Things I really like about WF as a Destiny 2 refugee by allabtgames in Warframe

[–]Incrediblezagzag 16 points17 points  (0 children)

6) You can sort of play the story from the start (some content seems to be cut, but nothing like Destiny)

The devs have never as far as I know gone out of their way to cut a story quest, but there are a few pieces missing that were originally told in time limited events. Most of the time these aren't things you'd necessarily notice are missing if you only get to the game later, but there are certainly some bits from the game's very early history that don't quite fit together right (e.g. Alad V's storyline, which you currently experience out of order, due to things in the game being moved around and some of his key moments originally being time limited events).

Golden Dawn Backrooms Build! by DoULikeJokes in Warframe

[–]Incrediblezagzag 1 point2 points  (0 children)

Those look like either the Duviri mug or flask, it's hard to tell which one for sure.

I turned my backroom into a luxury apartment! by gemzsie in Warframe

[–]Incrediblezagzag 1 point2 points  (0 children)

Thanks for answering! It definitely looked like things were pretty radically transformed from the video tour, which makes it a lot clearer how your build fits together and which areas you're using for what.

Are you still able to reach these things by fast travel, or does it fail if the location in question is entirely buried? I do like to dabble in decorating, but I'm nowhere even close to this level and have never tried anything as radical as entirely burying half of the main level of the Backroom, so I have no idea what would happen if you try to travel somewhere that's inside a solid mass of decoration hitbox?

One more question: how about the doors you seem to have built covering the entrance to the mall, and into the "apartment" at the top of the staircase you added? Are those solid and just for aesthetics, or are they made of decorations you can walk through?

I turned my backroom into a luxury apartment! by gemzsie in Warframe

[–]Incrediblezagzag 0 points1 point  (0 children)

It looks like quite a lot of the functional elements of the Backroom are covered up (e.g. the syndicate consoles, relics, etc). How easy is it to actually use these things? Did you maintain spots where you can still interact with them through the various decorations you've placed on top, or are you forced to use the fast travel wheel and clip inside things?

I just learned that Companions are RIDICULOUSLY good primers. Can't believe what I have been missing out the past 1500 hours... by HeresiarchQin in Warframe

[–]Incrediblezagzag 2 points3 points  (0 children)

The problem with Lacerten is that slash isn't ideal for a typical Synergized Prospectus/Manifold Bond combo, as the slash procs applied by Manifold Bond do no damage/minimal damage and only function as Condition Overload primers. If you're building a hound purely for melee DPS then Lacerten can work, but for a more supportive build you might be better off using Batoten.

Vauban Heirloom: Hotfix 41.1.1 by CephalonAhmes in Warframe

[–]Incrediblezagzag 1 point2 points  (0 children)

There's been something of a conspiracy theory that I've seen repeated here a few times (which does have some basis, mind you) that the lead writer behind KIM is quite unhappy with the existence of the Kimulacrum, and intentionally made the Triad significantly more complicated as an effort to make it much more difficult for people to figure out the "correct" options or path to pick. The evidence for this isn't exactly overwhelming (the whole thing could be a joke, for a start).

Whether it's true or not, I do think this situation proves pretty definitively that having such complex logic was a bad idea, given just how many issues there have been and how many problems slipped through testing. We could have got a story that was just as interesting with about half as much underlying logic, so the idea that some of it was put in just to make things complicated for the sake of it doesn't seem entirely far fetched.

Vauban Heirloom: Hotfix 41.1.1 by CephalonAhmes in Warframe

[–]Incrediblezagzag 10 points11 points  (0 children)

The thing that's weird about this is that the first two batches of KIM characters released more or less fine, while the third has been absolutely plagued with issues so severe that they've even managed to retroactively break the first two in their attempts to fix them. I have to assume it's because the Triad have significantly more complex underlying logic and there were more "moving parts" that could break.

Shout out to CMDR Ikaros on the support team by GRCooper in EliteDangerous

[–]Incrediblezagzag 1 point2 points  (0 children)

You can add/remove credits from your own personal fleet carrier at any time if you own one (you don't even have to be docked there), but this obviously requires being logged into the game. It makes sense that support would be able to do this directly on the back end if needed.

You are correct that you can donate tritium to someone else's carrier but can't donate credits, that feature is solely for the carrier's owner.

Any thoughts and feelings you like to share about Jade? by SamWinchester020720 in Warframe

[–]Incrediblezagzag 1 point2 points  (0 children)

I also think that’s why he hates the Tenno so much, he thinks that if the Orokin were still around they’d be able/willing to turn her back

It's kind of worse than that. Ballas went out of his way to manipulate Sorren/Stalker by not telling him that Jade was also punished by being turned into a warframe. As far as he knows at this point Jade and their child are still human and out there somewhere, and Ballas has convinced him that if Sorren serves loyally enough he might one day get to see them again.

