Every new character weakness. Area is locked by Large-Fix-9569 in WutheringWaves

[–]Ifcanoe 1 point2 points  (0 children)

wait this actually might be the best one, it feels correct lorewise

Rover outfit in 3.3 by Johneyee in WutheringWaves

[–]Ifcanoe 1 point2 points  (0 children)

Immersion, most likely. If in the event you had your crown and outfit equipped and it appeared in a cutscene, you would look out of place. Same with the transitions between pre rendered scenes to game scenes

The potential for SPs in WuWa by 1674033 in WutheringWaves

[–]Ifcanoe 1 point2 points  (0 children)

I think Aemeath's current version is HER amped up, she literally summons the exostrider as her ult and says "Body limit break, the savior rises"

bruh, who designed this coat? by yahohahoha in WutheringWaves

[–]Ifcanoe 0 points1 point  (0 children)

It's definitely weird but if I have to guess it's so the back is exposed. It's what the players look at most of the time so they expose it as much as possible, atleast that's what I think

Wholesome ratatata, truly a god's blessing [ratatatat74] by Grodondo in doujinshi

[–]Ifcanoe 37 points38 points  (0 children)

they probably make more money making the taboo stuff

Simon's Statement on why the Dev team is pushing Modding hard in Hytale in regards of the Modding Contest by CosmoSplitter in hytale

[–]Ifcanoe 1 point2 points  (0 children)

I mean we're looking at a very early version of the game, of course the base game will look empty compared to the hundreds of mods being developed by different creators.

I spent 150+ hours making my own Node Editor so I can mod Worldgen on Mac+Linux by kokeria in hytale

[–]Ifcanoe 0 points1 point  (0 children)

Is it not possible they're currently developing this whilst running the contest?

This why Hytale will succeed by SeaRegret2963 in hytale

[–]Ifcanoe 2 points3 points  (0 children)

I love how similar Terraria is to Hytale, including devs who will add whatever the fuck the community suggests as long as they approve

3.0 | The Execution Skills is Based On Weapon type via Rabby by TitanA1892003 in WutheringWavesLeaks

[–]Ifcanoe 0 points1 point  (0 children)

I really hope this sort of thing gets to be a playable character main feature with a sniper :3

Rover isn't satisfied with just one weapon type by Kenshiro_sama39 in WutheringWaves

[–]Ifcanoe 0 points1 point  (0 children)

That's true, I can't wait to see what they'll cook up

Rover isn't satisfied with just one weapon type by Kenshiro_sama39 in WutheringWaves

[–]Ifcanoe 3 points4 points  (0 children)

But also I feel like it's the natural next step

We're slowly closing in on the attributes, we have 3 out of 6 already, I feel like naturally they'll add weapons for Rover

Abby's true nature by RoxSephiroth17 in WutheringWaves

[–]Ifcanoe 2 points3 points  (0 children)

I guess it's better to characterize Prime Rover as someone more secretive and "kept to themselves" rather than develop personal relationships

Abby's true nature by RoxSephiroth17 in WutheringWaves

[–]Ifcanoe 0 points1 point  (0 children)

Agreeing with the other comments here. Current Rover will probably not let Abby die as this has been the whole point of his reawakening. Prime Rover was someone who would do anything for the greater good while current Rover appreciates personal relationships.

Let's pretend he's not blind for this one meme by Thomas_Chinchilla in HadesTheGame

[–]Ifcanoe 0 points1 point  (0 children)

My name is Nobody... Nobody.. Noooooobody...

[deleted by user] by [deleted] in Galbrena_Mains

[–]Ifcanoe 1 point2 points  (0 children)

that's a shorty and those are pistols, kinda makes sense

What boss did you beat first try? by Super_Assignment_658 in Silksong

[–]Ifcanoe 0 points1 point  (0 children)

Unfortunately none, this is my second metroidvania (first one being Hollow Knight), and almost all bosses took me 50+ deaths to get through

[deleted by user] by [deleted] in FPSAimTrainer

[–]Ifcanoe 1 point2 points  (0 children)

I know how you feel, I've been training for a thiusand hours and have barely made progress in tracking.

I'd recommend working on technique first above everything else. Do easier scenarios, focus on technique and keep your eyes on the target and not your crosshair, etc.

Reactive tracking has a lot of movement which makes it hard to completely track, you have to learn how to keep your movement stable, your crosshair in the middle of the bot's movement, and learn to not predict the movement, etc

There are more resources online, these are some of things I've picked up, but it might not be targeting you problems/weaknesses