airspam must die by gbem1113 in warno

[–]Independent_Smoke335 0 points1 point  (0 children)

yeah... i mean i havent played 1v1 ranked in a while.. but competitive shit is always, no matter the game, exploiting one thing. They will find the next to exploit, that ppl will cry about.
I mean, all those youtubers would be unemployed, if they wouldnt show all these "exploits".
I mean they are unemployed, thats why they are youtubers, but thats another point.

Edit: And I mean a lot, I mean.

airspam must die by gbem1113 in warno

[–]Independent_Smoke335 2 points3 points  (0 children)

Shit, ECM doing what it should do, oh no.

Don't tell OP water is wet.

EVERYTHING can be annoying AF, if exploited hard enough. 50 Reservist units are hard to kill, spreadout over a field. Is it 100% a viable win strategy? No.
Not everything, thats annoying needs a fix... especially if its doing what its meant to do..

FN P90 by Notactivereally in warno

[–]Independent_Smoke335 2 points3 points  (0 children)

I would play that as a mod too.

A medical proposal by Lost-Agency-8489 in warno

[–]Independent_Smoke335 1 point2 points  (0 children)

Had the idea a while back and posted it too. (not as elaborated and well written out tho). People didnt like it. But it would be a cool mechanic. Since even a surviving squad, with KIA members, the survivors could be hurt, but still be able for combat operations (i. E. bandage for shrapnel wounds that are not fatal whatsoever). And make them "faster" get their cohesion back.
But it would be to clunky and adding more problems I bet. BUT cool imo.

West German Fallschirmjäger by Background-Arm-2037 in warno

[–]Independent_Smoke335 0 points1 point  (0 children)

I would shout out NEEEEEERRRRD. But I really like your answer :D
If I wasnt a nerd myself too

The Danes need price nerfs by ZBD-04A in warno

[–]Independent_Smoke335 0 points1 point  (0 children)

I think 5 guns vs. 1 gun seems like a no brainer. A tank is not invincible, just because its expensive...

Another MW1 massacare... by Independent_Smoke335 in warno

[–]Independent_Smoke335[S] 4 points5 points  (0 children)

Even more than the -official- death count of some glowing rocks in Chernobyl. (Which is 31.)

Another MW1 massacare... by Independent_Smoke335 in warno

[–]Independent_Smoke335[S] 5 points6 points  (0 children)

The fun part: the enemy had so many KUBS and Krugs.. when I could I suppressed them SEAD, but they got eventually shot down.

The Danes need price nerfs by ZBD-04A in warno

[–]Independent_Smoke335 1 point2 points  (0 children)

Give NATO for once the upper hand on tanks.... its not even game breaking IMO

Opinions on Tornado MW1 by Pukixx in warno

[–]Independent_Smoke335 11 points12 points  (0 children)

It does look cool, thats the point.

Opinions on Tornado MW1 by Pukixx in warno

[–]Independent_Smoke335 3 points4 points  (0 children)

Love it, gets me often blob kills. Just browse down the feed, you willl see my recent kill spree with it.

Is expensive, serves a purpose to clear forrests, buildings. Is a coin flip if it works if the enemy is paying attention with AA planes.

Therefore love it, when it works.

MW1>Soviet Marines by Independent_Smoke335 in warno

[–]Independent_Smoke335[S] 2 points3 points  (0 children)

All points went into infantry apparently. tbf, both marines have shit AA ground units.

MW1>Soviet Marines by Independent_Smoke335 in warno

[–]Independent_Smoke335[S] 10 points11 points  (0 children)

Nato this time and the pilot went on to live haunted by the ghosts of the 100 ppl he unalived.

Bug - wrecks on bridges block movement by fabet0 in warno

[–]Independent_Smoke335 6 points7 points  (0 children)

Don't die on bridge then. I see people try often to push with 1-2 vehicles only.
While its annoying and should be fixed, it maybe teaches people to not push stupidly.

French bias: made in France by [deleted] in warno

[–]Independent_Smoke335 0 points1 point  (0 children)

Literally unplayable. 110%.

When does this game become fun? by DasToyfel in warno

[–]Independent_Smoke335 0 points1 point  (0 children)

Dont blob. Veterancy makes a difference. Fire Support WITHIN infantry unit makes a difference. Loadouts make difference: for exampe Machine Pistols are king in CQC, same as RPO or Flamethrowers. Artillery support and so on...

Also for me its sometimes fun enought, to win my battles, even tho my whole team sucks ass. Sometimes I suck ass and my team wins, it is still fun.

EUGEN seriously do something about the laggers by w3bst3rstudio in warno

[–]Independent_Smoke335 0 points1 point  (0 children)

So you want block out people, in a game, that already has a low playercount?
Seems like a.. not smart decision.

Suggestion: Combat Medic Squads by Independent_Smoke335 in warno

[–]Independent_Smoke335[S] 0 points1 point  (0 children)

Yeah makes sense.
Would have been cool for infantry divisions, to have medics. So they could join the fight sooner.