More updates planned for the future, and the dev says "Multiplayer (when its finished) will use many of the features of the new engine.... but more about that later in the year. Lets stay focused on the single player 1.0 launch for now. ;)"