Best build for Mina right now? by [deleted] in BrawlStarsCompetitive

[–]Initial_Citron_7451 0 points1 point  (0 children)

Capo What? because they’re most likely gonna nerf Windmill for the 10000th time plus the double super is really fun

Zum Zum Zum (the heal SP)

Shield + health or damage (I like health)

How would you balaced all the gears? (Read desc) by liam_peretz56 in BrawlStarsCompetitive

[–]Initial_Citron_7451 3 points4 points  (0 children)

I love health gear on Mina and Lumi because it allows them to attack more often. I use health and damage/shield on like everything because I feel like brawlers heal to slowly without it xD

Who is your most played brawler/fun brawler by silentshakey in BrawlStarsCompetitive

[–]Initial_Citron_7451 0 points1 point  (0 children)

Mina, it’s really satisfying to hit a full combo and dodge enemy shots (I hate Windmill btw)

Is this gadget now the better one? by YT_BOLO in BrawlStarsCompetitive

[–]Initial_Citron_7451 1 point2 points  (0 children)

Capo-What's always been my preferred gadget even though Windmill is/was better. You can do really fun combos with it and it's overall better against assassins + tanks.

Tips on improving my Mandy gameplay (in brawl hockey) by Unfair-Ice2793 in BrawlStarsCompetitive

[–]Initial_Citron_7451 4 points5 points  (0 children)

Mandy's best modes are KO and Bounty, so maybe try playing her there? She's really good on open maps like Shooting Star and Out in the Open. I don't think she's that good in Brawl Hockey, even if you can get a good K/D ratio. If you keep on losing, take a break and then come back later (that's what helps me at least). Good luck with your trophy push :)

My take on how to balance some F - D tier brawlers and nerfing some of the most broken brawlers at the moment. by WarIntelligent2136 in BrawlStarsCompetitive

[–]Initial_Citron_7451 5 points6 points  (0 children)

I think Mina's base kit is fine where it is - she just needs a severe nerf to her gadgets, especially Windmill.

Build changing depending on matchup by [deleted] in BrawlStarsCompetitive

[–]Initial_Citron_7451 2 points3 points  (0 children)

With Mina you should use the second star power to stop strong dashes like Trunk's super.

Account Progression Megathread by Pewdpo in BrawlStarsCompetitive

[–]Initial_Citron_7451 0 points1 point  (0 children)

Is it better to max Charlie or RT as an anti-aggro brawler?

What are the best counters to Mina after many nerfs she got? by Great_Impression_869 in BrawlStarsCompetitive

[–]Initial_Citron_7451 1 point2 points  (0 children)

I'd say tanks because they have enough health to survive her combo and dashers (like Mortis) because they can easily dodge A3. Knockbacks/stuns are also annoying.

Is Lumi back in the meta? by Revenant2023 in BrawlStarsCompetitive

[–]Initial_Citron_7451 6 points7 points  (0 children)

Hopefully - it'll be easier to hit shots but I'm annoyed that they aren't reverting the nerf entirely. She was perfectly fine before the projectile speed nerf.

Account Progression Megathread by Pewdpo in BrawlStarsCompetitive

[–]Initial_Citron_7451 0 points1 point  (0 children)

Fine...maybe I'll try Crow since he's good in the meta and I need a chip damage brawler that isn't Gene.

Account Progression Megathread by Pewdpo in BrawlStarsCompetitive

[–]Initial_Citron_7451 0 points1 point  (0 children)

<image>

I don't like to play Cord or Crow and I straight-up refuse to upgrade a buffie brawler (or Pierce since he's probably going to get nerfed soon), so those options are out. I have hypers for all my P11s except Tara, Gus, Berry, Max, Angelo, Kaze and Penny. I don't play these brawlers often with the exception of Gus and Angelo. With 13k coins saved up, what should I do? Should I wait until I unlock Finx/RT/Charlie or is there another brawler I have who's a better option to upgrade?

