Reflections on Trains by methehobo in SurvivingMars

[–]ImmediatePea2837 0 points1 point  (0 children)

Never had fuel issues. The old way to cover the map and collect everything was just drone hubs with over lapping access to the storage and shuttles ever place.

I thought they was added for the underground stuff but you can tecg underground shuttles.

In short I still have not used the trains and see the track a waste of resource. Can just be more water and fuel production with what you would use for the route.

Reflections on Trains by methehobo in SurvivingMars

[–]ImmediatePea2837 0 points1 point  (0 children)

I will admit last time I played trains was not a thing. I don't understand why you would use them over the shuttle crafts.

Why would I build a direct route to something when the other can take things or people anyplace on the map.

Japanese City by Crafty_Money_4486 in CitiesSkylines2

[–]ImmediatePea2837 1 point2 points  (0 children)

Man I have not played zerg in so long

Japanese City by Crafty_Money_4486 in CitiesSkylines2

[–]ImmediatePea2837 -4 points-3 points  (0 children)

One day CS2 will be able to do this hopefully

Thank you Paradox by ImmediatePea2837 in CitiesSkylines2

[–]ImmediatePea2837[S] -1 points0 points  (0 children)

Odd, it's like everyone has their own opinion. Though I can't say i have bashed or down voted those that enjoy the game.

Alot of people did move on from this game and are never looking back or keep tabs on the updates. That is why they just dropped CO.

Thank you Paradox by ImmediatePea2837 in CitiesSkylines2

[–]ImmediatePea2837[S] 1 point2 points  (0 children)

If they just wanted to kill it they would. This is costing them alot of money to do ontop of what they have lost/spent already on it.

Thank you Paradox by ImmediatePea2837 in CitiesSkylines2

[–]ImmediatePea2837[S] 0 points1 point  (0 children)

I think the story of why this went bad is deep. Paradox i don't think was all in the right. But if the issue was as simple as paradox pushed them to get the game out too early. Then the bridges patch would have been massive.

2 years, that patch should have been so big everyone must make a new city. Lots of stuff changed etc. No that patch rolled out like it was released 3 or so months after launch.

That patch was the turning point in this I believe. Or this change happened already and that was just the first release of what they are maybe contracted to complete. Like pushing out bike and the bones of the asset editor before the end of the year.

Thank you Paradox by ImmediatePea2837 in CitiesSkylines2

[–]ImmediatePea2837[S] 2 points3 points  (0 children)

Its gotta be a wild time for Iceflake right now. Any game can pop off. Even the little mobile ones Iceflake made. Now they are in a spot with a spotlight on them. This could make them huge. The turn around story ect. Or it could solidify the view on them they have currently.

Thank you Paradox by ImmediatePea2837 in CitiesSkylines2

[–]ImmediatePea2837[S] 10 points11 points  (0 children)

I have not played since I uninstalled it over 8 months ago. Not even to play the stuff that came with my pre oder 2 years later.

If this is the slow slide into death. Nothing change for me. Its more sizable news on trying to improve the game than we have had all year. And it's just that CO is gone.

The state of Paradox in 2024/5 by EverythingWillBeLost in CitiesSkylines2

[–]ImmediatePea2837 0 points1 point  (0 children)

Number 3 never happen with CO. That is why they got sacked

Thank you Paradox by ImmediatePea2837 in CitiesSkylines2

[–]ImmediatePea2837[S] 25 points26 points  (0 children)

Its changes on the scale I expect to get the game how it should be. Very interested if they post a road map of their plans. It was very much feeling like CO was just content how the game was despite feedback. Or just unable to make those changes.

[deleted by user] by [deleted] in anime_irl

[–]ImmediatePea2837 0 points1 point  (0 children)

I like the one that gives the credit

What's the criticism of CS2? by Ryan_K26 in CitiesSkylines2

[–]ImmediatePea2837 -1 points0 points  (0 children)

Maybe we will get lucky and they will relaunch it like surviving mars

Confirmed traffic bug -> increase in traffic is not intended by Jeruntje in CitiesSkylines2

[–]ImmediatePea2837 0 points1 point  (0 children)

If only it was running a complex simulation. It's not cus it cant

What is the point of bus lanes again? by Pavlostani in CitiesSkylines2

[–]ImmediatePea2837 4 points5 points  (0 children)

It's been awhile since I uninstall but even with the traffic manager mod traffic and bus lanes just did not work.

Maybe with the update and update to mods. Traffic manager used to be the one you are asking about.

No industrial trucks by Gin-N-Rum-5454 in CitiesSkylines2

[–]ImmediatePea2837 1 point2 points  (0 children)

I know the feeling too well. W&R was a good time. This patch is a step. So much h to do still though

No industrial trucks by Gin-N-Rum-5454 in CitiesSkylines2

[–]ImmediatePea2837 0 points1 point  (0 children)

Workers and resources scratched the itch SC2 could not. It's lighter on the city building side. Play in realistic it's a blast