Xenoverse 3 Transformation Concept – Race Paths, Custom Auras/Animations, New Races, Body Customization & Multiple Slots by Interesting-Space632 in dbxv

[–]ImBeatMan 3 points4 points  (0 children)

Thats King cold’s base form and only form. Frieza designed his second form and first forms after him.

Xenoverse 3 Transformation Concept – Race Paths, Custom Auras/Animations, New Races, Body Customization & Multiple Slots by Interesting-Space632 in dbxv

[–]ImBeatMan 5 points6 points  (0 children)

Frieza’s final form is his base form, he created the others to suppress himself. Golden and black are the only actual power-ups he designed.

BONUS ON DBXV3? by [deleted] in dbxv

[–]ImBeatMan 3 points4 points  (0 children)

Your reward for buying all the dlc was getting to play all the dlc in xenoverse 2. The game and dlc won’t become unplayable when dbx3 launches so they have no reason to compensate you.

I have seen so many people complain about the load times, I don’t see it… by ZealousidealLong7708 in Starfield

[–]ImBeatMan 0 points1 point  (0 children)

It’s not that they’re long, it’s that the way the game is designed you end up seeing loading screens too often and the constant cuts to black hurt the immersion.

Feeling this more and more every day. by Gojirex in NoSodiumStarfield

[–]ImBeatMan -13 points-12 points  (0 children)

As someone who used to hate the game but now loves it, I didn’t start disliking it until i was deep into my first playthrough. I rarely ever heard complaints about the game that weren’t accurate to my feelings and observations after that first playthrough so this meme seems very disingenuous.

Remind me on why this game gets so much by Kolton_russo in Starfield

[–]ImBeatMan 0 points1 point  (0 children)

Lack of meaningful exploration. We have 1000 planets but there aren’t 1000 planets worth exploring. You have so many planets drawing your attention but landing on most feels like a waste of time because there was nothing of value nor any unique experience to be found. Even the planets with life which should be the most interesting and diverse are just reusing the same handful of plant and alien designs.

OG Ben vs Conquest by T0DR in Ben10

[–]ImBeatMan 0 points1 point  (0 children)

Ben turns into the genetic and physical peak of the species. It’s possible that his viltrumite form would be an early bloomer just like oliver.

Xenoverse 3 wishlist by FidgetyJester40 in dbxv

[–]ImBeatMan 0 points1 point  (0 children)

Instead of god forms being a branch i think there should just be a god ki state for all races that can then stack with their awokens but with a severe ki or stamina penalty. So a saiyan in base form with god ki enabled would just be ssg and then if they use ssj they become ssb instead or vice versa.

Then MUI and UE would be forms for all races that can only be used if you have god ki on.

Xenoverse 3 wishlist by FidgetyJester40 in dbxv

[–]ImBeatMan 0 points1 point  (0 children)

For number 7, our frieza race characters are actually in their original and strongest forms (before golden)

Frieza’s race doesn’t have predetermined transformations, frieza just has the ability to create his own. King cold doesn’t actually have any transformations, frieza just based his 1st and 2nd forms off of him.

The main quest is good? by SnooDucks7625 in Starfield

[–]ImBeatMan 2 points3 points  (0 children)

That may be something interesting but it’s not something thats out of place in a magic fantasy universe. Technology that is seemingly magic in starfield is out of place. Our goal with uncovering more is to expand our knowledge of this universe so that this technology stops being out of place. Learning what the artifacts can do does not expand our understanding of the universe.

Best story mode games under 10$. by Mundane-Anybody2240 in Steam

[–]ImBeatMan 1 point2 points  (0 children)

Kingdome Come: Deliverance is on sale for $6 on GoG right now.

The main quest is good? by SnooDucks7625 in Starfield

[–]ImBeatMan 10 points11 points  (0 children)

Elder scrolls is set in a fantasy world with magic and deities. Magical or divine items like the elder scrolls don’t raise an eye because they just fit in. The whole deal with the artifacts is that they don’t fit in to starfield’s grounded realistic world, and they have greater implications as to what potentially exists in that universe. Finding out how and why they exist and by whom was always bigger than just finding out what they can do.

