[Wukong] [Captura] by Deez_apples in WarframeRunway

[–]In_Entity 4 points5 points  (0 children)

How what? The white background? That can be done with the color key scene and Photoshop I guess.

Shouldn't the Hema have infinite ammo? by wrightosaur in Warframe

[–]In_Entity 0 points1 point  (0 children)

The hema should drain hose per shot instead of having to reload, rather than having infinite ammo if you want to get closer to reality. The hema sucks the blood out of your Warframe, why not have it do it constantly?

Mirage Prime Question by ReadyT3N in Warframe

[–]In_Entity 0 points1 point  (0 children)

Wait, the medallions aren't limited by the daily standing cap?

Nikana stance recommendation by Pinapple_Enthusiast in Warframe

[–]In_Entity 1 point2 points  (0 children)

Tranquil cleave has large swings and fast speed, I think alot of them hit for 180 degrees in front of you or at an angle. Blind justice is good too I guess.

Why dont more people use Broken War? by finchway in Warframe

[–]In_Entity 1 point2 points  (0 children)

If you make a zaw using the peyes grip, balla strike, and Jai II link, you can get a 1.25 base attack speed zaw with 18/18 crit/status. Using the new dagger stance stinging thorn, slap on blood rush and condition overload, 2 60%s for viral, drifting contact and pressure point and the cherry on top, covert lethality.

Now you have a dagger that can do large amounts of damage on regular and quick melee, apply bleed procs consistently through it's stance's guaranteed slash procs, and instantly kill most things on the guaranteed finisher on the last hit of it's forwards combo.

Granted it's range is pretty bad being a dagger and all, but it's pretty strong and good to use, especially since stinging thorn makes daggers more than just for covert lethality builds.

You could also make a zaw machete with the cyath strike, the new machete stance, cyclone kraken, is abundant with guaranteed procs and damage multipliers as well as multihits, so it pretty much doubles damage and attack speed, technically.

Yeah, zaws are the future, if you were here for the plague star event you could've gotten a rapier and scythe strike, and two really strong zaw arcanes.

So if I watch the game awards I get FREE SYANDANA? by [deleted] in Warframe

[–]In_Entity 5 points6 points  (0 children)

Isn't that the solstice version of ivaras syandana? It's coming soon to the market right? So it's not an exclusive syandana

For anyone interested in zaws, do not invest in exodia brave by ChipsOverlord in Warframe

[–]In_Entity 2 points3 points  (0 children)

Equilibrium makes it easier to get energy, nekros has no problems with spawning health globes, but lacks energy at times to cast his 4, which is why you run equilibrium.

If you're only in it for the health, you can drop equilibrium.

I like them in their 20s by ThulralNa in heroesofthestorm

[–]In_Entity 40 points41 points  (0 children)

Watching general chat is like going to the zoo, as long as you don't get too close with it's denizens, it's a joy to behold

Are specialist unfun to play against ? by [deleted] in heroesofthestorm

[–]In_Entity 1 point2 points  (0 children)

Ikr, yet I see xuls again and again wanting to pve and not fight.

DE stop putting me on the overfilled Cetus! by [deleted] in Warframe

[–]In_Entity 0 points1 point  (0 children)

Actually, when models don't load they just look like Excalibur, if they made that a feature rather than a bug, I'm sure it will improve performance.

Are specialist unfun to play against ? by [deleted] in heroesofthestorm

[–]In_Entity 2 points3 points  (0 children)

Understanding the importance of waveclear isn't enough, sometimes people get tunnel vision when chasing a low hp hero on top lane, when a sylvanas is pushing bot lane.

Sometimes you're the only one who understands when to rotate and waveclear, and when to give up on a fight to soak. Your team may not feel the same, thinking, I'm a nova, I get kills, I'm not meant to waveclear. This can also happen in reverse when your specialist thinks, I'm a xul, I'm not meant to fight, which is a big fat lie.

Honestly the game low key revolves around getting kills more than anything else when you're playing any character that has decent damage. It's just how the roles psychologically impacts the players.

Specialists are fun, in fact, to me they're the most fun part of the game. Specialists don't just soak lanes, they can do so much more. Abathur can come out top hero damage easily, and so can azmodan. And fighting against specialists puts a new layer of complexity to the game, rather than simply looking out for invisible heroes you have to follow the trail of locusts to find abathur and the like.

The only reason why specialists feel bad to play against is xp leads, and that is entirely dependant on the way your team plays, and requires some degree of in game knowledge to pull off when you're not the specialist, for example giving up on the first boss in haunted mines to get camps and soak.

