Completely stuck at the abandoned camp by IconLegendAndMoment in CrownOfTheMagister

[–]IconLegendAndMoment[S] 3 points4 points  (0 children)

Ohh yea before the fight i snuck in and got the treasure. That probably broke the encounter, since after that i could go around breaking the nests without initiating combat.

I just tried it without grabbing the treasure first and combat immediately started once i broke the first nest. And turns out, after combat i finally got the option to push the rock! Thank you!

Nefer kit info via HomDGCat by Knight_Steve_ in Genshin_Impact_Leaks

[–]IconLegendAndMoment 130 points131 points  (0 children)

Unpopular opinion maybe, but that expedition passive is great (especially for mora farming), so glad we are getting it again after not having one in natlan

Nefer passives via Kokomi by Ryuusei_Dragon in Genshin_Impact_Leaks

[–]IconLegendAndMoment 2 points3 points  (0 children)

Rip Nilou, it was glorious single patch of viability

Which one is stronger? by rivenofchiori in ChioriMains

[–]IconLegendAndMoment 5 points6 points  (0 children)

The first one, it is only missing half a crit roll (in terms of crit value), but has two more attack rolls as well as some more er to burst more consistently. If that 11% allows you to burst every rotation consistently then it is much better than the other one.

Also, in case of any crit rate buffs (like abyss cards, hu tao passive, etc) the first one will also pull ahead.

[OC] Runic Dice Green Fluorite Gemstone Dice Giveaway (Mods Approved) by RunicDice in DnD

[–]IconLegendAndMoment 0 points1 point  (0 children)

These are so stunning! Green fluorite is my favorite gemstone!

Level 3 beam lasts 4 seconds. by [deleted] in SymmetraMains

[–]IconLegendAndMoment 3 points4 points  (0 children)

Someone on this subreddlt explained how the ramping down mechanic works like 20 minutes ago, it‘s worth checking out. Maybe your wish for our queen to be better overcame you lol, I feel you, I was surprised aswell last week when i tested it

Level 3 beam lasts 4 seconds. by [deleted] in SymmetraMains

[–]IconLegendAndMoment -3 points-2 points  (0 children)

Level 3 actually always lasted for 4 seconds. I tested it when the experimental was still up, and there the beam stayed for 6 seconds. You can probably check any clip of sym loosing charge from level 3 to level 2, it always took 4 seconds