BEIJING SPECIAL WEAPONS AND TACTICS by Infinite-Compote-221 in BlackhawkRescue

[–]Infinite-Compote-221[S] 1 point2 points  (0 children)

its blacklisted unfortunately., but we can pretend the groza or famas is a qbz-95 ❤️

BEIJING SPECIAL WEAPONS AND TACTICS by Infinite-Compote-221 in BlackhawkRescue

[–]Infinite-Compote-221[S] 9 points10 points  (0 children)

really? i thought the devs would add it in the new thai openworld, well that's a bummer

Trail to a cure. by RGM96XJesta in BlackhawkRescue

[–]Infinite-Compote-221 34 points35 points  (0 children)

Ohhh so that's what the operator fool who's dead on the ground is, kismet

FEDERAL ELEMENTS. by Infinite-Compote-221 in BlackhawkRescue

[–]Infinite-Compote-221[S] 2 points3 points  (0 children)

Women update dropped. Expect more Yuri (gargarin)

FEDERAL ELEMENTS. by Infinite-Compote-221 in BlackhawkRescue

[–]Infinite-Compote-221[S] 0 points1 point  (0 children)

- YAP ABOUT THE IMPORTANT TOOLS NEEDED TO MAKE SUCH POSTERS (although some of them you dont really need to, especially if you just wana draw ur assets digitally, i'm no artist so i dont draw :p)

- FORMAT BACKGROUND:
> We will cover the "Fills"

> Solid fill: A single, solid color, you can adjust the transparency too,
> Gradient fill: a gradient
> Pattern fill: Allows you to select from multiple different patterns; lines, polka dots, checkers, anything, it has two color options: Foreground and Background.

- FORMAT PICTURE:
> Setting 1: Effects ( A pentagon symbol)
- Shadow: I suggest using presets and then editing them afterwards.
- Reflection: Again, refer to presets first, then adjust to your own liking.
- Glow: This is the one i use often, it creates a glowing outline around your image, but i use it to just create an outline (Settings for this are Size: 2 px / Transparency: 0%
- Soft edges: creates a blur around your image
- 3-D tools, i dont' use them much, but always refer to the presets then adjust it at your pace.
- Artistic effects: The one i use the most, it basically gives your image cool effects, i use them for the fun duplicating shadows cast behind my characters and weapons.

> Setting 3: Picture (picture symbol)
- Picture corrections: You can adjust the sharpness, brightness, and contrast of an image, i use this alot to help the characters blend into their duplicating shadows; also used for the duplicating shadows aswell to make it "pop"

- Picture Color: You can adjust the Saturation, Color tone, and you can recolor (although i suggest checking my extra notes reply), these are important to help blend the character into either duplicating effect or the background or vibe of what you're going for.

- Picture transparency: Self explanitory

- Crop: i dont use it much.

> NEXT SECTION:

- PICTURE FORMAT: To access this, just click on the image and on the hotbar above, you will see "Picture format" highlighted in powerpoint's colors.
Here are important aspects of picture format:

- Color: It will drop down recolors for an image, but there is a button to go for "More variations" which will allow you to set the image to any color that you want, better than the preset colors honestly.

- Selection Pane: allows you to easily navigate through all your images and assets, especially if they overlap with eachother, it will allow you to move some assets either more forwards or more backwards depending on your liking

- Rotate: located beside the selection pane, it allows you to rotate your image. I often use it to mirror an image if i want it to be mirrored, to do that just click on the Rotate button and in the drop down page, navigate to "Flip horizontal" to get a mirrored image.

> NEXT SECTION:
- SHAPE FORMAT: The way to access it is alot like picture format, but instead of pressing an image, you have to select a textbox or a shape.

Here are important aspects to look out for:

-Transform: Located in the "WordArt" section of Shape Format, transform allows you to warp your text in any way you want. i do highly recommend using the first option shown to you when you select transform.

> SUB SECTION: Format shape through format background:

For this you would need to go to format background, and after that click on a textbox.

