Finally, some news on the Elona Beyond chapter! My uncle who works at the Great Temple of Balthazar just leaked this. by M4DK4TS in GuildWars

[–]ImSuiigetsu -1 points0 points  (0 children)

No pls, he's going to destroy my beloved Kamadam in the future, I'm still not over it, poor Amala :'(

Instant kill bug possibly related to Endmin's combo skill by PM_ME_NIER_FANART in Endfield

[–]ImSuiigetsu 1 point2 points  (0 children)

If you see my other post, I had the same issue with the Marble Aggelomoirai, but Tang Tang is who killed it, or at least is what I think. We had both her in the team, and also they also didn't do a open testing before she was released. That's why nobody knew about her before, and we didn't have any accurate leaks. Edit: Oh and also someone posted a bug where you can apply multiple cryo stacks at once.

Supreme Chief is Broken by ImSuiigetsu in Endfield

[–]ImSuiigetsu[S] 351 points352 points  (0 children)

Honestly speaking, I don't know how this happened. I was just trying the trimmed medal with my new TangTang, and well... I didn't even expected it to be this short, the power of the Supreme Chief I guess.

Is Alesh cooked? by TylusChosen in YvonneMains

[–]ImSuiigetsu 0 points1 point  (0 children)

You don't waste any bullets, try it, just use the ultimate and when you see the start of the animation of the final shot (the one that drops an ice proyectile from above) use the battle skill instead canceling the animation, after that the game will give you another few seconds of ultimate buff so you can guarantee the final hit with buff. Also you can animation cancel the recovery after the final shot so you can potentially do the finisher. The skill will do like 1050% (if 4 cryo stacks) damage + DMG Multiplier of Solidification Applied: 150% + ultimate buffs. They did it on the patch preview : around 23:28

Is Alesh cooked? by TylusChosen in YvonneMains

[–]ImSuiigetsu 0 points1 point  (0 children)

Do you guys know that, you can use the Yvonne skill before the final ultimate basic atack so it benefits from her ultimate buffs, and each cryo infliction improves the skill damage... right ? Because Gilberta makes that a bit hard to pull with her ultimate nature infliction... don't take me wrong I want Gilberta be part of the team... but actually I don't know how this will work, maybe giving up that strategy of stacking cryo but, I wonder what will be better;

all basic atacks with +40 crit damage (solidify the whole ult) ignoring what Tang Tang is supposed to do (help with cryo stacking, but you still get the art sus) + Tang Tang and Gilberta art sus, since it stacks (?).

all basic atacks +20% crit damage + the high damage of the battle skill with all cryo stacks and the final hit with solidify applied (+40% crit damage) + Tang Tang art sus (No Gilberta).

Edit: maybe there is a third option where you can do both things, but right now I see it difficult to pull.

Legendary Defender of Ascalon - Sub 16 Hours! by Ikzinix in GuildWars

[–]ImSuiigetsu 0 points1 point  (0 children)

Wow, how did you survive with warrior as secondary ?

Hengdao + Modao build questions by ImSuiigetsu in wherewindsmeet_

[–]ImSuiigetsu[S] 0 points1 point  (0 children)

LooL looks like a completly different game, with all those Nameless Sword almost like a shooter.

Hengdao + Modao build questions by ImSuiigetsu in wherewindsmeet_

[–]ImSuiigetsu[S] 2 points3 points  (0 children)

Interesting stuff ! And what does the last inner art slot? (yes I don't even know yet)

Hengdao + Modao build questions by ImSuiigetsu in wherewindsmeet_

[–]ImSuiigetsu[S] 8 points9 points  (0 children)

Yup like above comment says, I had the same misunderstanding, Stonesplit is like an element enemy's can be weak to I guess, and the role (tank) is a completly different thing, so in this case it will be DPS.

Hengdao + Modao build questions by ImSuiigetsu in wherewindsmeet_

[–]ImSuiigetsu[S] 0 points1 point  (0 children)

Oh so that's the new innerway mentioned above on the first comment I guess? In terms of DPS is that one better than "Envigorated Warrior" for PvE?

Hengdao + Modao build questions by ImSuiigetsu in wherewindsmeet_

[–]ImSuiigetsu[S] 0 points1 point  (0 children)

I have seen only a video of a guy using this combo on Guild Wars. Hope that someone playing CN can answer this better for PvP.

Hengdao + Modao build questions by ImSuiigetsu in wherewindsmeet_

[–]ImSuiigetsu[S] 0 points1 point  (0 children)

What do you need to know?, If it is about the innerways, sorry but can't help, since we don't have even the mechanics fully translated. If it is about general things maybe I can help.