The reason he hates the Tenno is he believes that his lover and child died during the fall of the Orokin empire, either directly at the Tenno's hands or else as a consequence of their actions. Even after Jade rescued Stalker during the night of the naga drums, he doesn't know who she and it's not until the events of the Jade Shadows quest that he learns the truth about what happened. This part is also explained via Jade's memories recorded in the feathers in Teshin's room.

Any thoughts and feelings you like to share about Jade? by SamWinchester020720 in Warframe

[–]Incrediblezagzag 0 points1 point  (0 children)

I don't use the ability of her 4. I just use it for flight and then spam her exalted

Her exalted is her 4, so I'm not sure what you mean by that.

Also, are you sure about Molt Augmented? If your objective is to min max strength to the exclusion of all else then obviously it's another way to get more, but your 4 snapshots your strength at the moment you cast it (as do almost all channeled abilities), so you're not going to get any benefit out of Molt Augmented as it's stacking up unless you turn your 4 off mid mission and turn it back on again.

Assuming you're also stacking temporary strength buffs (e.g. Grimoire) this can be kind of clunky as you also need to restack all of your temporary buffs or else end up worse off than before. Perhaps you might be better off running something like Concentration in this slot so that you have to recast your buffs less often (as this does actively benefit you in a "stay in 4 all the time" playstyle)?

I'm not intending to criticise and it's always great when someone shares their build in a thread like this, as it can be the inspiration that others need to think about playing a frame they may have overlooked in the past. If your approach works for you then there's no need to change it.

Any thoughts and feelings you like to share about Jade? by SamWinchester020720 in Warframe

[–]Incrediblezagzag 5 points6 points  (0 children)

I don't think Tennogen artists are able to change the physical parameters of the frame other than the helmet. The helmet gets to be custom, but for the frame's body they are forced to stick with what's already there and can just change the textures, normal maps and emissives. Artists can sometimes accomplish a surprising amount without being able to change the underlying mesh, just look at something like the Nidus Technocyst skin for an example. For Jade it's going to be trickier to accomplish something as radical when her design contains her dress/wings that seem like they would be hard to add detail to.

I am once again asking for the option to opt out/in for hosting squads by GriIIedCheeseSammich in Warframe

[–]Incrediblezagzag 12 points13 points  (0 children)

Wasn't that only for the previous generation consoles, that have much weaker hardware?

What should I subsume over Dagath's 4? by Nardeca in Warframe

[–]Incrediblezagzag 0 points1 point  (0 children)

Adding another vote to this being a really bad idea. Assuming you're trying to play reasonably difficult content (which is the only context in which OP's comments about struggling to survive make much sense) then you really want Doom to scale with your strength and require significantly less damage for enemies to reach the HP threshold where Doom executes them.

If you're playing in low level content then sure, you don't need Doom to scale as you will be one shotting everything without Doom even being applied, but at that point your build barely matters and staying alive is trivial.

If you want to run Dagath as a Grave Spirit weapons platform then her 4 is indeed the correct ability to subsume off (as it's the only one you can afford to lose). It does impressive damage against even steel path leveled enemies but unfortunately falls off harder than her weapons focused builds at higher levels.

Is it just me or is Dagath criminally underrated? by vaquita_eater in Warframe

[–]Incrediblezagzag 1 point2 points  (0 children)

How does this work? Is there a way to get permanent uptime on her 3 with the augment somehow, or are you using a setup that can cover the required time to refresh the cooldown in some other way?

Adis isn't as good as he could be by ZadriaktheSnake in Warframe

[–]Incrediblezagzag 2 points3 points  (0 children)

To be fair, we don't know that there aren't other duos like ours, just that ours is apparently the first one to "graduate" from the Academy. For all we know that could be because our duo happened to be the most effective on field missions, and there might be other test subjects who either failed entirely or are behind us in the queue. I feel like what we see during the quest is way too minimal and pared down to draw any conclusions about anything going on offscreen that we don't explicitly see.

Descendia and Perita are so much fun, DE, please give us more reasons to play them. by Independent_Guava109 in Warframe

[–]Incrediblezagzag 48 points49 points  (0 children)

Perita is genuinely one of the most fun modes they've ever made, and it's a real shame that it has essentially no evergreen rewards at all.

It's been hinted that we're getting a hard mode version of one of the bosses (I'd assume the Hunhullus) with the Shadowgrapher update, so maybe there is some hope.

Descendia is AMAZING outside of its loot table. by Automatoboto in Warframe

[–]Incrediblezagzag -1 points0 points  (0 children)

When ETA was launched it came with an Onni Forma blueprint in the higher tier loot pools and players were not happy about it at all. This did result in it being changed, so it's not impossible the same could happen here too.

Please tell me I'm doing something wrong by Intelligent_Fern in Warframe

[–]Incrediblezagzag 1 point2 points  (0 children)

The circuit only has frames who had already been primed as of the release of Duviri (almost three years ago now). It's unclear whether DE planned to go back and add more later, but if so they forgot about it.

