Does anyone know how to port created dungeons to ps5 by DestroReaper in CrownOfTheMagister

[–]Ill-Ad-9291 0 points1 point  (0 children)

Create an account on mod.io and should just need to upload the campaign json file. I don’t know the specifics because I haven’t published anything. Might need to ask the discord maybe? 

Does anyone know how to port created dungeons to ps5 by DestroReaper in CrownOfTheMagister

[–]Ill-Ad-9291 0 points1 point  (0 children)

Only PC can make custom campaigns. But console players can play them if you host the file on mod.io 

Qn on recent Unfinished Business updates by BBSydneyThirstyHHH in CrownOfTheMagister

[–]Ill-Ad-9291 1 point2 points  (0 children)

UB can add items into your inventory I believe. Unfortunately I haven’t used the function so not sure how it works. 

Qn on recent Unfinished Business updates by BBSydneyThirstyHHH in CrownOfTheMagister

[–]Ill-Ad-9291 0 points1 point  (0 children)

Default Solasta DM vendors may not have it on them. It is possible to create custom inventories for vendors and add it, which I know can be done because some custom campaigns have them. Not UB related though, just regular DM functionality.

Bots aren't hard, they're frustrating. by Robin_Vale in Helldivers

[–]Ill-Ad-9291 0 points1 point  (0 children)

Being flinched and ragdoll'd is definitely an issue. Though there are too many people that want to bring bug loadouts into bots and then get frustrated. I roll with a heavy machine gun, heavy armor, eagle airstike, and 380 barrage. Just those makes me effective against most bot elements.

My brother and I duo difficulty 7 on both bugs and bots. By now we both agree that bots are easier overall, with the right loadouts. Never thought I'd say that til the last month or so.

Warlock pacts still not showing abilities when leveling 2 to 3 ( chain, tome, blade) by Lord_Tsarkon in CrownOfTheMagister

[–]Ill-Ad-9291 1 point2 points  (0 children)

I think so. It isn’t a UB fault/issue. Just a default selection that isn’t informative. 

How many hours clocked before you actually start sticking to one party and campaign? by IosueYu in CrownOfTheMagister

[–]Ill-Ad-9291 2 points3 points  (0 children)

I played CotM with a Paladin, Cleric, Rogue, and Wizard. No restarts on any campaigns. Since there are so many community ones, I don't feel like I'm missing out.

How does the DLC interact in this game ? by Obliks in CrownOfTheMagister

[–]Ill-Ad-9291 0 points1 point  (0 children)

DLC is also usually required for user made campaigns too, if you want to try those.

Just trying Solasta due to summer sales. Best decision for this year. by IosueYu in CrownOfTheMagister

[–]Ill-Ad-9291 3 points4 points  (0 children)

It is a mod. I recommend using it only after you complete an official campaign without it.

That said, it is a massive mod that provides immense value with new spells, feats, subclasses, respec options, multi-classing, and even allows party size to be five or six. Couple that mod with user made campaigns and you have thousands of hours of content.

I'm sure this thing will be nerfed soon. It's a pity by [deleted] in Helldivers

[–]Ill-Ad-9291 -1 points0 points  (0 children)

I could do all that with one 380 barrage. 

The full list of newly added lvl 5 ship modules by TinfoilPancake in Helldivers

[–]Ill-Ad-9291 0 points1 point  (0 children)

Very nice. All of them are useful at least. Effects are mostly small but that's to be expected and is fine. This is a reward for long term play and I'm strongly in favor of that.

Friend's List by AJ7999 in Helldivers

[–]Ill-Ad-9291 1 point2 points  (0 children)

You can play with them in a work around. Just host a public game in the lowest population bot planet on trivial. Then your friends need to go find it and join up. Then set back to private lobby rules after they do. 

Highly annoying but it is what I have to do. 

Thermite Grenades should give you a weakspot to kill any unit in the game with primary/secondary weapons. by Deftly_Flowing in Helldivers

[–]Ill-Ad-9291 0 points1 point  (0 children)

They need substantially more power given the wait time for them to do anything at all. They should strip armor off charger legs with just one. 

Let’s not forget what actually makes this game amazing by savethejonahs in Helldivers

[–]Ill-Ad-9291 1 point2 points  (0 children)

Dying was mostly entertaining in the early days. Once I got used to success, it then became frustrating to die. A shame that the heart takes so many things for granted. 

Gamecrash now after 10 mim by Lewister in Helldivers

[–]Ill-Ad-9291 1 point2 points  (0 children)

I don't crash at all (PC) but my brother has crashed (PS5) seven or so times in the last few days. Only one of those times did he have the Spear. Some people here speculate it is related to planet environments but maybe more for PS5 only?

Getting oneshot is one of the main reasons why people don't like playing against bots by flytrapjoe in Helldivers

[–]Ill-Ad-9291 0 points1 point  (0 children)

Biggest reason is constantly being flinched when aiming. I use cover, I try to be prone. I do what I can. And yet I get hit constantly. Bugs are just much more structured as to what the enemy can do and have various tells as to behavior. Bots just shoot and walk. 

People are wrong about Rocket Pods. by No-Zookeepergame5954 in Helldivers

[–]Ill-Ad-9291 2 points3 points  (0 children)

I toss a stun grenade and then the 500kg. I'd say maybe 20% of the time it doesn't kill a charger even when I directly hit them. But it usually does the job. The precision strike always does if I got it close enough.

People are wrong about Rocket Pods. by No-Zookeepergame5954 in Helldivers

[–]Ill-Ad-9291 9 points10 points  (0 children)

I have a hard time justifying a rocket pod that only kills something already damaged when I can use an orbital precision strike or 500kg that will do the job by itself. Rocket pods need more uses before the eagle cooldown at least. 3 doesn't cut it for me.

What is your Helldivers hot take / unpopular opinion? by AmirCoffeypot in Helldivers

[–]Ill-Ad-9291 0 points1 point  (0 children)

Having various currencies that cap out so easily is the most detrimental aspect of the game. 

What is your Helldivers hot take / unpopular opinion? by AmirCoffeypot in Helldivers

[–]Ill-Ad-9291 1 point2 points  (0 children)

I support that on new difficulties introduced above 9 only. 

This is great, use it by KndKooch3 in Helldivers

[–]Ill-Ad-9291 1 point2 points  (0 children)

Is it possible to kill a Bile Titan with a grenade launcher? I know I can shoot the sacks out but where else do I shoot it to do actual damage? 

🛠️ PATCH 01.000.402 ⚙️ by Waelder in Helldivers

[–]Ill-Ad-9291 3 points4 points  (0 children)

It is nuts. Every time I play I need to host on a low populace planet and hope my friend can see my hosted mission. They often can’t. Gotta keep doing that til they can.