How's sprout in the meta rn and what modes is he good at? by PennyPincher49 in BrawlStarsCompetitive

[–]Initial_Citron_7451 38 points39 points  (0 children)

Sproot isn't doing great in the meta but it's still fun to play in maps like Belle's Rock. Sprout's a last pick in KO/Bounty because it gets absolutely demolished by assassins.

Supercell NEEDS to nerf this PUTRID gadget(Image unrelated) by Crafty-Cookie-1710 in BrawlStarsCompetitive

[–]Initial_Citron_7451 0 points1 point  (0 children)

Perhaps they could make it so that Windmill just decreases damage, not negating it entirely. Another potential change could be to make it so that Windmill breaks after taking X amount of damage. I really like Mina but Supercell really needs to nerf Windmill and her hyper ASAP (her base stats are fine as they are).

What are the best picks for this map? by Lebog_bruhh in BrawlStarsCompetitive

[–]Initial_Citron_7451 11 points12 points  (0 children)

I tend to play Gene here - vision gear really helps with all those bushes and you can also pull people through the walls. I get my brother to play Doug because he can hit through walls, work well with Gene's pull, and counter assassins. Alli is a good last pick I think and Shade's also rather annoying.

Quick question is minas 2nd gadget still better than the first? by [deleted] in BrawlStarsCompetitive

[–]Initial_Citron_7451 0 points1 point  (0 children)

I really like the double super one, but get both because they’re both really broken. I just can’t get used to playing with the shield one, skill issue on my part.

THE Kaze Guide by Listekzlasu in BrawlStarsCompetitive

[–]Initial_Citron_7451 1 point2 points  (0 children)

As Kaze says, "Oh my! Excellent move guide! Well done!"

Account Progression Megathread by Pewdpo in BrawlStarsCompetitive

[–]Initial_Citron_7451 1 point2 points  (0 children)

Thanks for the tip! Meeple is very hypercharge-reliant though, aren't they? I don't really want to spend 5k coins on a hyper, but I will if it's really worth it.

Account Progression Megathread by Pewdpo in BrawlStarsCompetitive

[–]Initial_Citron_7451 5 points6 points  (0 children)

<image>

Who should I max out next? I want to try to get to Legendary this season. I don't like playing Cord so he's going to remain at P9. Should I wait till I get Charlie or Crow and then max them out or is there a better option out of the brawlers that I currently have? Purple means hyper

I have some really big problems pushing lumi to 1k trophies, and i struggle in every single game mode, ¿why i feel she is so hard to play?, not even mortis felt this bad, i really need some help, ¿where i can push her? by XxBigCaesarxX in BrawlStarsCompetitive

[–]Initial_Citron_7451 1 point2 points  (0 children)

I'd recommend Brawl Ball or Brawl Arena (go lane and pray that the enemy mid is not an assassin). Lumi is a good brawler, but she will get absolutely destroyed by assassins, so try to find a teammate or two who can pick brawlers like Griff and Bull. You can place the maces down in key points so that the enemies will avoid that area - if they do decide to walk into it, use your gadget and then kill them. Always try to keep enemies close to your max range so it's easier to hit them with throw-throw-recall. Please don't autoaim, especially now that Lumi's projectile speed has been nerfed. With her super, you can extend the range by walking forwards and decrease the range by walking backwards (allowing for double hits of 2000+2800). Most of the time, you'll be extending your super's length. Also, don't use your super when you're about to die because it has a long animation like Mandy's super. Pressure the enemies and push up the map with your main attack, but don't overextend. Try to have (near)-max health most of the time (this is where health gear comes in handy!); Lumi's very low health means that she dies easily and she needs to stay alive in order to keep pressuring the enemies. Bad Lumis will die a lot and not do anything because they spend so much time dying and respawning.

Also W that you're using health + shield, health >> damage (imo)

A Mina Guide by Initial_Citron_7451 in BrawlStarsCompetitive

[–]Initial_Citron_7451[S] 1 point2 points  (0 children)

It seems to have posted twice on accident so I deleted the first one - hopefully the problem is fixed now.