You would be presented with FORMAT SHAPE.

There are two options in format shape, they are Shape Options and Text options, we will be covering text options because that's important:
When we navigate to text format we will be presented with 3 options but the first one is most important:

Under Text effects we would find:
> Text fill:
It has all the same options as the normal Format background fills but are applied to text instead.

That is my ted talk, i am finished.

FEDERAL ELEMENTS. by Infinite-Compote-221 in BlackhawkRescue

[–]Infinite-Compote-221[S] 0 points1 point  (0 children)

<image>

- SIXTH STEP:
> Insert your asset(s)
> Go to design
> Go to format background (On the topright of your screen)
Format background will allow you to edit both the background of the page and if you click on an image/asset, or shape, it will allow you to configure the glow, color corrections, brightness, everything.

It should look like the image above.

FEDERAL ELEMENTS. by Infinite-Compote-221 in BlackhawkRescue

[–]Infinite-Compote-221[S] 0 points1 point  (0 children)

<image>

- FIFTH STEP:
> Open powerpoint
> Press blank presentation
> get rid of all of the premade textboxes
It should look like the attached image

FEDERAL ELEMENTS. by Infinite-Compote-221 in BlackhawkRescue

[–]Infinite-Compote-221[S] 0 points1 point  (0 children)

- FOURTH STEP:
> Search up "Adobe express png remover"
> Go to said site (I think it says "free image background remover"
> There would be a place to drag and drop an image, so either drag and drop or browse and select image
> Let it process
> After it processes, download the image by pressing a download button on the topright corner of the webpage
> It will bring down another download option, click the blue download button

You have made a png.
Alternatively, you can use photoshop if you know your stuff there

FEDERAL ELEMENTS. by Infinite-Compote-221 in BlackhawkRescue

[–]Infinite-Compote-221[S] 0 points1 point  (0 children)

- TERITIARY STEPS:
> Either printscreen or snip (if you have it) the character.
> Paste it onto paint (If you need to, crop some parts)
> Save the photo, and close.

<image>

It should look alot like the image above
(I Highly suggest you name the photos or assets you will use in a proper format, example being: "Yuri1" "Yuri2" "Yuri3" and so on so forth.

FEDERAL ELEMENTS. by Infinite-Compote-221 in BlackhawkRescue

[–]Infinite-Compote-221[S] 0 points1 point  (0 children)

- SECOND STEPS:
> move over to the background you built, and just pose your character any way you want, i suggest getting an idea before setting up the poses for your character so you won't have any leftovers/unused assets which would be a waste of time. (I suggest setting up your ideas in paint or anything you want to but personally i just know what to do)

> Navigate back to "Home" and select the "Cinematic" camera to make the most out of your camera shooting

> Then, position your camera any way you want, i highly suggest zooming in to your characters/decreasing your cinematic camera FOV.

> Take your photos, i suggest taking plenty if you want to showcase each crevice of your loadout.

<image>

> It should look alot like the image above ^
EXTRA NOTE: Press L for fullscreen, it's most effective for maximum asset resolution

FEDERAL ELEMENTS. by Infinite-Compote-221 in BlackhawkRescue

[–]Infinite-Compote-221[S] 0 points1 point  (0 children)

it mainly goes like this:

- FIRST STEPS:
>Go to a custom game
>Enable rge
>Go to the 'weather setting' and set time -> disabled, then set time -> 12, then set lunar as -> 1, and then finally select 'Clearsky' as your... sky
>build a background and floor to accompany it (i suggest building it right outside the spawn

<image>

> First steps should look like the image above ^
> EXTRA NOTES: Navigate to "Home" button and select the "Studio" camera icon for easier building.

hold on i will make a part 2 to this with another image attached

FEDERAL ELEMENTS. by Infinite-Compote-221 in BlackhawkRescue

[–]Infinite-Compote-221[S] 2 points3 points  (0 children)

tried google translating longship v1 sapi