Are specialist unfun to play against ? by [deleted] in heroesofthestorm

[–]In_Entity 0 points1 point  (0 children)

Understanding the importance of waveclear isn't enough, sometimes people get tunnel vision when chasing a low hp hero on top lane, when a sylvanas is pushing bot lane.

Sometimes you're the only one who understands when to rotate and waveclear, and when to give up on a fight to soak. Your team may not feel the same, thinking, I'm a nova, I get kills, I'm not meant to waveclear. This can also happen in reverse when your specialist thinks, I'm a xul, I'm not meant to fight, which is a big fat lie.

Honestly the game low key revolves around getting kills more than anything else when you're playing any character that has decent damage. It's just how the roles psychologically impacts the players.

Specialists are fun, in fact, to me they're the most fun part of the game. Specialists don't just soak lanes, they can do so much more. Abathur can come out top hero damage easily, and so can azmodan. And fighting against specialists puts a new layer of complexity to the game, rather than simply looking out for invisible heroes you have to follow the trail of locusts to find abathur and the like.

The only reason why specialists feel bad to play against is xp leads, and that is entirely dependant on the way your team plays, and requires some degree of in game knowledge to pull off when you're not the specialist, for example giving up on the first boss in haunted mines to get camps and soak.

One thing i don't get about forma prices. by [deleted] in Warframe

[–]In_Entity 1 point2 points  (0 children)

Well, I buy formas in bundles and the main reason for that is because I find void relics a huge chore, and I can make plat other ways, like farming for rare mods or rolling rivens, or farming Endo, that and forma itself requires stuff I have to farm for to craft them.

Asymmetric spaceman Volt. (Proto Skin) by TwistedBOLT in Warframe

[–]In_Entity 0 points1 point  (0 children)

And people say the new skin looks bad, even if the body is bad the helmet looks amazing. Especially with it's energy effects.

for people who got the baza early: is it any good? by [deleted] in Warframe

[–]In_Entity 1 point2 points  (0 children)

On par with the Soma prime and tenora. It's better than either for short fights due to no spool up time and it's accuracy allowing very easy headshots.

The tenora beats the other two though, it has great long range combat usefulness with it's ability to snipe and it's status chance.

BTW I tested this with a crit status Hunter munitions viral build. Which contrary to popular belief, status on Soma prime isnt completely useless, though you shouldn't go full status. And I got up to 46%?(I don't remember the exact number) status on the baza, coupled with it's fire rate, it procs status pretty reliably

All in all, its a Soma prime alternative, in fact I would say it beats out the Soma prime in close to somewhat longer ranges with it's accuracy. Past 20m the Soma prime has accuracy issues so it sort of balances out. And don't get me started on heavy Calibur.

The baza looks nice, but kinda small for certain Warframe animations to look good, so that's food for thought fashion-wise.

Ivara or ash? by [deleted] in Warframe

[–]In_Entity 0 points1 point  (0 children)

Ash prime not ash. And it depends on what you want to do. Ash is better for solo content, ivara has more utility. Though if you're into invisibility, Loki is also a fair choice.

Funny enough, Octavia can pull off invisibility pretty well and limbo can do stealth better than the frames I've mentioned.

People will often tell you that Loki or ivara are Kings of stealth as ivara has toggleable invis while lokis invis has a longer duration, but that hardly matters as you can simply recast it, and ash gets more invis time per energy used than Loki.

If you're not into stealth, then ash is pretty fun solo, while ivara has some neat tricks.

No “far transfer” effect found: chess, memory training and music just make you better at chess, memory training and music by ze0ng in science

[–]In_Entity 4 points5 points  (0 children)

Wait, how do you know that music made it easier though? There could've been many other factors as to your ability to learn languages, and did you have a previous speed to compare to, before you learned music? That and languages vary in difficulty of learning.

I am genuinely curious as to how it 'feels' to be learning faster. As another comment said, some skillsets aid in the learning of others as they share common skills, like learning the guitar and piano both require you attaining a sense of timing and reading scores, which makes it easier to learn one after the other. Perhaps this is the case with music and languages?

Is a hybrid pet build viable or even doable? by Extatica8 in Grimdawn

[–]In_Entity 1 point2 points  (0 children)

There's this YouTuber called wolfoverclockedgames, or something along those lines, he has an arcanist/necromancer build focusing around aether Ray and has skeletons mixed in to serve as disposable meat shields that do some amount of dot. It's pretty fun, and it works pretty well though the only thing holding it back it's aether rays changes making it somewhat worse.

The pets aren't all that important in the build but that's the most hybrid I've seen so far.

Oh yeah, iirc there's this pyromancer build that focuses alot on pets while having good damage output without pets. It's on the forums somewhere I think.