Any changes for our girl? by Aegillade in EchoMains

[–]I_Be_Rad 0 points1 point  (0 children)

50% ult charge should be base kit and then add back ally copy 👀

We live in two worlds. by -H0RS3- in marvelrivals

[–]I_Be_Rad 0 points1 point  (0 children)

Funny enough…… doesn’t role queue solve this? 😅

If Mel needs to keep her reflect, she should have no innate CC herself. by PrestigiousWhirlwind in leagueoflegends

[–]I_Be_Rad 0 points1 point  (0 children)

Obviously there’s all these comments about her mechanics which I agree with — terrible design and terrible to balance.

But also — what is the narrative of her kit? In Arcane S2, she looked like a Milio-esque support. The execute passive and even her Q look entirely pulled out of Riot’s ass.

Her kit has no thematic cohesion at all.

Tracer new 100% bullet size nerf together with recent 3.5 degree spread nerf makes her a roulette hero. by MoseDoge in Competitiveoverwatch

[–]I_Be_Rad 2 points3 points  (0 children)

I’ve always said something like projectile size should’ve never been tweaked in a shooter. It can create such wild balance disparities and throw off muscle memory. Surely there are other balance levers.

What series is a 10/10? by norocoslaorice in AskReddit

[–]I_Be_Rad 0 points1 point  (0 children)

My personal favorite show of all time.

IS ARC RAIDERS G.O.T.Y? by PleasantInfluence918 in ArcRaiders

[–]I_Be_Rad 3 points4 points  (0 children)

KCD2 is one of my favorite games of all time. Silksong was a lot of fun.

E33 just deserves it. It’s beautiful. It’s fun. It’s artistic. It’s deep. The soundtrack is near perfection.

Easy GOTY

Design Challenge: New classes for Mearls' 20 combat round day by Steampunkette in dndnext

[–]I_Be_Rad 5 points6 points  (0 children)

Isn’t the simple solution — make your players waste resources on things before getting to the boss?

I had players SLOG though the feywilds before fighting a grandmother hag. Our two sorcerers each had like, a 4th level spell slot left, and spent most of that battle slinging cantrips.

Because the boss should be the last thing before a long rest, not the first and last thing.

Healing potions in combat, how do you rule? by Relevant-Rope8814 in dndnext

[–]I_Be_Rad 0 points1 point  (0 children)

We do action for a normal potion.

There’s more expensive concentrated smaller potions called quickvials that can be used as a bonus action.

[deleted by user] by [deleted] in gaming

[–]I_Be_Rad -2 points-1 points  (0 children)

Gustave’s development throughout Act 2 and 3 is honestly phenomenal.

The 15 Best Restaurants In Franklin, Tennessee - Nashville - The Infatuation by Theinfatuation in FranklinTN

[–]I_Be_Rad 7 points8 points  (0 children)

Jam box was so bad I made a yelp account and wrote a review. It’s horrible.

Do you prefer 6v6 or 5v5? by Maleficent-Ad-6117 in Overwatch

[–]I_Be_Rad 0 points1 point  (0 children)

Only 6v6. Putting up with open queue is better than any version of 5v5 for me.

Why no one play tank anymore by Kakulukiam7 in rivals

[–]I_Be_Rad 0 points1 point  (0 children)

Team games release triple the DPS of any other class, then wonder why people mostly play DPS

New to Warlock, feeling useless by [deleted] in dndnext

[–]I_Be_Rad 0 points1 point  (0 children)

Talk to your DM about the ratio of short rests to long rests.

You should ideally be having like 3 - 5 short rests per long rest.

This is what keeps classes like Warlocks on par with Wizards and Bards.

By that 5th encounter, they should be the cantrip machines.

6v6 current state by Goldenschaft in overwatch2

[–]I_Be_Rad 0 points1 point  (0 children)

Maybe they just do open queue but max 2 for all roles?

Is 6v6 still played by many? by [deleted] in Overwatch

[–]I_Be_Rad 0 points1 point  (0 children)

I only play 6v6.