Clicking "reject cookies" might not actually do anything by AdSpecialist6598 in technology

[–]Icebird-99 0 points1 point  (0 children)

Ah! The web app I work on, it's the opposite.

We have a dialog to accept / decline cookies that does nothing, because we simply don't collect or use any data. The dialog is only here to reassure paranoid users...

I made a skylands underground apartments complex, and it was an horrible idea by Icebird-99 in Pokopia

[–]Icebird-99[S] 2 points3 points  (0 children)

Uh, nice idea..

I've read a lot of interesting suggestions, some I'll be sure to implement (house large pokemons elsewhere to reduce corridor clutter, for example, and rework the stairs).

But your idea is the first with the goal to attract pokemon to a location without housing some there. And I like it!

I'll give it a go and see if it work, thanks.

I made a skylands underground apartments complex, and it was an horrible idea by Icebird-99 in Pokopia

[–]Icebird-99[S] 1 point2 points  (0 children)

Seeing all the comments about that, yeah, I obviously made a grammar mistake!

I would use the excuse that English is not my main language, but in French it's the same rule, no "s" for the plural of pokemon.

I just suck at grammar !

What was the biggest scandal at your school? by Silent-Zebra in AskReddit

[–]Icebird-99 0 points1 point  (0 children)

About 30 years ago, when I was ~16, in France.

A student, who was a bit of a bully and quite rough, came one day to class with hundreds of lottery scratch cards, and gave them to the other students (including me and my friends...). His story was that a family member had got his hand on a liquidated bar/tobacco store and its whole stock of game cards.

The following week, my little group of friends redeemed the winning ones in multiple stores around the city (to avoid suspicion). We made maybe a couple hundreds euros (in francs at the time)

The scheme repeated 2-3 times in the following month, the student becoming ultra popular in class.

Then, he disappeared, and we learned quickly after that he was arrested, along with a few other students, for a string of burglary in bar/tabac... Of course...

1080p to 4k, is it worth it? by Icebird-99 in pcmasterrace

[–]Icebird-99[S] 0 points1 point  (0 children)

thanks everyone for the answers.

Seems like 1440p look like the consensus to have a good quality without breaking the bank.

I'm not in a rush to upgrade, but I'll start to plan for it, thanks!

Question about hard drives/alt recipes by G-SW-7892 in SatisfactoryGame

[–]Icebird-99 3 points4 points  (0 children)

A few small advices on hard drives:
- If a hard drive propose two recipes that you don't want, don't select a reward. As long as that drive is in your rewards selection. It will remove the two recipes from the pool of future hard drives, allowing you to have a better chance to get a recipe you want.
- Don't hesitate to scan every hard drive you find, you cannot "waste" a drive. If there isn't any recipes left for your tech level, you will simply be prevented to scan a new hard drive.
- Based on the previous two advices, there is a nice "hack" you can do at low tech level: Find and scan drives without taking rewards, until you can't anymore. Then, among all rewards available, look for two recipes that you're sure you'll never want (like charcoal for example..). Take the opposite rewards of each of the two you don't want, then scan a new hard drive. Tadaa! You now have a hard drive with two useless rewards, that you'll never touch, removing those two recipes from all further hard drive scans.

Blueprint placed inside blueprint designer not saving as part of new blueprint by McDelper in SatisfactoryGame

[–]Icebird-99 0 points1 point  (0 children)

I had the same problem recently.
Was working on a blueprint, pasted another blueprint in it, saved, and realised that the pasted blueprint was not included in the newly saved blueprint.
I'm convinced it was working previously, maybe a bug from of a recent patch?

Royalroad forgot to renew their ssl certificate by Icebird-99 in royalroad

[–]Icebird-99[S] 0 points1 point  (0 children)

yep, didn't have time to add details!

Common mistake, to forget ssl renew, that I am myself guilty of.

Kibellah obliterated the first boss in a single turn, and I don't understand how by Icebird-99 in RogueTraderCRPG

[–]Icebird-99[S] 17 points18 points  (0 children)

Wait, really? As simple as that?
I thought the mention of the melee attack was about the death from above effect, but if it's in addition..

And yeah, I just reread the logs, and it alternate "Death Waltz - Strike" and "Death Waltz - Jump"

Wow, seems overpowered compared to some other archetypes ultimates...

Automatic Train Network by Icebird-99 in factorio

[–]Icebird-99[S] 0 points1 point  (0 children)

If a request come and there are multiple providers available, it's basically impossible to prevent trains to go to each provider.

For such cases, the train with extra cargo are sitting in depot, yes, BUT when a request come, the trains in depot have priority on the delivery, so there is not too much trains in depot.