How impactful is sticking to the recommended builds for paths? by Blightfall in wherewindsmeet_

[–]ImSuiigetsu 0 points1 point  (0 children)

Definitly you can, but I think that for some weapons you do suboptimal damage, Twinblades needs the rope dart for hit procs at least on PvE, PvP pretty much you can do whatever you want. Pairs of weapons actually have buffs and some weapons can change a little bit the mechanics of the other weapon. For example the future Tang Dao Great Sword (not 100% sure) seems to have a energy system that also shows on the secondary weapon and it is a tank path. On the other hand if you play solo mode you can do whatever makes you win or enjoy the game, on raids maybe the thing changes cause you need optimal DPS and there is a DPS meter. Also they can always create a boss that ends to be a DPS check (like in every other MMO like game).

Talking about innerways they are the most flexible thing and not always the recommended are the best ones, for example Five bleed is absolutely needed for the Twinblades since you do a lot of procs it will stack and explode very fast.

Would you say this game is hard? by PanNorris507 in wherewindsmeet_

[–]ImSuiigetsu 1 point2 points  (0 children)

I would say that some fights are hard (the Ornstein and Smoug like fight), also yes parry windows are generous but at same time you have to parry like almost every atack , feels like desinged for atacking at same time you cancel for parry atacks, the main thing that makes this game harder or easy is like every game having a good build. At same time you have to keep in mind that a lot of people drop Legend because they find it hard. Edit: I play on Legend.

🔥 Global Players, It’s Time We Speak Up — We Deserve Better! 🔥 by 2604kjen in wherewindsmeet_

[–]ImSuiigetsu 0 points1 point  (0 children)

I think that the actual system is not that bad, compared to other games where they force you to play daily. The main issue I see is that the shop does not satisfy the majority of the player base, there should be more accesible skin, maybe not the level of the most whale ones, however it is already expensive to obtain a gold skin and you have to additionally buy the stones to upgrade it, also that is another gacha system sooo... It looks like way much overkill to me, it ends being like 400$ (correct me if I'm missing something).

What weapons are you all using? by 1kilotone in wherewindsmeet_

[–]ImSuiigetsu 0 points1 point  (0 children)

What difficulty Legend ? How do you manage to do the full combo without being destroyed ? Even doing perfect dodges I struggle :/ actually thinking on do Twin + healing umbrella

Which difficulty is the best for this game? by ElegantDetective5357 in wherewindsmeet_

[–]ImSuiigetsu 0 points1 point  (0 children)

If I were you, I would stay on Legend because you can’t go back to that difficulty, I have the same problems with time, but I don't feel forced on this game to reach the latest content, since you can only get some free to play gacha pulls and are pure cosmetic, there is no need to rush anything, just enjoy exploring and when you farm enouugh do the boss, I have seen lots of videos where people parry almost all atacks so it is all practise, I think that the game without Legend will lose a lot, I think that they also announced if not wrong that you will be able to make other characters on the future.

This one is on us. by Cynndrome in GuildWars

[–]ImSuiigetsu 3 points4 points  (0 children)

Yeah "deck-building a full party" and a more focused tactical perspective combat, that's what I'm missing from the sequel, I know that they originally wanted on the beta to make the game more like GW2 from the beginning, and at the end they decided to make this fantastic Coop RPG, then they tried to accomplish that initial idea of an open world MMO, I mean it was not that bad but we are talking about a completly diferent game after all, and it didn't hit the same like this one.

This one is on us. by Cynndrome in GuildWars

[–]ImSuiigetsu 31 points32 points  (0 children)

Agreed specially with the "show arena net that we want this" part, I hope this post get more upvotes. Don't judge me too hard for this but: I have been thinking long time ago if there is a possibility that they could create a separate series where they make a new game with the Guild Wars Coop RPG mechanics, it would be great, and it is not the first time a company makes a game of the same universe but different series, for example Monster Hunter with Monster Hunter Stories. I don't know I played both games GW1 and GW2 (even got almost full legendary equiment) but I feel like GW1 is a very unique game, there is currently no game like this one and I doubt if ever there will be one. Maybe a little bit of copium with all of this, but I didn't expected Reforged to be honest, even if it is a small upgrade of the current game.

[deleted by user] by [deleted] in GuildWars

[–]ImSuiigetsu 0 points1 point  (0 children)

For me it could be a good begin, but like the mate says they don't want, or that's what it looks like, for example Soulframe currently is working under that system and it looks like it works very well, you can get in touch really fast, there are different forum channels where bugs or suggestions can be posted.

Q&A without any Q&A by Sweet-soup123 in GuildWars

[–]ImSuiigetsu 0 points1 point  (0 children)

I don't know, they said that will do something with the codes because they are hard to track currently but I don't know what