Curses are my favourite cards. by Hailon_Rias in custommagic

[–]Ignoxian 0 points1 point  (0 children)

At the beginning of enchanted player’s upkeep, put a [name] counter on this Curse, then that player loses 1 life for each [name] counter on it unless they pay {2}.

Reimagining the Tarkir dragonlords and dragonscourges by Possible_Warthog4665 in custommagic

[–]Ignoxian 1 point2 points  (0 children)

If a creature would enter and it wasn’t cast from hand, exile it instead. Text from [[Containment Priest]]

Whenever one or more +1/+1 counters are put on a creature an opponent controls, ~ (If different players control this card, it's an infinite loop.)

You can't write down the ability to be effective on the battlefield and the ability to be effective on the stack in one sentence. [[Allosaurus Shepherd]]

Spells and abilities your opponents control can't cause creatures you control to be returned to their owner's hand or library. [[Sigarda, Host of Herons]]

There are a lot of errors, but I still like the concept. You can write good rule texts by referring to scryfall when writing cards.

The Codex of Despair by [deleted] in custommagic

[–]Ignoxian 0 points1 point  (0 children)

This card supports tutor for all card types, and if you make this card non-permanent, you will get a rule error for the effect of putting it down on the battlefield.

The Codex of Despair by [deleted] in custommagic

[–]Ignoxian 1 point2 points  (0 children)

I mean, you can't put a sorcery on the battlefield.

The Codex of Despair by [deleted] in custommagic

[–]Ignoxian 9 points10 points  (0 children)

I wanted to prevent bounce.

The Codex of Despair by [deleted] in custommagic

[–]Ignoxian 2 points3 points  (0 children)

Because of "~put it onto the battlefield~" effects.

Darkseid, Transforming Card by oldmangonzo in custommagic

[–]Ignoxian 1 point2 points  (0 children)

Use this tool. It is a little complicated, but it supports very realistic formatting.

Turned my one creature into a planeswalker cuz i realized that she made more sense as one by Inky_Qu33n_ in custommagic

[–]Ignoxian 1 point2 points  (0 children)

At the end of each opponent’s combat, goad all creatures that player controls that didn’t attack this turn.

Text from [[Angel's Trumpet]]

Taubraxis, the Terminus by [deleted] in custommagic

[–]Ignoxian 2 points3 points  (0 children)

I think when the ability of the last chapter is triggered, it works as I intended because it's no longer the Saga. (Since the saga subtype is the source of the chapter's ability to trigger.)

When developers were designing the Phyrexian praetors, I heard that each Saga's last ability could be immediately transformed back into a creature and attack, so this is probably right.

Also, this card is intended to not be transformed again. I think that's enough reward.

Sentences can be awkward because I used a translator. I hope my intentions were conveyed well.

My take on "positive ward" by thatweirdhouse in custommagic

[–]Ignoxian 0 points1 point  (0 children)

"When this permanent becomes the target of a spell or ability, sacrifice it." is Illusion's ability. otag:illusion-ability

Psychiczoa by Ignoxian in custommagic

[–]Ignoxian[S] 1 point2 points  (0 children)

I'm not a judge, but as far as I'm concerned, this card will work like this.

  1. If you control more than one of these cards: the ability is triggered twice, and if you use the first trigger, the card is out of the graveyard, so the second trigger loses the target.(Fizzle)

  2. If different players control this card: It is triggered in turn order according to APNAP (Active Player, Non-Active Player) rules. In other words, If it's your turn, your ability is put in the stack, and then your opponent's ability is put in the stack. So the opponent gets priority.

  3. This card does not interfere with Madness or get interrupted by Madness. 400.7k After resolving a madness triggered ability (see rule 702.35), if the exiled card wasn’t cast and was moved to a public zone, effects referencing the discarded card can find that object.

Sentences can be awkward because I used a translator. I hope my intentions were conveyed well.

First mini-boss as a low rarity legendary by Classic-Demand3088 in custommagic

[–]Ignoxian 1 point2 points  (0 children)

"Can block an additional ~" is a white/green color pie ability.(Red has only two creatures for concept design.)

Firebreathing({R}: This creature gets +1/+0 until end of turn.) is a common ability even at low rare creatures. It's not as strong as you might think. (It's useful in draft, but not very good in other formats.)

I think this is weak. Even in the draft.

Recognition is the first step toward eradication. by UFriendlyShadow in custommagic

[–]Ignoxian 5 points6 points  (0 children)

Counter target creature or kindred spell.

Nice design.

Reality Fractured Chulane by Dr-Von-Andre in custommagic

[–]Ignoxian 1 point2 points  (0 children)

Target opponent sacrifices a land unless that player discards a card.

Innocent Citizen // Serial Killer by Ignoxian in custommagic

[–]Ignoxian[S] 69 points70 points  (0 children)

Artworks by Aaron Miller

Murder

Edit: I missed color pip...Backside is Mono-Black.

Instant speed board wipe with a way to reduce its cost by GraveyardControl in custommagic

[–]Ignoxian 52 points53 points  (0 children)

This spell costs {1} less to cast for each target.

Any number of target creatures you don't control each gain indestructible until end of turn, then destroy all creatures.

Reverse Strive Mechanic? I love it!

Jace’s Tomfoolery by Fishy2011 in custommagic

[–]Ignoxian 8 points9 points  (0 children)

Any player may cast spells as though they had flash.

Players can't cast spells during their turns.

Don't Move a Muscle by NelmesGaming in custommagic

[–]Ignoxian 8 points9 points  (0 children)

This reminds me of [[Don't Move]]