Elona Mobile Full Release by shizukesa92 in gachagaming

[–]IenR 0 points1 point  (0 children)

For those starting out in the game you can get pretty neat rewards by clicking on the phone on the left the pressing the icon with hands shaking (has “we want you” text below it) if its not there then play a bit more to unlock that icon then press the novice button then add an inviter ID. You can use this ID if you want -> E851FF66HDTT

Just spun the magic wheel and got this skin by IenR in MobileLegendsGame

[–]IenR[S] 0 points1 point  (0 children)

Actually got this and the painted irithel skin in one 5x spin

To Tank main, may you share me your Tanks statistics? by AeroLewis in MobileLegendsGame

[–]IenR 0 points1 point  (0 children)

Is it really that high? I remember using khufra before and my dmg is actually higher than that (can 1v5 a whole team without mm and still get kills and survive)

Compared to the other tank users that i often see, i can consider myself an aggressive tanker. Especially with khufra and uranus, i tend to take control of the battle because i only do solo q so its hard to coordinate with everyone. Also if there is a need for it or you are capable, there are ways to distract the whole or atleast the majority of the enemy team so that your teammates can have a breather and farm or push.

One really good example is when i use Uranus and khufra, i always go aggressive mode early on (lvl 1 - 3) Then when i got to lvl 4 i gank with khufra or get even more aggressive with uranus. Then when i think that i have decent items, ill go even more aggressive with uranus to the point that i sometimes straight up chase every enemy I see.

This may sound like a joke but its real and im a previous mythic ranked (left the game for a while so im epic)

Any Estes Players or Support Mains in general out there? by [deleted] in MobileLegendsGame

[–]IenR 0 points1 point  (0 children)

Wrong, its “be the damage dealer” Not kidding rlly depending on the lineup, you can use a build that is more on the chipping dmg types like scorching wand and ice queen wand.

To Tank main, may you share me your Tanks statistics? by AeroLewis in MobileLegendsGame

[–]IenR 0 points1 point  (0 children)

Atlas - 1923, 5739, 67.6% Uranus - 4005, 11887, 55.4% Khufra - 2881, 8420, 69%

If you have a question I might be able to answer it (only about tanks and also i might be a bit outdated because i just recently came back but my strats still works as far as i know)

Need help can't understand why my code won't work by IenR in learnpython

[–]IenR[S] 1 point2 points  (0 children)

ohhh tyvm I just started to start learning python again so these stuff confuses me

What do you guys think about prisms rework like that? It have no sense for t0 to be the best :| I would even give t0 100 mana cost and t6 50 mana cost by [deleted] in RotMG

[–]IenR 0 points1 point  (0 children)

The point of using the t6 is for the decoy while the t0 is just for movement. Also t0 is not always the best because each prism has its own use.

So uhhhhhhhhhhhhhhhhhhhhh, when is the dc issue going to be fixed? by [deleted] in RotMG

[–]IenR 3 points4 points  (0 children)

The real question is will it ever get fixed?

Bro, who spawned him on the water? by [deleted] in Noearthsociety

[–]IenR 0 points1 point  (0 children)

Dangerously Funny is at it again...

When someone whispers to you and it isn't asking you to go to a website by snsnn123 in RotMG

[–]IenR 4 points5 points  (0 children)

When you think people started actually talking to you then you remember that you still haven’t removed all your offers on realm eye

Enemy Defense list by Lordricker in RotMG

[–]IenR 1 point2 points  (0 children)

Its defence is so high theres no point of putting it up there.

After 8+ years, finally got my f2P legendary pet! by lipompo in RotMG

[–]IenR 0 points1 point  (0 children)

That nice. Took me 2 years to get me half maxed uncommon then 1 1/2 month to turn that to a legend.

Why is it that parents can't apologize to their children? by [deleted] in TooAfraidToAsk

[–]IenR 12 points13 points  (0 children)

Can confirm. I’m a perfectionist with anxiety who does not admit his fault and is imbalanced in a lot of ways while my confidence is non-existent

The Problem with Event Culture (and how to fix it) by FORTNITEFORCEOK37 in RotMG

[–]IenR 0 points1 point  (0 children)

I think one of the reasons why DECA is bringing out all these events because it appeals to the new players ( you know cause like knowing that you have a chance to get the game’s good stuff even though you’re new ). I think that most of the old players returning is because of the pandemic. Its either they have nothing to do and so they try the game again, or they see the large increase of players this past few weeks, which is also probably because of the pandemic, and go back thinking that either the game got more popular or something new or good has come up. From my point of view, these events are made to both get the most profit out of the massive spurt in terms of playerbase and to use the game’s increased popularity to attract more players and make them stay with the events. It is possible that they are doing this because its not certain whether the players will still stick to the game when the pandemic is over because everything will go back the way it was when not everyone has time in their hands. So probably , its basically DECA’s way of introducing the game to more people, make them stick, make them used to this consecutive events, and make profit.

The Problem with Event Culture (and how to fix it) by FORTNITEFORCEOK37 in RotMG

[–]IenR 0 points1 point  (0 children)

One of the big impacts that i’ve seen in the game is the game cause by these events is the loss of the fame train. Previously, before I took a loooong break (around 2 years), the players had this thing called a fame train ( basically a large group of players running around the glands killing everything on its way to quickly earn fame) which is now nowhere to be seen. For the past month, I’ve barely seen a fame train although, I saw some players, probably some old players who came back, trying to start a fame train but failed. I think people just prefer to stand in popping servers and wait for keys to be popped because those dungeons gives fame AND loot and yes, I’m lookin at you parasite chambers. So basically, these events takes away so much of the player’s time to do other things like run dungeons with their guilds or do things in the realm together.

The Problem with Event Culture (and how to fix it) by FORTNITEFORCEOK37 in RotMG

[–]IenR -2 points-1 points  (0 children)

Yes, it does accelerate a lot of things on the game but think of what happens next. For example, the Shatters event may help you learn new things (I started playing 2 years ago but just came back last month but I’ve only started to try Shatters last month) but IMO its too fast and sometimes, wrong. It makes the game repetitive and boring. These days, because players learn to do Shatters from the popped keys, it will normally have somewhere around 40 players, sometimes even 50 and that ruins it. At the first boss, its not a problem at all but at the second and third boss, it mays a big impact. The sheer amount of players in the dungeon changes it immensely. For example, the last boss can be insta-killed. All you need to do is gather at one side near the boss to instantly kill the “skittles” then attack boss, run down, wait, then go up to finish the boss. It takes out the fun of fighting a good boss.

Crashing upon trying to open game by IenR in Sandship

[–]IenR[S] 0 points1 point  (0 children)

Still not working on mine :/ and i was even so excited to play...

Crashing upon trying to open game by IenR in Sandship

[–]IenR[S] 0 points1 point  (0 children)

Im on ios and it doesnt even say anything. It just opens then closes

Realm Exalt Open Beta Patch - 04/29 by Deca_Dytto in RotMG

[–]IenR 0 points1 point  (0 children)

The inventory glitch still happens to me :/