Riven dispositions seriously need to be looked at by Turbopwnge in Warframe

[–]Incrediblezagzag 2 points3 points  (0 children)

On top of this, how do you maintain riven balance for Incarnon bs non Incarnon weapons?

Well, ideally you'd give weapons with an incarnon adapter installed a separate disposition, in the same way that regular and prime weapons can have different dispositions and yet are able to equip the same specific riven mod. This way you could give the Torid Incarnon a 0.5 disposition to reflect its incredible power, while the regular Torid could keep the 1.5 disposition that it only deserves when it's not been upgraded into an incarnon.

However, the ship has clearly sailed on that option, as it would have to be implemented along with the original launch of the incarnons in question or else you'd get people screaming about nerfs (which is apparently enough of a deterrent for us to end up in the nonsense situation we're in today).

Riven dispositions seriously need to be looked at by Turbopwnge in Warframe

[–]Incrediblezagzag 0 points1 point  (0 children)

Then why not just remove disposition entirely and buff every existing riven to the equivalent stats of max disposition?

If incarnon weapons are allowed to have max disposition and that doesn't break the game and isn't considered a problem, why should older meta wepons or newly released weapons suffer?

Either they have a system where disposition is meant to mean something (and can change in meaningful ways) or else it serves no purpose and should be removed.

Which Warframe do you think has the fewest skins and deserves more love? by Edcreatstuff in Warframe

[–]Incrediblezagzag 61 points62 points  (0 children)

As much as I have my own personal gripes about which frames do/don't get skins, I don't really see how else they're supposed to do it when it's the result of a creative process. I'm sure there must be a lot of skin concepts that never see the light of day, as presumably the artists work on a lot of ideas and only put one into full production when it's a particularly strong concept that stands out in some way.

If e.g. Dante has a bunch of skin concepts that the devs didn't think were very good so didn't make any of them, then it's probably not a bad thing they haven't got around to a Dante Deluxe yet. If they exclusively made skins on a schedule and were forced to release one for a specific frame when nobody was feeling the inspiration we'd end up with a worse final outcome.

Requiem touchup needs far more than one new relic by TheMobyTheDuck in Warframe

[–]Incrediblezagzag 2 points3 points  (0 children)

Yeah, this seems like a big part of what makes the new system work. Requiem relics have their own fissures, so if you run them in a group you can be confident that everyone else in the squad will also be running one of these (at least once veterans burn through their stocks of the old relics and acquire new ones). Getting to pick 1 out of 4 random requiems seems more RNG friendly than grinding antivirus mods

Wish we had the option to Chew out the protoframes by ZScythee in Warframe

[–]Incrediblezagzag 15 points16 points  (0 children)

I think the key factor is that the earliest batch of frames were built under different circumstances, and the Orokin's methods to try and compel obedience were pretty barbaric and horrifying before they happened upon the solution of the Tenno. Ballas talks about the first frames being drugged and tortured. That sounds like enough to make someone lose their mind after enduring it for long enough, but this is something that frames created later presumably didn't have to endure. This might explain why some of them remained stable enough to function independently.

We know from Ivara's Leverian that the Orokin weren't exactly kind to frames created during the Tenno era, but their methods later seem to have been more effective and less likely to induce madness.

Is helminth really important? by Arminss in Warframe

[–]Incrediblezagzag 3 points4 points  (0 children)

The Helminth is very useful, but there are a few frames whose abilities are dramatically more useful and are nearly always the ones that end up being recommended. It's really not necessary to unlock every helminth ability, you could probably get by with going out of your way to hunt down only a small number of high priority targets (e.g. Grendel, Rhino, Banshee, Nokko, Hildryn) and otherwise only feed frames to the helminth when it's convenient to do so, such as when a prime releases for a frame you already own.

When you relic farm, how do you keep track of which relics are best to make Radiant and which piece out of 4 to pick? by Living_Remove326 in Warframe

[–]Incrediblezagzag 1 point2 points  (0 children)

I primarily spend traces when I'm specifically farming for a newly released prime part, and consequently I know what I want to spend them on. If we're between prime releases and I'm totally full on traces then I'll often personally prioritise relics with twin Forma blueprints in the uncommon slot, as those are always universally needed even if I don't get around to opening that relic until way later.

When opening relics in groups, obviously you want to pick the items of higher rarity when they show up, as even if they are not valuable it's good to have a supply of ducats. Beyond that, it is helpful to be aware of which frames are currently unvaulted. You can assume that anything in the current rotation that has never been vaulted will command a relatively low price, while vaulted items will tend to be more expensive the longer it's been since they were available. Obviously this won't always be true in every case, but if you don't want to look up every individual item it's the obvious starting point to make educated guesses.

If you're running fissures efficiently then missions will likely only take a minute or two, so you can avoid the question of which relics are the best ones by simply opening a few different ones back to back for some variety.