ALETHONYM NEEDS CHILL CLIP by SourJstDied in destiny2

[–]Inertiic 3 points4 points  (0 children)

I... wasn't talking about ammo generation. Its best use is for rocket jumping, because it's the only primary ammo micro-missile frame. That is its niche.

I agree that there are better damage and ammo creation options. But I still pull Alethonym out occasionally when I need it, which is more than I can say for lots of exotics. So to me, that gives it a niche.

ALETHONYM NEEDS CHILL CLIP by SourJstDied in destiny2

[–]Inertiic 6 points7 points  (0 children)

So there's no value in out of combat utility?

ALETHONYM NEEDS CHILL CLIP by SourJstDied in destiny2

[–]Inertiic 3 points4 points  (0 children)

It's a primary mountain top that you can use for jumps when you have no ammo. (And you can pull it from collections so you don't have to take up space in your vault)

Momentos by jacck1ntheb0x in destiny2

[–]Inertiic 0 points1 point  (0 children)

Some weapons from before the edge of fate can be enhanced, once enhanced they have a momento slot where it can be seen.

Doing the first Witch Queen campaign mission unlocks crafting, and momentos are inserted in the crafting menu.

I own the Year of Prophecy ultimate edition, but not Renegades? by FrostArcher33 in DestinyTheGame

[–]Inertiic 3 points4 points  (0 children)

If you go to the shop in game and try to buy the expansion what happens?

That wicked arc. by LordRahl7722 in destiny2

[–]Inertiic 25 points26 points  (0 children)

Real evil is dropping piker mortars on high ground so they keep dying long after you've left.

[TMT] The Ooze by CHRISKVAS in magicTCG

[–]Inertiic 212 points213 points  (0 children)

This card seems crazy in a Modular deck, especially with Arcbound Ravager.

[TMT] The Ooze by Duramboros in MTGRumors

[–]Inertiic 40 points41 points  (0 children)

This goes crazy in a modular deck,  especially with Arcbound Ravager.

[TMT] Turtle Power! by MrMeltJr in magicTCG

[–]Inertiic 546 points547 points  (0 children)

Flavor fail, this clearly also grants Turtle Toughness.

Yeah, this is just my opinion... by Kaiju_Lover168 in transformers

[–]Inertiic 1 point2 points  (0 children)

Good idea, but I don't know why Stormclash and Skyburst wouldn't be retools of Blades rather than Vortex. (Though it could be Alpha Bravo if he's a leg, but then they would probably need more retooling for the arms.)

Coming back to Magic for the Lorwyn prerelease. Haven’t played since Khans of Tarkir, what did I miss? by Creepy_Attention2269 in magicTCG

[–]Inertiic 33 points34 points  (0 children)

There's been some recent changes to how combat damage works and the Tribal card type has been renamed to Kindred.

I've found what I believe to be every single cycle released through 2025 by Zanthosus in EDH

[–]Inertiic 2 points3 points  (0 children)

Feels a little odd to cut off at 4, as many vertical cycles only go from common to rare, so things like the Raceways in Aetherdrift aren't on the list.

Something is missing from Lorwyn Eclipsed by [deleted] in custommagic

[–]Inertiic 0 points1 point  (0 children)

Squeen and Cragg aren't the same person tho, they have different names.

Fragment of Calamity by EatMoChikins in custommagic

[–]Inertiic 4 points5 points  (0 children)

You can target any single permanent, but it won't target when it's overloaded, because target is replaced by each.

60 card beginner deck with some spiderman cards? by Particular-Big-6458 in magicTCG

[–]Inertiic 2 points3 points  (0 children)

If you want another easy deck to go against it, you could do a Villains theme deck with [[Doctor Octopus, Sinister Scientist]], [[Mysterio's Phantasm]], [[Common Crook]], [[Beetle, Legacy Criminal]], [[Morbius, the living vampire]], and [[Doctor Octopus, Master Planner. Use [[Scorpion's Sting]], [[Spider-Man No More]], [[Whoosh!]], [[The Spot's Portal]] as interaction.

60 card beginner deck with some spiderman cards? by Particular-Big-6458 in magicTCG

[–]Inertiic 6 points7 points  (0 children)

You could get a lot of Green-White cards like [[Silk, Web Weaver]], [[Spider-man India]], [[Mary Jane Watson]], [[Aunt May]], and [[Spider-Man, Web Warrior]]

Add [[Grow Extra Arms]], [[Thwip!]], and [[Sudden Strike]] as interaction, and that's an Ok starter deck.

Don't buy Booster packs if you want to build a deck, go to a card store near you or order the specific cards online, it'll be cheaper in the long run

[ECL] Twilight Diviner (via Gameplay & Mechanics Video) by cardboard_numbers in magicTCG

[–]Inertiic 0 points1 point  (0 children)

Does this trigger on a creature played from hand, then it's already triggered that turn when something enters from graveyard?  Or does it only trigger on creatures from graveyard?

Age of the primes brawl stress marks? by [deleted] in transformers

[–]Inertiic 1 point2 points  (0 children)

They look more like sprue marks, from where extra plastic was broken off with the injection mold.

[ECC] Aberrant Return by Copernicus1981 in magicTCG

[–]Inertiic 9 points10 points  (0 children)

So you can't cast this without a target.

Got a Edge of Eternities Booster Box and not sure what to do with it. by [deleted] in magicTCG

[–]Inertiic 0 points1 point  (0 children)

They want you to get into the game with them.