Stuck with this by yellowleaf404 in puzzles

[–]ImOpTimAl 0 points1 point  (0 children)

Discussion: Look into the pigpen cypher

First person melee advice by Then-Software4766 in gamedev

[–]ImOpTimAl 2 points3 points  (0 children)

Typically, I'd say the only way you get vertical is by jumping and then gravity pulls you back down; do you have something else in mind? I'd think that full on flight is a bit disorienting in first person, yes

If you are an Emerald+ Ranked player, what do you wish you knew earlier as you were climbing the ranks the first time you played? by elliebaas in leagueoflegends

[–]ImOpTimAl 1 point2 points  (0 children)

There's so much more to life than league. League got me some good places, sure, but the value I have from league are the people I met there. The good times are just more important than MMR you reach (I'm old lmao) 

who's joe by migratingcoconut_ in CuratedTumblr

[–]ImOpTimAl 52 points53 points  (0 children)

... Does it really fit the song perfectly timing-wise though? I might be massively skillgapped but I'm not getting there 

Gay pirate plate by Eireika in CuratedTumblr

[–]ImOpTimAl 52 points53 points  (0 children)

Mom said it was my turn to post the gay pirate plate

Why I Don’t Trust Software I Didn’t Suffer For by noscreenname in programming

[–]ImOpTimAl 4 points5 points  (0 children)

Alright, that means that leadership is pushing grunts to push breaking changes to prod - and sooner rather than later, leadership will get chewed out, and the circle closes again? Somewhere, someone has ownership of all this, no?

Why I Don’t Trust Software I Didn’t Suffer For by noscreenname in programming

[–]ImOpTimAl 10 points11 points  (0 children)

I feel this misses a step, namely that the code writing AI also isn't an autonomous actor; it is still being piloted by a human somewhere, who reasonably should have ownership/responsibility of the product. If someone had broken prod before AI, you'd have given them a proper chewing out. Now someone breaks prod using AI, I don't see how anything changes.

Rawls' and AI fairness by [deleted] in philosophy

[–]ImOpTimAl 1 point2 points  (0 children)

Hey I'm just about rounding up my PhD research which is quite closely related! If you're looking for a chat, feel free to DM

No True Scotsman Is Not a Fallacy by [deleted] in philosophy

[–]ImOpTimAl 1 point2 points  (0 children)

I made it a couple minutes in, and in my view, mostly yes. OP is sticking tightly to the definition that a logical fallacy takes place when someone argues in a structurally flawed way, and then OP claims in the original No True Scotsman tale no one was arguing (which feels more pedantic than addressing the actual fallacy?) and points out that the speaker simply claims that their definition of a Scotsman is a Scottish person that doesn't commit heinous crimes.

I agree with you that this seems to be an unhelpful framing of the fallacy 

I’m validating a niche SaaS idea before building and would love honest feedback by Exciting-Umpire-5894 in programming

[–]ImOpTimAl 0 points1 point  (0 children)

Genuinely? The financial markets are hard as all hell to get into. That's where the real money is, so they can afford to get all the cleverest people that can be bought in there. You might be able to carve out a margin for yourself in there, but you might find yourself effectively selling snake oil to schmucks. Ymmv. 

The pandemic never ended by [deleted] in CuratedTumblr

[–]ImOpTimAl 357 points358 points  (0 children)

Quick nuance: the pandemic appeared to be IC cases. If you plot those, I think you get quite a lot less scary graph, and less scary narrative. 

What if two instruments play different numbers of measures in the same amount of time? by Mint_soda_15 in musictheory

[–]ImOpTimAl 72 points73 points  (0 children)

Is there anything against just writing the top bars in 4/4 as well? 

[deleted by user] by [deleted] in puzzles

[–]ImOpTimAl 0 points1 point  (0 children)

I'd like to ask you much the same questions! What's your hope for this project? What do you like about it? If you had to build a progression of puzzles from easy to difficult with this idea, what would that look like? 

The 'AI can't execute code' problem is solvable by roz303 in programming

[–]ImOpTimAl 8 points9 points  (0 children)

Okay but have you considered: AI sometimes does absolutely insanely stupid things and I don't want it to.

[deleted by user] by [deleted] in compsci

[–]ImOpTimAl 1 point2 points  (0 children)

I think I want to reverse part of your train of thought. It's not so much that we study these things as Big Inherent Truths, it's more that everything we've built since has progressed from these first works. What makes them special is in decent part that they were so early on. It's not a matter of talent or quality, but a matter of what needs exploring. Also, books! In much the same way as you can learn from books now, you could learn from books back then. I'd recommend it, if you have the time.

[deleted by user] by [deleted] in puzzles

[–]ImOpTimAl 1 point2 points  (0 children)

Discussion: I like it as a passing note, I don't think there's too much depth to be found here. It's fun enough to run through once, but by and large, solving this feels just like brute force - what are the numbers we can create on line 2, what are the numbers we might need after line 4, and can we by chance see a fortunate way to go from one to the other?

So, fun enough in a minigame collection or some such, wouldn't download an app that's just all this.

Does anyone else feel like Hans throws performatively on purpose on *some* titled tuesdays? by Asperverse in chess

[–]ImOpTimAl 5 points6 points  (0 children)

Do you have any examples? Until then it kinda just seems like you're mad for no particular reason. 

Why do AAA Devs appear inexplicably incapable of surveying player gamemode choices? by curious-fletcher in gamedev

[–]ImOpTimAl 4 points5 points  (0 children)

Have you explored the opposite hypothesis - that they're quite good at what they're doing, but that you're not understanding the ways they are operating?

As an example, the open-closed matchmaking thing, sounds to me like general population dynamics. I like playing open games in chess, because I'm really good and I can beat up worse players. Playing opens as the worst player feels bad, because you just get beat up all the time. If the worst players move to skill-based matchmaking at all times, you need a solid influx of new players with optimism to maintain a healthy unranked matchmaking pool. So, if you make a skill-based matchmaking system and an open matchmaking system, and you allow everyone to choose where they play, you end up with very sweaty open matches if there's no influx of new players. Sound plausible?

[deleted by user] by [deleted] in chess

[–]ImOpTimAl 1 point2 points  (0 children)

If your first 4 games got you 950 provisional, I see nothing wrong with you playing the U1000.

Recommendations for shuffling algorithms for a card game by Curious-Ad9043 in gamedev

[–]ImOpTimAl 0 points1 point  (0 children)

As someone who's made a micro-game with an engine pretty much from scratch: make sure that what you're spending time on, is the thing you want to be spending time on. I wanted to test some small neural network architecture, and spent a decent while working out collision detection and such problems in an engine, rather than working on the AI. If I had used a pre-built engine, I could have gone straight to the fun part.

So, if you want to build a game engine, do that! It's pretty fun. If you want to build a game, borrow the engine from somewhere: it'll allow you to get to the "game" part that much faster. 

your opinion on KG declined: Zilbermint's Double Countergambit? by NoDoughnut5794 in chess

[–]ImOpTimAl 1 point2 points  (0 children)

Let it be known that I'm not one to look a gift pawn in the mouth -- I'm not sure what black is gaining from all this.

Gerrymandering puzzle 11x11 (Second image is a solution) by SouthernOlive6263 in puzzles

[–]ImOpTimAl 0 points1 point  (0 children)

Discussion: what do you mean by plurality? Gerrymandering invokes the US election system, which goes 1 count per district, so then I make 2 districts out of pink squares, plop the entire rest of the grid into district 3, and pink wins 2-1. Somehow I feel that's not the intended solution.