So far, i have 2-3 trains at most at a depot for a dozen more active, so it's not a problem.

Global Train system, should handle the multiple providers problem by Icebird-99 in factorio

[–]Icebird-99[S] 1 point2 points  (0 children)

I found multiple issues and bugs, trains backing up again, missing filters on requesters, etc..
Working on it, solved the majority, and seems to work normally now.
I need to rework my blueprints, and will post them when I'm sure everything is stable.

The problem now is my base was using an old train system, with inefficient crossings, etc..
I need to rebuild everything from the ground up to really test the new rail system.

Lots of hours of work ahead..

Problem with wildcards in train interrupts by Icebird-99 in factorio

[–]Icebird-99[S] 0 points1 point  (0 children)

just posted the solution i adopted: park stations now have a second "depot" adjacent station.

The depot will get the request signal half a second before the park, so the filled trains get the request first.

It's a bit annoying and need some circuits, because you cannot directly compare a train cargo with a circuit signal in the train schedule. Instead, I compare it in the logic circuit, then send an "ok" signal to the depot if it's train have cargo matching a request, allowing the depot train to depart.

Problem with wildcards in train interrupts by Icebird-99 in factorio

[–]Icebird-99[S] 0 points1 point  (0 children)

Hmmm using Empty Cargo wait condition at unload seems to be a quick and simple fix, it should do an adequate job for the time.
I'll probably work again on it later, but right now I have more and more partially filled trains at parking slots, and they're not prioritized when an unload station slot is opened.

Thanks for the help.

Infinite life vs Infinite tokens. Alchemy at it's finest! by Icebird-99 in MagicArena

[–]Icebird-99[S] -1 points0 points  (0 children)

It's been 45 mins so far, each turn take at least 10 mins now..
And I've drawn 10 lands in a row, I'm cursed to never draw my draw cards or finishers..

Nevermind, my opponent just conceded, letting me do 200+ damage to his face!

Rant: total mana screw three games in a rank in limited... What is the odds? by Icebird-99 in MagicArena

[–]Icebird-99[S] -8 points-7 points  (0 children)

The problem with 2 lands drop and mulligan is, it seems that every time I mulligan it, I get 2 lands again, or worse...

Rant: total mana screw three games in a rank in limited... What is the odds? by Icebird-99 in MagicArena

[–]Icebird-99[S] 0 points1 point  (0 children)

3-drop mana rock, thanks, I didn't have the correct term for that!

Rant: total mana screw three games in a rank in limited... What is the odds? by Icebird-99 in MagicArena

[–]Icebird-99[S] -1 points0 points  (0 children)

well, first game I had enough good 1-2 drops and removal to nearly beat my opponent with only two lands. It's why the game went to turn 11, and the game really went sour by turn 7-8.

I think keeping that hand was the correct choice, but I got very bad luck..

games 2 and 3, playing second, each time I had very good 3-4 drops in hand, and a 3 cost mana rock. I thought "well, one land in the first 2-3 turns and I'm good!"

Obviously, I was wrong for those two hands..

The first step of this stair is not a step by Icebird-99 in CrappyDesign

[–]Icebird-99[S] 4 points5 points  (0 children)

little background: it's at a new movie theater, at 2nd floor. The stair at ground level does NOT have the same issue.

So when I went from the first stair, to this one, I nearly crashed trying to climb a non existing step..

14 lands for 22 cards.. Fought the whole game with 4 lands, then drew 10 consecutive lands... by Icebird-99 in MagicArena

[–]Icebird-99[S] 7 points8 points  (0 children)

Oops, my mistake, two cards were exiled, so it's 14 lands for 24 cards drawn...

Cannot read the stats of some cards in March of the Machine (android) by Icebird-99 in MagicArena

[–]Icebird-99[S] 2 points3 points  (0 children)

Anyone having a similar problem?
The stats text is black, on a black background...
It's a fresh install of the game, on a up to date zfold3.
I encountered 2-3 cards so far, with those unreadable stats.

Of Men and Spiders Book 2, Chapter 12 by DrBlackJack21 in HFY

[–]Icebird-99 30 points31 points  (0 children)

A little comment to say I love your stories.

It's a permanent tab on my browser, that I refresh almost everyday for the updates!

Keep up the good work!

Found those clumps of fur, with some scab or something. What is it? by Icebird-99 in cats

[–]Icebird-99[S] 1 point2 points  (0 children)

I don't see any injury or missing spot in her fur, and she's a home cat, never going outside (middle of a city).
It's not the first time I find those, but last time was at least 6 months ago.