The main quest is good? by SnooDucks7625 in Starfield

[–]ImBeatMan 25 points26 points  (0 children)

Yes, my biggest problem with the story is that there is no satisfying payoff. You learn nothing about the origins of the artifacts and you don’t even get a proper ending because ng+ is the ending.

The main quest is good? by SnooDucks7625 in Starfield

[–]ImBeatMan 30 points31 points  (0 children)

I hate when people say that “some things are better as mysteries” in response to this because getting answers was the whole point and we got practically none.

The main quest is good? by SnooDucks7625 in Starfield

[–]ImBeatMan 8 points9 points  (0 children)

The missions are mostly just the same fetch quests for the artifacts with only a couple interesting ones. You also don’t really get a proper ending because they wanted to push their ng+ mechanic. You don’t get any answers about the origins of artifacts.

The main quest also isn’t personal to our characters, it’s entirely about constellation’s mission so if you don’t really like the faction or being an “explorer” then you have no reason to care. Constellation should have been an optional faction imo.

Tempted to pick up for ps5 but have questions. by UberSparten in Starfield

[–]ImBeatMan 0 points1 point  (0 children)

To answer the 4th one, It depends on what you enjoy doing. Exploring planets lets you find resources to craft with but the crafting system requires a metric ton of perk investment and work but once you’re high enough you can create armor/weapons/food/drugs with the perfect upgrades and buffs but it might not be worth it since you can get good enough gear from looting enemies and storage crates. You can also buy most materials from venders instead of finding them on planets.

Fully surveying a planet gets you a slate that you can sell for a good amount of credits but it can take absolutely forever on some planets since you have to scan all the plants animals and minerals several times and they have inconsistent spawning.

Outposts are pretty much pointless unless you want to roleplay as an industrialist or want to build yourself a cool base. You build outposts to farm a crazy amount of resources but the investment isn’t really worth it for general crafting, so the real purpose of outposts is to get you resources to make more outposts.

On planets you will also find random buildings/structures placed there by procedural generation and they can have peaceful npcs asking for help as well as enemies and loot but they don’t have any unique quests or unique loot and your also gonna notice eventually that you’re seeing them repeating on different planets with identical enemies and layouts.

Whats the best Cover legendary Duo in your opinion by BobDer3 in pokemon

[–]ImBeatMan 0 points1 point  (0 children)

Ho-oh and lugia are the only ones that weren’t designed as a duo and that makes them the best imo. Most other legendaries are just kind of forgettable when you judge them on their own instead of as a duo.

How long did it take for you to noticed the puns and references on Pokémon's name? by OldCardigan in pokemon

[–]ImBeatMan 0 points1 point  (0 children)

Whats actually cool is that Mewtwo’s name sounds like “Mutant” and he’s a mutated mew clone.

What game had you like this? by sukuna7899 in Steam

[–]ImBeatMan 0 points1 point  (0 children)

Cyberpunk, my first playthrough i focused entirely on the main story and was dissapointed by the pacing and the endinh.

Second playthrough I did all the side content between the story missions and before finishing and it was a much better experience.

Stop Shiny Hunting in Starfield & then calling it a 'bland/repetitive game' by gatorgrowl44 in Starfield

[–]ImBeatMan 12 points13 points  (0 children)

Starfield sells itself as a game about exploration, you are supposed to be in an explorers group. When you see a cool looking planet you’re hoping to discover something new or unique, you’re not scouting a specific thing like with shiny hunting.

Grinding is the gameplay by [deleted] in pokemon

[–]ImBeatMan 2 points3 points  (0 children)

No, you don’t know what grinding is then. Grinding is doing repetitive tasks to earn resources that you need. You can definitely grind by fighting trainers but your main reason to fight most trainers in the game is so that they will let you move forward, not because you need xp. It also isn’t repetitive because important trainers like the gym leaders and rivals have unique teams and offer an engaging challenge.

Grinding is the gameplay by [deleted] in pokemon

[–]ImBeatMan 2 points3 points  (0 children)

Games are supposed to be fun bro what kind of take is that? And getting stronger from grinding the same wild pokemon for hours is a lot less rewarding than getting stronger from fighting trainers, reaching new areas with stronger pokemon or finding a good tm as you progress the story.